
In this retelling of Dante's origin story which is set against a contemporary backdrop, DmC Devil May Cry™ retains the stylish action.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 25 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1052 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
playthrough is amazing
Just because it's not worse than Devil May Cry 2 or Dino Crisis 3 (yes, it exists) doesn't make it good. NOT RECOMMENDED.
Combat in this game is very good.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Dutch, Polish, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is immensely fun and hits all the right spots: it is fast-paced, it rewards effort, it has immense replay value and a ton of hidden treasure hunts. The design is great, and the soundtrack hits every single sweet spot. If I would have to nitpick about anything, it would be a bit on-the-nose propaganda that was relevant back in the day when the game was made and an unnecessary non-combat mission of [spoiler]dragging along with the medium[/spoiler] which pulls the handbrake on the freight train of inertia that is leading Dante. A video game in all its essence what an action arcade/platformer video game is supposed to be.
Muy bueno el juego, las malas criticas son de puros llorones
das spiel ist nicht schlecht aber jedes andere DMC ist tausend mal besser. Das spiel machts spaß ist aber zu einfach
aver es buen juego su accion y combos son satifactorios entiendo por q lo critican destruyeron a mi muchaco vegil y es completamente entendible el enfado de la gente en ese aspecto pero si lo vemos con una perspectiva mas abierta nos podemos dar cuenta q el juego tiene mucho que dar su arte, su musica y como ya dije su jugabilidad. 100% recomendado
Épico, pro meu gosto tem o combate mais fluido e mais satisfatório de todos os devil may cry, fazer combos nesse jogo não é fácil demais e nem tão complexo quantos em outros dmc, tornando a gameplay muito divertida e dinâmica. A história é um charme por si só, mais séria do que os outros dmc mas mantendo o humor característico da franquia, na minha opinião só fica atrás do dmc 3 neste quesito, e de nenhum outro mais. Este jogo não ter uma continuação é uma perda para a comunidade gamer global e quiçá para a humanidade.
Шедевральный слэшер и перезапуск серии, 12 из 10 на кончиках пальцев. В игре прекрасно все: от визуала и анимаций до сюжета и сеттинга. Топове рубилово демонов под забойный рокешник. Вот что надо было продолжать делать Ninja Theory заместо Hellblade.
Jogo fenomenal. História interessante (eu não diria que chega a ser boa), trilha sonora e sons de golpes mediana, mas o seu destaque mesmo é a jogabilidade excelente, com muita variedade de combos e inimigos. A estética e tema do jogo são muito maneiras. Meio urbana, meio sobrenatural, em um sentido que parece deslocado da realidade, algo realmente de outro mundo. Não gostei do conteúdo sexual disfarçado, com um toque de nudez desnecessária, que não adiciona absolutamente nada em algumas cutscenes. (Spoiler!) O que deixa a desejar no game é a falta de um "angel trigger". Afinal, se ele é um Nephilim, porque ter apenas a transformação demoníaca, mesmo tendo armas angelicais? Recomendo MUITO para quem não é apegado ou nunca jogou a franquia clássica de Devil May Cry ou gosta de Hack and Slash! Espero uma continuação (embora ache difícil de acontecer). Enfim, jogo 9/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
| — | 0 | — | — |
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