
How much can you collect before the ship goes under? How will you use what you have? Act fast and make constant choices to escape the sea or become its next victim.
Modeled estimate, not a reported figure. How we estimate →
About
Randomized scavenging and events.
3 Different shipmates to take with you and talk to.
A cozy and creepy atmosphere that alternates between day and night. (This game contains Jumpscares!)

How To Play:
You’re the captain of a ship on a covert delivery mission with a small crew. Without warning, something strikes the vessel, causing severe damage. You wait for the emergency horns. When they sound, you know you need to evacuate immediately.
Time is running out! Gather whatever you can and toss it into your lifeboat, before the ship sinks. Every item counts! Escape by staying near the boat at the end! However, it can only carry one more person besides you.
Use the daytime to spend your energy on fishing, eating, doing small tasks, or chatting to your shipmate (if you brought one). When you run out of energy, end the day and try to sleep hoping nothing disrupts your rest.
If your night does get interrupted, use an item you brought to handle the situation. If you have no answer, you can try going back to sleep. Sometimes, that’s your only option.
Your adventure could end in many ways. In some, you will survive. In most, you won't.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 424 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is really fun. I do also think it gets too repetitive too fast and I find myself zoning out when events keep popping up that I've already seen multiple times for multiple nights in a row. It could benefit from more encounters.
good game
60 seconds but more interactive
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 425 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра топчек, похожа 60 seconds. Рекомендую.
ПЛЫЛИ МЫ ПО МОРЮ, ВЕТЕР МАЧТУ РВАЛ, КАПИТАН ЗАЛУПА С КОРОБЛЯ СБЕЖАЛ, Я СТОЯЛ НА ЛОДКЕ И ДЕРЖАЛ ВЕСЛО, ЧЕМ-ТО УЕБАЛО И МЕНЯ СНЕСЛО P. S: Вы капитан корабля👍
Très cool comme feeling, un peu addictif, un peu un sentiment d'aventure et de survie qui s'y dégage, une ambiance parfois horrifique appréciable avec quelques mystères intrigants, on retrouve une atmosphère propre aux explorations maritimes et aux vieilles histoires de pêcheurs. Par contre, certains éléments graphiques sont questionnables. Les gros png mal détourés, visiblement plats dans un monde en 3D, dommage, notamment pour [spoiler] le gros monstre poisson lanterne [/spoiler] qui sonne vraiment faux alors qu'il devrait être impressionnant et inquiétant. La "vraie fin" aussi est bloquée derrière un bon paquet de chance (même en ayant compris comment l'obtenir, faut avoir la chance d'obtenir les bons événements pour collecter toutes les pièces nécessaires.) Parfois aussi un sentiment de mort non méritée ou trop surprise/basée sur un coup de dès mais bon, ça fait partie du charme du concept. Vaut son prix
I thoroughly enjoyed this game! The story is engaging, the visuals are charming, and the game is very easy to get into. I especially enjoyed the gameplay loop of exploring and collecting items within a limited amount of time. The different events that happen each night keep the experience feeling fresh, and there is always something new to look forward to. Overall, it is a fun, relaxing, and refreshing game that I would definitely recommend.
永远做不到
Хорошая игра, на пару раз
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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