
How much can you collect before the ship goes under? How will you use what you have? Act fast and make constant choices to escape the sea or become its next victim.
Modeled estimate, not a reported figure. How we estimate →
About
Randomized scavenging and events.
3 Different shipmates to take with you and talk to.
A cozy and creepy atmosphere that alternates between day and night. (This game contains Jumpscares!)

How To Play:
You’re the captain of a ship on a covert delivery mission with a small crew. Without warning, something strikes the vessel, causing severe damage. You wait for the emergency horns. When they sound, you know you need to evacuate immediately.
Time is running out! Gather whatever you can and toss it into your lifeboat, before the ship sinks. Every item counts! Escape by staying near the boat at the end! However, it can only carry one more person besides you.
Use the daytime to spend your energy on fishing, eating, doing small tasks, or chatting to your shipmate (if you brought one). When you run out of energy, end the day and try to sleep hoping nothing disrupts your rest.
If your night does get interrupted, use an item you brought to handle the situation. If you have no answer, you can try going back to sleep. Sometimes, that’s your only option.
Your adventure could end in many ways. In some, you will survive. In most, you won't.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 424 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
eu gostei bastante, acho que seria divertido um modo onde possamos levar 2 companheiros e conforme o tempo passa se eles não se entreterem eles começam a brigar com o estresse e tals
It's pretty good, definitely worth checking out if you like 60-seconds
太吃狗运了,我每次下水潜水器都会坏,气的我玩不下去,三个体力的代价换来的高风险低回报真的合理吗。游戏内容并不是特别多,但鉴于这游戏营造了比较不错的氛围以及这个价格,我还是打了好评。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 425 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
сдох от того что ♥♥♥♥♥♥ не смог взять с острова ебучие какоси и сдох как псина ебучая от недостатки еды
успел отдать долг местному ктулху раньше чем один из множества пилотов блядских кораблей/самолетов заметил мой фаер 10 из 10
This game is great.
Very well made sailing sim where you get to make friends with the underwater life (wich seems chill). Absolutely addicted and cant recommend this game enough
игра вигладяє цікаво.Треба ждати перевод і надіюсь на нові обнови
Spoko gierka. 8 godzin gry za 8 ziko to w sumie idealny przelicznik, prawda? Grało mi się w nią lepiej niż w 60 Seconds i Parsecs. Jak tak sobie pomyślę, to widok FPP i ogólna interaktywność "robią robotę". Jest też tutaj trochę nieobowiązkowego lore do zebrania, które wzbogacają tę kameralną produkcję. Jeżeli jednak gra miałaby coś zaczerpnąć od "konkurencji", to byłaby to większa kontrola nad losowością. Np. zestaw do nurkowania mógłby kosztować 2 punkty energii lub dawać większą gwarancję sukcesu. Złom mógłby być użyty do tworzenia przedmiotów takich jak apteczki, zestaw do naprawy (alternatywa dla taśmy) czy przynęta. Ot, cokolwiek, co zwiększyłoby szansę na dotrwanie do niektórych kluczowych wydarzeń. Pomimo bolesnego RNG - polecam.
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $17.4K | 90 | 88% | $14.99 | |
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| $23.5K | 61 | 89% | $14.99 | |
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| $23.5K | 107 | 100% | $9.99 | |
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| $23.5K | 52 | 77% | $14.99 | |
| $23.5K | 64 | 88% | $14.99 |