
A mystery adventure set at the collapse site of a live survival audition show. Trapped contestants communicate with each other—and the outside world through social media—as they wait for rescue. But as unexpected events unfold, trust begins to crack, and survival becomes far more complicated.
Modeled estimate, not a reported figure. How we estimate →
About
A brutal murder inside a collapsed broadcast studio.
Uncover the hidden truth through Communication x Survival x Adventure.

Buried Stars is a mystery adventure game from Studio LARGO—the creators of the beloved Korean titles Panic Room and City of Mist—in collaboration with LINE Games.
During a live broadcast of a survival audition show, the studio building suddenly collapses.
Trapped beneath the rubble, the remaining contestants and crew face something even more terrifying: a murder among them.
Who is the culprit? Why did this happen? And how?
Dynamic 2D character illustrations are blended into detailed 3D environments
to create an atmospheric and cinematic visual experience.

Keep track of real-time public reactions via the in-game “Social Media” and “Timeline.”
These systems not only deepen the immersion but also provide crucial hints to help uncover the truth.

Your dialogue choices and actions shape the story.
With multiple routes, endings, and hidden stories, each playthrough reveals new truths—and new fates for the survivors.
Dive into the emotional intensity of the story with an original soundtrack, environmental sound design, and the gripping main theme, “Be Honest.”
Featuring passionate performances by seasoned voice talent from both Korea and Japan:
Korean Cast
Park Sungtae, Ryu Seunggon, Nam Dohyoung, Kim Yeonwoo, Kim Haru, Lee Kyoungtae, Lim Yoonsun, and more
Japanese Cast
Tetsuya Kakihara, Takuya Eguchi, Hiro Shimono, Yoko Hikasa, Rina Sato, Soichiro Hoshi, Eri Kitamura, and more
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
三星半的一部作品 一句话总结:如果你想看绝美男铜,打到最后你一定会满意。如果你想看到优秀的诡计他可能会让你失望。 (对于一款10块左右的游戏,还是很值得一玩的) 首先他的人物立绘和CG实在美丽......大家帅的帅,美的美对我的眼睛非常好! 时不时的第一人称视角播放非常增加代入感,而我总是怕有什么突脸有点害怕实则完全没有可以放心食用,甚至尸体的CG也非常友好,没有十分血腥的画面。手柄游玩体验很好。 缺点: ①首先就是这个不能随时存档实在太鸡肋了,以及竟然是已读未读通通skip吗??打完一周目打二周目的时候生怕错过什么都没敢跳过。一周目强制BE所以可以按照自己的想法随便选体验游戏,往后就可以按照攻略打了。 ②游戏基本玩法就是通过线索和角色对话,但这个过程的重复性实在太强了流程也比较长,会有些枯燥。 ③配音方面我是日/韩混用,韩配的质量会更高,日配实在太过平庸听起来没什么情感,推荐韩配。 ④汉化翻译有点拉,那些选项选完根本就不是我想表达的那个意思啊喂?导致我一周目真的很懵逼、 游玩感受:(只打完了真结局版) 一开始只知道男铜含量比较高,但完全没料到能是这样的男铜(.... 描绘人的多面性很出色,一切都很合理,可以自圆其说。 整体的故事架构并不复杂,在悬疑推理方面没有很出彩的地方,凶手蛮好猜的,只有最后的内容比较惊喜。 玩完最大的感受是“啊,是这样吗?“、”韩国人的游戏的话,那就完全合理了!“韩国人你们真的很会讽刺自己国家hhh
평점 8.0 플레이타임 26H 6회차 클리어 모든 엔딩 수집 완료 + 검은방의 정신적 후속작으로 뛰어난 스토리 + 참신한 소재 활용 + 이전에 선택한 선택지는 스킬 체크 결과 확인 가능 - 일본어 음성으로 바꿨을 경우 이름이 바뀌고 한국어랑 매칭이 안됨(일본어 이름은 케이스케, 료우 이런식이고 한국어는 혜성, 규현 이런식임) - 탐정 파트의 부재 90퍼 가량의 추리가 대화와 선택지 고르기로 진행됨 - 범인이 아닌 인물에 대한 비중이 상당한 편인데 진실을 밝혀낸 경우에도 후일담이 없어서 허무함 스트리머 숙제겜 이미지가 강해서 기대를 접어두고 시작했는데 1주일 넘게 엄청 몰입해서 플레이 했음 복선 회수도 대부분 이루어졌으며 선택에 따른 결과가 확실해서 좋았음(서양 CRPG 엔딩처럼 내가 동료의 진실에 어느정도 다가섰느지에 따라서 운명이 달라짐) 특히 예전에 검은방 해본 사람이라면 검은방의 흔적을 많이 찾을 수 있어서 있을거임 최근 플레이한 추리게임이 하나같이 아쉬웠는데 오랜만에 만족스러운 게임과 어릴적 추억을 동시에 선물받은 기분임 추리게임 찾고있는 게이머라면 꼭 해보는걸 추천함
光设计和一二周目剧情就够回票价了,但走多周目重新去收集线索真的会感觉又臭又长,尤其是打全结局在某个地方需要来来回回重复提交和快进的那里[spoiler] 说的就是你精神崩溃[/spoiler] 而且skip默认跳过全部文本,没有办法设置未读不跳让俺很难受( 自己盲打先进的B线,一直很好奇[spoiler]修杰哥的遗书内容[/spoiler],到ending都没有得知是什么内容一度以为漏看了,读档回去一点快进也没打,发现依然没有跳内容。打完真相线才恍然大悟,不过还是很想看哥的原文( 角色塑造上我只能说不讨喜的角色无论用多少故事去填补我依然不喜欢,敏感嘉豪暴躁翻脸要素太浓烈,一开始有好感的梦璐也是越了解越不喜欢,反而被姐姐圈粉了。 [spoiler]凶手为什么是修杰哥啊,我从来都没有怀疑过你....回来吧哥[/spoiler] 我愿意为你一直保守秘密将叛徒贯彻到底
4년 전 1회차 엔딩을 보고 라이브러리에 처박아둔 게임. 그렇게 방치하다 뇌를 씻김당하고 다시 1회차부터 시작했습니다. 이런 류 게임이 많이 없기도 하고 한국게임이란 점에서 점수 더 드립니다..... 좋은 게임. 개인적으로는 추천합니다. 30% 할인할 때 구매했는데 돈 안 아까워요. 헤비 트위터 유저인데, 현실고증이 꽤나 잘 되어있어서 소름끼쳤습니다. 특히 [spoiler] 진엔딩에서 구조 직전의 그 절체절명의 순간에서도 아무것도 알지 못하는 사람들이 쓰는 선플, 악플 페잇들이 교차되며 떠오르는 연출이 정말 인상 깊었습니다. [/spoiler] 별 생각 없어도, 실수로라도 공개된 공간에서 남의 일에 부정적인 말 얹지 말자는 생각을 굳히게 해준 게임... 아쉬운 점: 1. 이런 비주얼노벨류 게임에서 필수적인 "이미 본 대사 스킵하기" 기능이 없음 2. 외려 더 몰입해야할 2회차에서 스킵해야할 대사와 이벤트들이 많다보니 진상까지 도달하는 과정에서 추리하고 고민하는 재미가 떨어지는 듯 3. 저장 슬롯이 15개뿐 4. 히든 인물의 서사가 그닥 와닿지 않음...존재의 이유를 모르겠음
剧情在很后面才有点意思,而在这前面要吃一大堆垃圾话的苦 cg倒是量大管饱
I'll probably play until I get some more bad endings, but this is one of the most disappointing games I've ever played. I don't think I remember the last time a game dropped the ball this hard on its characters and story. I do not recommend getting this game outside of big sales. Just listen to the OST. Pros: + Good Music + Decent Art + Decent Atmosphere + Game does a very good job of making you want to see the cast suffer Cons: - Nearly the entire cast is objectively evil - The members of the cast not objectively evil are as likeable as throwaway characters introduced in a horror movie to be killed in the next 2 minutes, but we have to spend hours with them - For the plot to work, the characters also have to be unbelievably stupid - Each new plot point feels more forced than the last - A significant amount of time is spent dealing with obvious twitter trolls. Are you in a life and death situation or not!? - None of the mysteries have a satisfying conclusion - The puzzles are barely puzzles - YOU CANNOT SKIP ONLY THE TEXT YOU HAVE READ! It's unbelievable the little amount of things you have to do for a VN to work properly and somehow not do them
I don't very often write reviews, but I felt compelled to write one after this game. I wish reviews began with a broader question than would you recommend this game? because I have very mixed feelings. For the most part, I enjoyed the game and there were bits of story that I found to be really engaging. It was fun to speculate what things being brought up may be relevant later. It was interesting to learn how to respond to specific characters (in the early game I lamented how many times I managed to pick the wrong choice for Seil from only 2 options!). The music and atmosphere could be good at times. There's quite a bit of voice acting - I couldn't tell you how much of that is full voice acted verses perhaps just saying a line in a character voice to give an impression of tone (like the Persona games or Danganronpa may do, as an example). The characters do have character and I liked the different character relationships to each other. I have a friend who is into the K-POP scene and has spoken to me about it before, I think that context helped me a lot - without, I may have found this harder to enjoy. So why am I torn? This game desperately needed another editing pass. I don't mean in the sense of mis-spellings etc, but things that are a result of the initial translation that I'm sure are not an issue in the original. Sometimes a male character becomes a she for a line. 3rd person v 1st person - I wondered at what point if this was supposed to be meaningful, than had a line that had both 3rd and 1st person in the same narration line. A reference that is clearly to a situation that happened to character A gets referred to as character B for a line (being vague here to prevent spoilers). Most of these are small and don't hinder much, but I found they felt quite concentrated at one point which was unfortunately along the true ending path. Other things matter more and are clearly matters of translation: A character makes an argument as to their whereabouts and when they met up with another. Later, that character "reiterates their story" (which is the intent: they tell the same thing), but it gets mistranslated the second time and refers to a different location and then you have to wonder which part is the mistranslation. There was another time where I thought I spotted a factual inaccuracy as the facts as the game explained them did not line up and this was just nothing, so again I assume it was translation. Some of the choice points seem functionally identical in the text you're given to make that decision - you can generally work out what it actually meant after picking that dialogue option. To be clear, I'm not saying this is every choice or every decision point, but translation shouldn't be creating these issues. Replayability to see alternate endings is hampered by the fact that this is a visual novel with a skip feature, but no feature to stop at new lines as far as I could find. So you either end up trawling through a lot of very familiar stuff with minor changes that you've just read, or you skip and probably miss out on new content and the nuances of what is different. I think this is really unfortunate as it feels no matter which way you choose, it's unsatisfactory in one way or another. So do I recommend this game? I do, with caveats. I think if you know what you're going into, you can find enough to enjoy this, and I hope people do.
一群连续答辩7小时都不需要喝水的神人。A线真结局通关,3.5/5吧,流程玩法太烦琐了。看得出制作组颇受小高和刚影响,虽然不知道让一个摇滚歌手当超高中级侦探生态位是什么意图,主角有些特质还真挺像最原终一的,当然也是遇到了他命里的长直发眼镜女剧组工作者,和要死要活的耀祖相方。前面的解密推理环节效果都像蛋糕上的装饰金箔纸,最后才汇入剧情演出的气势之中——万人瞩目的舞台和命悬一线的灾祸都是吊桥效应,一颗煎熬的心轻易就跃上云霄、跌入幽冥,在这个一切符号都是被建构出的空中楼阁,眼看她楼塌了的片场暴君的王国里。最喜欢的剧情部分不是韩式工业男同,而是在杀人案现场仍然要喋喋不休回顾的,关于这个节目如何被构成:一个烈火烹油的草台班子,如此复杂的肌理,乱纷纷如群蚁过的人。
话疗模拟器
按照攻略来都进不了B线,不知道卡了什么BUG,不让我看我就只能差评了。主要是故事虽然有不同走向,但是没有流程图,也不方便从分支处切换,要走其它剧情还得从头再来,跳过对话也不能只跳过已读,全部都一起跳过了,就看不见哪些是新对话,非常的不方便。
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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