
Don't Give Up is an incremental, minimalist and emotional game about loss. As you gain more passions, friends and dreams they become harder to manage. Each one ignoring your weakening cries as they slowly leave your circle and life. Is it possible to stop everything you love from leaving you?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $202 | 11 | 91% | $0.99 | |
| F2P | 416 | 95% | Free | |
| F2P | 15 | 67% | Free | |
| F2P | 11 | 100% | Free | |
| F2P | 137 | 94% | Free |