
Strategic auto battler where you design a heavily-armed spaceship. Draft 200+ items, outfit your hull, and unleash it in async PvP. Blend captains and factions for absurd combos and galactic domination. Roll, buy, place, pray.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Down with the Ship is a strategic auto‑battler about assembling your own hull, stuffing it with powerful hardware, and sending it to war against other players.
Connect hull pieces to expand your ship and make room for modules. Each round offers a new set of parts: guns, reactors, shields, cursed relics, and more. Buy what fits, lock what you need, and learn when a cheap common beats a flashy rare.
Positioning is the core of the game. Move parts around to manage resources, connect item effects, and stack bonuses. Build something reliable, or commit to one risky combo and hope it fires first.
Battles play out automatically, but you decide when your ship is ready to fight. Your current build is matched against stored ships from other players. Win, adapt, and keep going until your run breaks apart.
Each captain changes how you play, with different hull shapes, passives, and build paths. Lean into their faction’s tools, or mix in parts from other factions to make something less predictable.

Ranked Versus: Face player-made ships and push for 10 wins before your lives are spent. Climb the leaderboard with every successful run.
Casual Versus: Test builds against player-made ships without worrying about rank.
Endless Run: Hit 10 wins? Keep going until your ship loses 5 lives.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 70 reviews with recorded playtime.
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game. FTL meets auto battler. The adding of co-op just sent this over the top for me. Me and my buddy just be playing random trying to see how far we can get. I Love the update.
Затягивает. Стоит по-разбираться с кучей модулей.
well when it was in early/demo mode was good after release game boils down to 1 pattern and only 1 pattern to play pick the captain with radiation and cooldown reduction if your not getting your items to 0.01 you lose 100% of the time after round 5-6 as enemy will reduce your max hp to 1 in 0.3s and then you lose as soon as round starts basically
One of the best auto battlers I have played very good game. Game shows a lot of the info you need in simple easy to view areas, easy to edit ships and move stuff around and make changes. a lot of item variety to keep it fresh for awhile excited to see future updates. If you like auto battlers its a for sure pickup!
Dieses Spiel gehört zu der Kategorie, fang nicht an wenn du "Auto Battler" liebst. Starte lieber eine Runde Minesweeper, da kannst du wenigsten aufhören wann immer du willst. Dies ist eines der Spiele die man nicht anfangen möchte, aber sobald man sich überwunden hat es zu starten... sitzt man dann 8 Stunden am Stück dran. Am besten geniesst man "Down with the Ship" mit einem halbtrockenen Wein, griechischem Feta, ein wenig schwarzen Oliven, und etwas Musik von der Rockgruppe Queen (während des Shopsbesuchs) oder Metallica (bei den Kämpfen).
I want to like this game, I really do. It starts out interesting while you are working out the mechanics. Then when you've worked out the mechanics, you realise: 1> It's stupidly easy to get to the 10th win (which is where ranking ends) 2> Game is stupidly imbalanced. A large part of this is due to the fact you can stack lvl 1 items 3> A few items are pretty much essential after battle 20+ like "Diesel Power" 4> Basically how your run goes is more based on the luck of what pops up on the market than anything you do, assuming basic competency. 5> After around battle 25ish, almost all the builds you face are '1 shot kill builds' based around point 2, with like 5 Weapons computers + multiple fuel pumps + True shots to deliver one massive shot right at the start of the battle. This could be a really fun little game but it just starts falling over hard once you hit 20-30 hour mark.
GOOd
good backpack battler game
yes
dont normally play "inventory" autobattlers like this, but legit this is fun as ♥♥♥♥. looking forward to trying out he co-op mode
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Airscape - The Fall of Gravity | $301.4K | 2.7K | 82% | $4.99 |
| Earth Defense Force: Insect Armageddon | $301.4K | 1.1K | 87% | $9.99 |
| Tokyo 42 | $301.3K | 671 | 69% | $19.99 |
| FULL METAL SCHOOLGIRL | $301.3K | 230 | 70% | $49.99 |
| Exotica 2: Pet Shop Simulator | $301.3K | 521 | 78% | $14.99 |
| MythForce | $301.2K | 773 | 68% | $19.99 |