No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
Your phone has a thousand games. Your watch has almost none. But this is about to become your favorite watch game. Doomscroll is an arcade shooter built for your wrist where the only thing you need to do is turn the Digital Crown to scroll deeper into the cavern. Your character fires as you go. Stop scrolling too long and the flames will get you. It starts out easy. But the deeper you get, the worse it gets. New monsters unlock, but for every 100 that you kill, you can pick a weapon upgrade. You’ll encounter barricades, spider webs, and get the occasional health potion. Your challenge is to see how far you get, and whether you can get further next time. Faithfully ported from the original browser game, with all five cavern floors, every monster, the same endless descent. Also plays on iPhone with swipe controls. • Built for Apple Watch, controlled with the Digital Crown • Play for two minutes or twenty • No ads. No in-app purchases. • No sound! Because who wants game noises coming out of their watch? • (And because you want to listen to a podcast while you play anyway) • Collects no data. • One purchase gets you both the Watch and iPhone apps
Doomscroll: Scroll or Die price history
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Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
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