
It's time to become ridiculously powerful in an arcade roguelite RPG with no limits on your power! Guide your hero through infinite retro fantasy worlds, get loot, gain upgrades, and keep growing their power as you rip through hordes of enemies in the ultimate power fantasy!
Modeled estimate, not a reported figure. How we estimate →

About
What is Don't Die, Collect Loot? Apart from not dying and collecting loot, it's an arcade roguelite RPG mixed with bullet hells, dedicated to letting you realize the ultimate power fantasy: Become the most powerful being in the world - and then grow even more powerful, with no limits on just how mighty your chosen hero can become.
Fight your way through infinite retro worlds. Collect tons of loot. Sell it. Grow in power. Then grow some more. There is no such thing as overpowered in Don't Die, Collect Loot, there's only stepping stones to greatness.

Choose one of five distinct hero classes to lead to ludicrous heights of power and beyond!
Pick out their skills from a tree that's filled with weird, overpowered, or otherwise useful powers to blast through hordes of enemies!
Kit out your hero using a random loot generator that can and will create supercharged items (or vendor trash, you never know!), with a rare unique every now and then. All completely customizable to boot!
Fight untold numbers of enemies trying to rip your hero apart or drown them in a hail of bullets, across endless, procedurally generated fantasy worlds!
Customize your experience and make it as challenging or as frictionless as you prefer, even in the middle of a run. There are many ways to realize a proper fantasy power fantasy, after all!
Figure out the mystery of the world! Yes, there is a storyline! Find mysterious artifacts and connect the dots to learn the secrets of this world, frozen in time...
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ДА
Such a fun game with a level of depth that makes grinding enjoyable!
Мне не понравилась игра. Субъективное мнение.
I quite like this game. It's simple, repetitive but overall a good time. I do look forward to future content in this game, as there's not too much at the moment besides climbing levels and getting loot. Pros: Four characters each with 3 unique skill trees enables a lot of build variety and replayability. Interesting and powerful unique items to further your build and power fantasy. Simple but fun gameplay. Nice graphics, nothing insane but nice to look at. Game was made by one person, ♥♥♥♥♥♥♥ props. Mixed: I feel like there's not enough choices on leveling up. A lot of stat increases which are nice and all, but a lot of runs feel the same. I'd like to see more unique choices added. Maybe Meteor has a 10% chance to double in size and power. Maybe your elemental summons gain an additional element. Maybe your arrows stay in spot before returning. Just some spitball ideas. Cons: Music is insanely repetitive. The gameplay is also repetitive, but it's fun. Shorter bursts kind of game. There's a LOT happening on screen and it can get filled with your own projectiles fast. Most of my deaths are simply because I did not see an enemy projectile in the sea of my own projectiles. I'd REALLY like an option to highlight enemy projectiles. The loot filter is... in depth. Now, maybe I'm stupid, but I'd really just like an option that says sell all white equipment. You can sort out every single way you want but, not by rarity. This game is amazing on the Steam Deck. Volume off, a video in the background, just Don't Die and Collect some Loot. Lastly I will say I get kind of an AI vibe from some skill icons, though it's hard to tell. Now, I am in no way accusing the developer of using generative AI and I will fully admit I've been a bit paranoid about generative AI content in games as of late with some games disappointingly using it without disclosing. But, I'll trust the lack of disclosing it on Steam.
A delightful amount of ARPG zoomies and build customization with too many fun ways to break the game. Even at maximum chaos, the game was running very smoothly for me. Works flawlessly on Linux.
游戏目前没有中文。[spoiler] 似乎是暖雪的下位替代,非常接近的生态位 [/spoiler] 我暂时体验到的: 1、游戏的道中过于冗长,那些普通三选一对游戏体验的改变太小了。一开始它们还不错,但有了技能点之后,它们完全被稀释了。我觉得应该缩短道中,提高三选一的有效性(去掉那些没用的increase)。另外,给三选一加入重roll机会是一个经典的设计,我不知道是不是我还没解锁。 2、游戏中可以选择下一关卡,把它做成岔路而不是一个对话会让游戏的流畅性上升非常多。就像每次打完boss的exit一样。让玩家直接走路就行了。负面事件不必要显示,因为似乎没有本质区别。 3、道中也不够有趣,会让我犯困(虽然我的确该睡觉了)。反正我的开荒挺顺利的,道中只要站在版顶就行了,升级的三选一基本凑数的。我在卷轴滚动速度上还没舍得投入太多。 前三个小时的开荒体验我会给出一个差评。自身构筑的体验还不错,但关卡有点无聊。没有rougelite的感觉,提升主要在局外。而如果我要玩局外的话,这么长的道中就没有意义。 总的来说还可以,但不值得啃英文,[b] we need chinese [/b]。
Had an absolute blast with this game; really itched the "make big number bigger" itch without me having to no-life an MMO. Great amounts of customisation and definitely worth the price. I will say however that it'd be great having achievements that are class specific, as having ubered on one class, I'm not seeing a proper incentive to explore the others. Definitely recommend.
Nice little roguelike with potential to be great. Keeping an eye on it.
Incredibly addictive gameplay! Pure dopamine! Kudos to the dev!
Super cool rougelike. Very chill mechanics. Lil too casual, but love the collection mechanics. Hope it gets crazy hard later on. 7.5/10
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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