
The classical side-scroll action game, "Double Dragon" series' newest sequel! A new legend begins!!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I loved Double Dragon 2 and Double Dragon 3 on my NES so i was excited to play this sequel but tbh the game is trash. The game has lots of bugs, the storyline is not good and the combat system is nowhere near the old double dragon games. - Only for double dragon fans and buy it on sale. 4/10
Whoof, boy is this game bad. I've loved Double Dragon games all my life, and this LOOKS like the games you might remember on the NES, but boy does it not play like them. It's nice that all the moves that used to require precise combinations of the A and B butons have been spread out to all the various buttons that have evolved since then, but the satisfaction of beating dudes up is ruined by some of the worst platforming you'll ever see, some absolute BS one-hit-kill setpieces and enemies in the back half of the game, and some absolutely ear bleeding MIDI renditions of classic DD tunes. Overall it feels like a really bad fan game, give it a miss.
Game is fun and challenging. Some tips: - you can change the key configuration in "config" in the main menu - you can select your start mission after completing one!! Go to "menu and hit enter (multiple times), in the right corner you see the mission you selected, quite useful for your first playthrough and platform training with specific characters.
Игра топчик, для скуфов. Плакаешь и играешь как оно тогда весело было. Управление усовершенствовали, все приёмы доступны сразу, можно выбирать уровень. Игра в меру всрата по этому и низкий рейтинг в стиме.
Double Dragon IV is a throwback to the first three 8-bit Double Dragon titles on the NES. For nostalgic purposes, most of the character and enemy sprites are lifted directly from previous Double Dragon entries. There's also a handful of new baddies with their own unique techniques. Characters such as a Karateka with psychic capabilities, twin bombshells that are armed with double handguns. Heck, there's even a Pro-Wrestler that delivers a nasty somersault dropkick from a good distance, In terms of gameplay, Double Dragon IV has the classic 'Nintendo Hard' feel to it. Enemies waste no time in surrounding players. Stay in one place too long and prepared to get pummeled. There's also minor platforming spots that hearkens back to the traps found in the original Dragon trio. Obstacles including conveyor belts, spike pits, lava, spears, and even the much-dreaded brick wall from Mission 4 all make a comeback. True to the old NES titles, Double Dragon IV also has a few mazes. Certain sections that can repeat endlessly if players don't go through the right doorway. Completing Double Dragon's story unlocks Tower mode; a survival gauntlet where players can see how many opponents they can beat with one single life bar. Completing multiple stages also unlocks additional characters and steam achievements. As an added surprise, the later levels of Tower mode keep the nostalgia going with floors designed after stages found in the classic Double Dragon titles. Floor 30 is a nod to Double Dragon III's dojo, along with the Black Warrior's hangout from DDI, and the final stage from Double Dragon II with a surprise appearance from the Mysterious Warrior himself! Speaking of sound, Double Dragon IV's soundtrack only adds to the experience. Stage tracks are energetic, setting the tone for hand to hand combat, all the while paying homage to past iterations. Along with the newer tunes, Double Dragon IV also offers plenty of sound effects and BGM tracks re-arranged from the older Double Dragon titles. Roar of the Dragon, Mission 4 (Abobo's theme) and the iconic Mission 1 theme (Arrival of the Black Warriors) are just a few retro standouts featured within. Though, not every aspect of Double Dragon IV is spotless. Enemies can be a tad too aggressive at times; swarming players with millisecond reaction times. The enemies also tend to crowd around downed players; making use of each player's rising techniques essential to break away from tough spots. Compared to other beat em up's currently available in the Steam store, Double Dragon IV also plays noticeably slower in comparison. Again being a reference to the look and feel of Double Dragon's roots on more-primitive hardware. Ultimately, Double Dragon IV is a title that never revolutionized the beat em up genre, nor did it intend to. For $9.00, Double Dragon IV is a neat, little throwback to the original 8-bit trilogy while offering series die-hards a chance to experience a new take on the games they've been playing for decades. Pros: ------- - Sprites and graphics lifted from the 8-bit Double Dragon titles. - Unlockable modes, characters and achievements for added shelf life. - Energetic soundtrack that combines new tunes along with redone series classics. - Online and co-op play. Cons: ------ - Aggressive enemies that tend to be overwhelming at times. - The slower play speed may be an issue for gamers accustomed to faster beat em ups.
This is the first game I wanted to give a good review but cant. The platforming is garbage. It kills the game. Also this is the first Beat em' up game I've seen where the enemies have more variety to their attack than the playable characters. They can run but you cant. Why? They can do frontward flips and drop kicks but you can't. Why? It makes no sense. Also weapons like whips and bats are worse than fighting bare handed. Normally in these types of game you get less damage overall but you gain rage and knockdown. Range with weapon attack is less than attacking normally. It's so sad it's kinda funny. I want to like this game. I really do. I can't though. The game is almost good... almost. Maybe If the NPC character were playable (for story mode) this game would be good. Lack of moves make this game boring. Especially when you see the NPC running round doing flips and dropkicks. What a sad, sad day. 4/10
Very fun and genuinely retro
Рекомендую
this game is just bad, why is the graphics like this, why is the enemy Ai so bad, why am I getting beaten a lot when I'm fighting enemies,
el doble dragon del famili compra obligatoria 8/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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