
Unite the Veilguard and defy the gods in Dragon Age™: The Veilguard, an immersive single-player RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 14 → 5.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−65% | 45.1Kreviews | 68% | — | $22.4M |
| $89.99 | 51.9Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have mixed feelings about this game. Inquisition will always be my favourite game I've ever played due to the worldbuilding, the characters, the politics, the gorgeous settings, the incredible music, the writing and everything else. I remember the Trespasser DLC moving me like no other game has (yes, I romanced Solas). So Veilguard had a lot to live up to. I think the best way to play Veilguard is to approach it as a completely different game that happens to be set in the Dragon Age universe and builds on the Solas story. In mood, aesthetics and tone, this game is very very different from DA:I. The opening 2 hours of Veilguard are incredible, and there are quite a few other great moments, but because I was so attached to Inquisition I also felt quite sceptical about the 'gameification' of Veilguard in comparison, the loss of nuance in dialogue, and missed the types of interactions with the companions that Inquisition offers, e.g. asking them questions about their cultures/backgrounds. Which is why it helps to approach this game as an almost completely separate one from Inquisition. Once I achieved this mindset, having taken a one-year break because my PC broke, I enjoyed it so much more and came to really value the companions and enjoy the gorgeous settings. The ending sequence (facing off the main antagonists) was really great too, bringing to mind Mass Effect 2 but with a distinct Dragon Age feel. The conversation with Solas at the end really moved me and did the romance in Inquisition justice, a difficult feat to achieve, with the soundtrack echoing the Inquisition romance theme and Trespasser theme building on these emotions. If you romanced Solas and want to get closure, this game might give you that, as well as lots of enjoyable hours in beautiful settings, with heartfelt characters.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Jul 30 → 6.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
| $69.99 |
| 11.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Strong recommend
Um excelente jogo
platinado
Goiter
Ich muss sagen, dass Game ist ein muss, mir hat am meisten die Elfen und Wächter Nebenstory gefallen. An manchen Truhen kam ich nicht rann warum weiß ich nicht, hatte alle Nebenquest gespielt und trotz dessen, naja. Mich hätte noch gefreut wenn es ein New Game + gegeben hätte. 9/10
Jogo até o momento muito bom, eu achei as críticas feitas muito desnecessárias e não condizentes com a situação do jogo. Vale o tempo de jogar, mas óbvio não se compara ao Dragon Age Inquisition mas até agora estou gostando da história, do jogo e da gameplay.
이게 드에 시리즈가 아니었다면 평잼 겜이었을것이다 그러나 (그리고 지포스로 하지 마세요 내 총 플레이 시간의 30퍼 정도는 아마 셰이더 작업 때문일듯)
장애인 여성마법사, 레드헤드 땅딸보, 비건 네크로맨서, 악성집착캣맘 흑인엘프, 이중인격 살인마, 동양인 쿼터제 엘프, 가정이 무너지고 사회가 무너져도 주위 사람들에게 자기 정체성 밝히고 인정받는게 더 중요한 논바이너리 호소인 그리고 사회복지과 주인공이 함께(PC도 같이) 버무리는 수어사이드 스쿼드 중간중간 "DEI에서 만든 매뉴얼"로 시도때도 없이 교육하려드는데 "X를 눌러 DIE을 표하십시오" 버튼이 있었다면 GOTY를 받았겠지만 바이오웨어 그저 [h3] GOA T! [/h3] "대체 무엇때문에 베일가드가 망했고, 사후지원도 없으며 후속작 얘기도 못하고 고작 150만장 팔았을까?" 생각하고 이유를 찾아내며 플레이하면 유쾌하게 즐길 수 있다. 참고로 논바이너리 호소인에게 플러팅하는 장면만큼 유쾌했던건 없었다 !
Запуская игру особо ничего не ждал, думаю побегаю немного посмотрю что там навояли, и начиная с редактора персонажа первые впечатления были не очень, получались какие то ухоженные, примяком из барбершопа мужички, а не герои эпичного фентези (три раза переделовал персонажа). Сюжетная завязка тоже не впечатлила, опять боги хотят уничтожить мир, и именно тебе предстоит их остановить, скучно. Скепсис мой увеличился, но спустя несколько часов я понял бросать игру как то и не хочется, играется она неплохо, и боевка мне зашла, и личные квесты некоторых персонажей вполне не плохи. Да, местами все очень ванильно, такая френдли атмосфера, чтобы не дай бог кто нибудь оскорбился,и эта небинарная хрень которая вообще здесь смотрится чужеродно, насколько это возможно (хотя персонаж Тааш и её история могла быть интересной без повестки). Побольше бы мрачности и было бы очень даже неплохо. В итоге игру прошел, и она оказалось не такой уж и ужасной 7/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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