
Unite the Veilguard and defy the gods in Dragon Age™: The Veilguard, an immersive single-player RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 14 → 5/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−65% | 45.1Kreviews | 68% | — | $22.4M |
| $89.99 | 51.9Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1138 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is much better than what I thought.
Not exactly sure why this was received so negatively. I have played all of the Dragon Age games and i thoroughly enjoyed this game. People are so stuck on DA:Origins but that play style is kind of unpopular now. Game is Visually beautiful and i had zero optimization issues and things ran pretty smoothly overall. Game is worth it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Jul 30 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
| $69.99 |
| 11.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | 80%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Reactionary bigots stay mad and too miserable to enjoy things. Game is great so far and inclusion only makes it better.
I was wrong about this game. This is one of my favorite game franchise but after the disappointing Inquisition I bought this game on sale with absolutely no expectations and was extremely skeptical after all the mixed reviews. And how wrong I was. I just finished the game and it was a wonderful 80+ hours: user-friendly design, a great, engaging storyline, and, as always, interesting characters and their backgrounds. I got the impression that people have forgotten how boring and unplayable Inquisition was (excluding DLC), serving as a springboard for the next game. Yes, in this game, most of your past choices don't count, but in my opinion, past choices are largely unnecessary for this game. Yes, the game's lore has long been rewritten, but it has been rewritten since the second game. The writing isn't as terrible as people say, trust me. Many of the dialogues made me laugh and many touched me. I also changed my mind about the characters I initially disliked as the game progressed and they developed well through their personal quests. Could it have been better? Absolutely, but this game doesn't deserve so much hate. For me, with the deaths of certain characters, the game itself tells you - it's a completely different story. The only other advice I can give is to buy it on sale and think of it more as a spin-off.
Don't be fooled by the "negative" reviews, if you have played the previous DA Games and liked them, you will love this. It's a fantastic game and it is really bigger than I thought! I didn't encounter any bugs, the story is cool, I really like the characters (didn't like some from the start, but grew to really like all of them!) The game to me feels like a mix of DA 2 and Inquisition, but getting rid of the repetitiveness of DA 2 and the tediousness of DA 3's fetch quests. Every game of the franchise was different from it's predecessor, but that made every game cool in it's own way! A fun and engaging RPG, 35 hours in and I don't want it to end!! :D
What a disappointment!!! After waiting so long for this it turns out to be utterly stupid. It's pretty, but that's the only good thing I can say about it.
I didn't think it was nearly as bad as others made a commotion about. I also haven't played any other dragon age games significantly so theres that. As a heavy story, pretty linear rpg, it still leaves room for side stories/quests, secret chests/exploration, and feels well paced. The combat was flashy and fluid, not too difficult so you could focus on the visuals. Looks great, runs decent, and even if there aren't that many choices that effect your outcome, it still feels like your choices matter. I enjoyed it :)
Mit beiden Augen zu gibt es einen Daumen hoch. Eigentlich wäre es ein Daumen runter, aber ich glaube an BioWare. Dragon Age: The Veilguard macht vieles richtig — und scheitert trotzdem an den wichtigsten Dingen. Das Kampfsystem ist richtig gut. Schnell, taktisch und befriedigend, mit einem Team-System das stark an Mass Effect erinnert. Auch das Leveln der Charaktere und Gegenstände ist gelungen, und die Herausforderungen motivieren. Vom reinen Gameplay her macht das Spiel Spaß. Aber dann die Story. Am Anfang noch interessant, wird sie zunehmend übererzählt und verliert sich in immer abstrakteren Handlungssträngen — spätestens beim Elfen im Limbo fragt man sich, wohin das alles führen soll. Die Welt fühlt sich nicht wie eine zusammenhängende große Welt an, sondern wie Stückwerk — einzelne Gebiete, die irgendwie zusammengefügt wurden. Das ständige Springen zwischen den Welten verstärkt dieses Gefühl nur. Das größte Problem sind die Charaktere. Sie bleiben blass und langweilig, was dafür sorgt, dass die Geschichte nie wirklich treibend wird. Die Dialoge sind banal und ohne emotionale Tiefe — runtergerzählt statt erzählt. Das ganze Spiel fühlt sich dadurch leidenschaftslos an, als würde es nur eine Checkliste abarbeiten. Schade, denn der Grafikstil ist zeitlos schön, die Teams mit den Skill und dem Aufleveln stimmt, und das Kampfsystem macht wahnsinnig Spaß und fühlt sich wuchtig an. Aber ohne überzeugendes Worldbuilding, starke Charaktere und gute Dialoge bleibt es leider nur halb so gut wie es sein könnte. Wer reines Gameplay sucht, wird Spaß haben. Wer eine Geschichte mit Herz erwartet, wird enttäuscht.
I want to love this game. I love Dragon age. It runs smooth, the graphics are nice. The writing so bad, and everyone is joking every 2 second like superhero films.Rooks personalitly is already decided it feels like. At 30 hours of playing, the story gets better.
It's just so...game?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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