
Explore alternate dimensions, fight interdimensional criminals, and solve crimes in this thrilling action platformer!
Modeled estimate, not a reported figure. How we estimate →
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The United States storefront in every case, so this compares stores and not countries.
About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America*languages with full audio support
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 135reviews | 79% | — | $52.2K |
| $19.99 | — | 66%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall not a bad game, but the platforming feels kinda off, especially the grapple beam. Level 2 of the Funderdome is atrociously bad though. Locking away the collectibles behind six awful minigames was a terrible idea.
The platforming in Double Cross has potential, but the clunky controls make it feel frustrating instead of fluid. Just when I start having fun, the game constantly interrupts with unnecessary dialogue, investigations, and forced conversations. It feels like I'm spending more time clicking through text than actually playing. The pacing drags, and overall, it just gets in the way of itself.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A decent MMX styled sidescroller, nothing really sticks out but it's fairly solid even if a bit on the more casual friendly side of things Only bit of annoyance is on the technical side where for some reason the game never really feel smooth it kinda slightly stutters even with the usual fixes for stuttering, nothing unbearable either but noticeable nonetheless, also the game refuse to keep your native resolution saved, so every single boot you'll have to change it or apply a semi permanent workaround that prevent you from going into the options.
I recommend. Not very often I pick up an indie title and it ends up being so addicting I beat it in one sitting. No hate on indies, my attention span is just super picky. I got it on sale and I feel I got way more than my money's worth! cons: - boring start - level art - story leaves so much to be desired, the characters have so much potential but no one gets fleshed out much - some of the music - overall low budget feel - character movement is ok i guess, not bad but its missing a lil something and is occasionally jank. pros: - The level design. Is so. Freaking GOOOOOOOOOOD!!!!!!! SATISFYING. ive never had this much fun slinging around. i actually took the time to get the high scores in the 2nd level of the 3rd dimension. it is NOT for the faint of heart but dang it is satisfying to beat. - VERY interesting character design - the first level in the third dimension is glorious eye candy The pros honestly outweigh the cons, and the first level is deceptively bland. I think if you like 2d platformers and appreciate neat level design you'll get a kick out of this one. It's on sale at the time of writing so get it while it's hot!
The main thing that attracted me to this game was the fact it had zero Steam reviews. I love giving smaller unknown projects a chance and Double Cross did not disappoint. The overall short length if the game compliments the level design and pacing well. You platform your way through 3 levels of 3 main areas. Each area has a unique mechanic that gets built upon nicely through the 3 levels. Combat is simplistic while still allowing for a degree of finesse. As you unlock upgrades you gain new moves that allow you to combo enemies in some pretty fun ways. There are some extra challenges for folks that love 100% completion. Enough to give you more to do without being overwhelming. Unfortunately some sections felt a bit tedious to get through. However as mentioned earlier the game is pretty short so you wont get stuck for long. Despite the simplistic art style the game features colorful character designs and diverse (enough) environments. Overall a quick fun game for people that enjoy platformers. 6/10 Does enough to stand out but doesn't do anything exceptional.
Character designs are fun and refreshing. Feels like I will finish the game and beat it. Looking forward to it.
Enjoyable platformer Controls and remapping / settings in general are messy and a pain, but if you can get past that its fun for the few hours it takes.
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Doesn't run at 60 fps.
Double Cross is one of my favorite games. Not because it's a title that introduces any revolutionary concept or playstyle, but because it knows what it sets out to do, and does so spectacularly. Zahra is an incredibly enjoyable heroine to follow throughout the story, and her moveset remains simple while providing options for expansion and a high skill ceiling. The combat isn't complex, but the game never gives you the feeling that it wants it to be. It has a short but killer soundtrack, a fun story, and a cast of characters that are as memorable as they are unique (looking at you, Pineapple!). If you want to experience a short adventure through multiple dimensions with funny commentary, mild interactive puzzle elements, all on top of a story remixing the classic "who dun it" premise, then the platformer Double Cross is a game you should definitely pick up and experience. Happy dimension jumping, R.I.F.T. Agents!
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Players by region
Where this game's players are, estimated from review languages.
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