
Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear... is you.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 749 reviews with recorded playtime.
Reviews
Themes across 747 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Be angry cool guy Ignore voice telling you about consequences Kill demon repeat.
Awesome game, very fluid combat system
peak
Jogo muito bom
DOOM ES ETERNO
yes
30+ years of IT support ("gaming"), and have loved the series since the alpha on PC (1993? required 8megabytes, then beta required 4 megabytes RAM, then release ran on 2megabytes RAM, the 'norm' for a gaming rig at the time!).. Bethesda aquisition by Microsoft buried PC gaming (intentional) so as to move gamers onto consoles (microsoft MIGHT make a $); the PC version of this game is DISGUSTING advert for console gaming. sure game runs at 1000fps (console was the target and Xbox is budget hardware box) defaults settings, designed to be a hassle to reconfigure, encourage users to play on console. So Controller 'first' gameplay? I needed to connect controler to start game (yes even if I deactivate 'default' use controller option) Mouse doesn't hold tracking.. (CPU is used to alter mouse 'smoothing'), turn off sticky targets and .controller assists'; mouse still isn't 1:1.. default graphics settings were three from max, with ♥♥♥♥♥ like triple buffered v-sync (on THIS game?) on a laptop on balanced power profile (GPU at 1/3rd speed), game, maxed 'ultra nightmare' graphics settings, nets hundreds of frames per second... (Why not have defaults make use of the system? 500 frames per second isn't fun on a controller hooked up to a screen ~60-120fps!) Sure my monitor does 280hz, but with the game orientated towards 'controller' and 'meh' PC useage.. ON Playstation 4 using keyboard and mouse, the game suffered from inconsistent framerates that put the mouse tracking out of sync.. (at sixty, mouse reliable, but if action sequence was chaotic, and 'lost frames' cursor position might have lost 1:1 (briefly)).. On Ps4 Pro, mostly fixed, but on a Playstation 5? (perfect) This game is 'Bethesda', now apart of Microsoft (Xbox) trying to get Gamespass users to PREFER console version. FAIL This was the series that got gamers off Amiga and Atari ST systems and to consider the 'lowly' PC platform.. (prior to running Windows as an operating system).. This latest version might have art and style, gameplay and a 'fun mechanic' (hook), but; "no thankyou". Too much 'punishment' for being a PC user, and 'encouragement' to take up a controller (and play in HDR on a loungeroom TV). If I toyed with this further, no doubt would find the typical tirade of 'PC is problematic' vs 'console works well' ♥♥♥♥♥.. (Microsoft first party studios deliver constantly on THAT vision, eg OUter Words / Forza etc; PC versions are the WORST PC software, by platform, and show the biggest gains when switching to Linux!; ie system level settings to break the software and 'intentioally programed to be buggy on PC platform) Avoid pushing cash uphill to corporations chosing profit over people. Disgraceful product due to corporate BS
지금까지 해온 FPS 게임 중 가장 어려운 작품 후보에 있는 게임 단순히, AI가 존윅이라 어려운 게임이 아님 존윅 AI는 없지만, 적들이 무수히 많고, 피해야 할 총알과 폭발물이 쏟아짐 점프, 대쉬, 근접공격 등을 미친듯이 사용하여 적의 탄막을 뚫어내고, 빠르게 적을 죽여야 함 그렇지 않으면, 쌓여버린 적들의 탄막에 압도되어 게임오버 적들의 배치, 연계, 후속지원 등의 레벨 디자인이 아케이드의 그것처럼 다듬어져 있어 몰입감을 증가시키고 유저의 도전감을 고양시킨다. 이런 특징들 때문에 속도감, 압도적인 화력 투사, 체인 킬로 인한 도파민이 엄청남 게임 내내 피하고, 찢고, 부수고, 터트리는 행위의 연속의 연속의 연속을 버텨내야 클리어가 가능해서 지구력 또한 중요함 다만, 난이도가 높을수록 매우 어려운 난이도에 해당하기 때문에 어중간한 실력으로는 하지 말길 바람. 시스템이 불합리해서 어려우니 하지 말라는게 아니라, 순수하게 유저 실력에 달렸음. 에임뿐만이 아니라 움직이는 동선 판단, 어떤 액션을 취할지 등의 순간 판단력도 중요해서 쉽지 않음.
megalomanyak bir oyun,klasik doom kalitesi
"Against all the evil that Hell can conjure, all the wickedness that mankind can produce, we will send unto them... only you. Rip and tear, until it is done" btw doom hunter no fun
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese, Polish* +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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