
Japan's adored Doraemon meets Story of Seasons in this new, fresh take on farming, now on Steam! The setting is Natura, and the theme is creating bonds. While doing so, enjoy the heartwarming interactions through each character in the story!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 801 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
按Tab可以跳過一部分劇情。 享受不到種田的沉浸感,除非是真.哆啦a夢愛好者,不然不推薦買這款遊戲。
刚开始玩,感觉很不错,说移植差的拜托对比一下隔壁橄榄镇。就画面和引导而言,比隔壁橄榄镇强太多啦。
跑图时间巨久,商店的开门时间简直把人气疯,升级个装备抠搜地要死,体力都不省,设计游戏的人有毛病?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Thai, Japanese
Hours played at review time, across 801 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
就算六折入手也觉得不是很划算... 配乐还行,但剧情太过冗长,新手教程就已经把人玩睡了 交互也挺生硬的 领镐子那里好像卡BUG了,背包不显示 ... 虽然不想拉踩,但作为一个玩了四百个小时的星露谷玩家来说 尝试过了最好的种田游戏 这款对于我来说就没那么有吸引力了 总体来说,童年情怀占了一半,剩下的三十块给画面制作
oyun da çok fazla diyalog var oynamak yerine izliyorsunuz
声优太田淑子, 點赞! ░░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█ ░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ ░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ ░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ ░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ ▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ █▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ █▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ ▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌ ▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ █▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓▐█
Controls were a bit clunky and the vibe wasn't for me. Likely a great fit for those who love the franchise!
Good: + The art is gorgeous. + Easy to make fun of absolutely everything in it. Bad: - The actual gameplay loop is a tedious sequence of tasks. Everything that could be interesting happens in cutscenes. - Cutscenes are very long (the intro cutscene is an hour long) and involve a lot of other characters bullying your character. - Progression is locked behind building relationships with characters, but none of the characters have much personality. Each one has maybe 5 lines of non-cutscene dialogue total. - Feels like it hasn't been paying attention to any improvements made to the genre since Stardew Valley came out.
童年滤镜加持,画风特别美好,游玩性也很 高的游戏,就是有点肝,真的没有修改器会很难坚持玩通关。
Like harvest moon
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 5.4K | 89% | $6.79 | |
| $488.1K | 412 | 89% | $49.99 | |
| — | 0 | — | — | |
| $280.3K | 2.7K | 66% | $3.99 | |
| $263.2K | 366 | 76% | $9.99 | |
| $50.6K | 82 | 51% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.7K | 96% | $14.99 | |
| $1.3M | 2.1K | 83% | $39.99 | |
| $1.3M | 1.3K | 69% | $39.99 | |
| $1.3M | 3.4K | 89% | $19.99 | |
| $1.3M | 1.6K | 77% | $24.99 | |
| $1.3M | 3.6K | 94% | $15.99 |