
《末日》 is a doomsday game developed by Mallet Games, a studio formed by middle school students at Bilibili.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English**languages with full audio support
Reviews
I have no clue what's going on, but this is the tofu version of old-school COD for poor gaymers. [quote=Store Page]It brings players advanced gameplay, new gun control feel, thrilling zombie battlefield, and innovative gameplay and scenes. -[url=https://archive.vn/aaFAX]Source[/url] [/quote] I love how all these types of games always state what they will have and then massively underdelivers on them. With all that said there is a side kill counter and the yellow +points on kills in the middle of your screen, pretty much taken from COD, along with just assets being used and placed together to make a horrible map with garbage bots that run in a line to a point and generic asset sounds, etc. I'll assume that this was uploaded to Steam as a joke like the rest of them but to harvest my data for the CCP.
在这里养了一只Miku,路过的朋友可以摸摸她,一赞摸一次 ⣿⣿⣿⣿⣿⠃⢀⡾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⣿⣿⢿⢏⣼⣷⢳⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣯⡿⠒ ⣿⣿⣿⣿⠃⢀⣿⡇⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀⣿⣿⢏⣾⣿⣿⡼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣻⠁⠄ ⣿⣟⡫⠉⢠⣶⣤⡄⣉⠛⣿⢿⣿⣿⣿⣿⣿⣿⣿⡇⢹⢏⣾⢿⣛⠛⠃⠙⠯⢿⡯⣿⣿⣿⣿⣿⣿⠿⡄⠄ ⣿⢿⡏⢠⣿⣿⣿⣧⣿⣷⣾⣾⣿⣿⣿⣿⣿⣿⣿⡇⢈⣎⣼⣷⣿⣿⣿⣎⣿⣷⣶⣥⣿⣿⣿⣿⣿⣷⣇⠄ ⣿⡟⢠⣿⣿⣿⣿⣿⡜⣿⣿⣿⣿⣿⣿⠙⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣌⠾⡿⣿⣿⣿⣿⣿⣿⣿⣯⠢ ⣿⢁⣾⣿⣿⣿⣿⣿⣷⣹⣿⣿⣿⣿⣿⠄⠘⣿⣿⣿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣎⢓⣿⣿⣿⡏⠻⡿⣿⣷⣾ ⡏⣼⣿⣿⣿⣿⣿⣿⣿⣷⡵⣿⣿⣿⣿⡇⠄⠘⢿⣺⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⡻⣿⣿⣿⡄⠈⠙⢿⣿ ⡰⣿⣿⠯⠍⠙⠛⠷⣯⣿⣿⣎⢿⣿⣿⡇⠄⠄⡈⢻⡟⣿⣿⢿⣿⠿⠿⣿⣿⣿⣿⣿⣎⢟⣿⣿⡄⠄⠄⠉ ⢧⢧⠆⠄⠄⢀⣀⣀⠄⠙⢿⣿⣯⡿⣿⣷⠄⠄⣿⣦⡑⢴⠾⠛⠋⠁⠄⠄⠈⠙⠻⣿⣿⣷⢍⠻⣽⣂⠄⠄ ⣟⠌⣴⣾⣶⣿⣿⣿⣿⣶⣾⣿⣿⣿⣮⡳⠆⠄⢹⣿⣿⡶⠋⣠⠄⢀⣠⣤⣄⣀⡀⠄⠙⣿⣸⣷⣮⣜⠳⠲ ⡟⣿⡼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣮⣀⠘⣿⣿⣿⣿⣿⣾⣿⣿⣿⣿⣿⣿⣿⣶⣱⣿⣿⣿⣿⣿⣆ ⠈⠑⡽⣹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡣⣻⣿⣿⣿⣿⣯⡟ ⠄⠄⢻⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⣵⣿⣿⣿⣿⣿⣿⣿⣿ ⠄⠄⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠿⠿⠛⠻⢿⣿⣿⡿⢿⣿⣿⣿⣿⣿⣿⡿⣫⣞⢏⢋⣵⣾⣿⣿⣿⣿⣿ ⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠄⣀⣠⣤⣤⣀⠈⠄⣿⣿⣿⣿⣿⣿⣭⣬⣷⣾⢏⢶⣿⣿⣿⣿⣿⣿⡿ ⠄⠄⠄⠙⢿⣿⣿⣿⣿⣿⣿⣿⣿⡼⣿⣿⣿⣿⣿⣿⣆⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⣼⣿⣿⣿⣿⣿⣿⠟⠄ ⠄⠄⠄⠄⠄⠈⠛⢿⣿⣿⣿⣿⣿⣷⣽⣿⣿⣿⡿⣫⣾⣿⣿⣿⣿⣿⣿⣿⣿⠟⢁⣯⣽⣿⣿⣿⣿⠏⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⠉⠻⢿⣿⣿⣿⣿⣿⣶⣶⣿⣿⣿⣿⣿⣿⡿⣿⡫⠙⠄⠄⢸⣿⣿⣿⣿⣿⠋⠄⠄⢠ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠙⠻⠿⣿⣿⣿⡿⢿⣛⣿⣭⣾⣿⣿⡇⠂⠄⠄⢸⣿⣿⣿⣿⠃⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⡀⠰⣶⣿⣿⣿⣿⣿⣿⣿⠿⠃⠄⢙⡄⡫⣿⣿⣿⠃⠄⠄⠄⠄⠄ ⠄⢀⠄⣤⣤⣄⣀⠄⠄⠄⠄⠄⠄⠄⣾⠄⠄⣿⣿⣿⣿⣿⣿⠛⠁⠄⣠⡴⠛⠇⢹⣿⡯⠫⢀⣀⣀⣀⣀⣠ ⣴⣿⣷⣿⣿⣿⣿⣿⠋⠄⠄⣰⡇⢰⡏⠄⢠⣿⣿⣿⡿⠋⠄⢀⣠⠞⠁⢀⠄⠄⢸⡿⣱⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⠃⠄⠄⢠⣿⣁⣼⡇⠄⢸⣿⡿⠋⠄⢀⣤⠋⠄⣠⣾⡟⠄⠄⠸⣴⣿⣿⣿⣿⣿⣿⣿⣿
就挺辣鸡的,实际内容 和 商店视频里的内容完全不一样
选完模式后卡在加载界面,等了十分钟还不能进去,一直在loading
为什么一直LODING啊 ???完全无法进去
[h1] 一款还未完成的小制作游戏 [/h1] 值得鼓励,但是还有很大的不足。 目前只有热点战能够进去,其他的进入都是LOADING,建议也像剧情模式一样,设置上敬请期待。 热点战可以选择最多16名末日联合军人机和16名围剿军人机,友军伤害什么都在,人机难度也都有,麻雀虽小五脏俱全。 武器也还好,基本上都有,就是这个换子弹吧,只有2个有完整的换弹动作,其他的弹夹都不带动的。 子弹声音还是要修改一下的,跟打玻璃的声音一样,根本听不出。 可以选三种职业,冲锋、后勤、医生,还算不错的设定。 人物的动作UI不是很连贯,走起来怪怪的,打死人或者被打死以后死的动作的都很抽象,哈哈哈,像是没骨头一样。 [h1] 如果前门进不去,可以从后门进 --李元芳 [/h1]
Dead multiplayer game.
第一:中文,我需要中文。 第二:太黑了,第一次进入游戏是黑夜,太黑了,什么都看不清,白天也很黑,我不清楚是光影还是渲染问题,但是很多东西看不清楚,影响游戏体验。 第三:屏幕晃动太严重了,捡东西太费劲,严重影响所有与瞄准有关的操作。 第四:拾取的触发范围有点小,捡东西费劲,也与第三点有不小的关系。 第五:缺乏照明设备,AK上的手电筒走起路来晃动太过严重,难以照明。 第六:地面植被太过茂盛,浪费性能的同时影响拾取(找不到了)。 第七:黑夜中的敌人根本看不到,被打死都没有找到打我的人,建议给敌人增加一些辨识度。 第八:AK瞄准之后点了好几下才开了一枪。 第九:需要一些基本的游戏教程与指引。 第十:在好像是一个训练场的地方,我的人物模型卡在了地上,开车的视角都在车底。 第十一:游戏的一天太快了,而且白天太短,黑夜太长
This is a student project using a mix of free and paid assets, with little evidence of any original content. It’s presented as a multiplayer game, but the online is dead because you can’t find any servers. All you have is single-player mode. The foundation relies on a very common survival framework found in many low-effort games, complete with simple hunger and thirst meters. Players begin the game already equipped with weapons and tools, yet there is very little to engage with. The map is small, lacks detail, and quickly becomes repetitive. What’s worse, the game uses high amount of resources for something so small and of low quality, so the optimization is non-existent. Scattered throughout are a few identical ruined buildings that are completely empty, along with some trees and enemies placed around the area. Visual consistency is missing since the game mixes low-poly models, recognizable from countless other projects, with standard textured 3D assets. Enemies can be looted for materials, which can then be used to craft simple items such as torches, campfires, or benches. However, crafting offers no meaningful advantage and can be ignored entirely. Bright chests are also present and often contain better items like new weapons, though they add little depth. There is no real sense of purpose since the game lacks objectives or quests. Dying carries no penalty, as players respawn with full ammunition and keep all experience points. The skill tree provides minimal incentive for progression, offering only generic perks such as minor stamina or melee damage boosts. This should be a free product. It comes with generic gameplay, mechanics that don’t have any purpose, and it’s created by using pre-made assets.
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
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