
Gather your party and get ready for the kick-ass new version of GameSpot's PC Game of the Year 2014. With hours of new content, new game modes, full voiceovers, split-screen multiplayer, and thousands of improvements, there's never been a better time to explore the epic world of Rivellon!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #94, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Sep 14 → 9.5/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 33.1Kreviews | 89% | — | $2.9M |
| $39.99 | 2Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1153 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Con Pillars of Eternity (me falta el 2), seguido de los Baldurs Gate (me falta el 2) y el Divinity (idem) descubrí uno de mis géneros favoritos ♥
With Divinity ranking as one of my most anticipated titles . . I had to go back to where it all began. The world, build crafting and tactical turn based combat is absolute peak. I can see how Larian got to Baldurs Gate 3 from such a strong foundation.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 8.67/day in the week to Aug 4 → 10.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish, Czech, Simplified Chinese, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Да
Muy bueno.
GREATEST ARPG!!!!!!!
Increíble, recomiendo jugarlo con un dúo, no tiene desperdicio
I played DOS2 before playing this. I love the combat system and I must say I prefer the combat system to DOS2. DOS2 definitely has some better qualities like high ground mechanics and quality of life features but many times combat devolves into trying to break physical/magical armour. I feel like it reduced the creativity in applying spells. I wish spells could crit like in DOS2 though. I like the crafting system, i think it's better than DOS2. You need the giftbag to take full advantage of DOS2 but this game works well even without any mod. I would have liked a city map like in DOS2 though, Cyseal barely qualifies as a town. Furthermore, i feel like the action points are a bit over the top compared to DOS2 (spells requiring 11 action points is just ridiculous). However, I like the fact that you can increase your action points with attributes like speed and perception, I really wanted something like that in DOS2 although I liked the executioner talent. In my opinion, the fact that spells require a lot of action points makes the elemental affinity talent basically useless. It's pointless to stand on harmful surfaces just to cast 11 AP spells for 10AP, it basically makes no difference and you take pointless damage. Elemental affinity makes more sense in DOS2. The glass cannon talent is more useable here than in DOS2. Moreover, Larian needs to make up their mind concerning Source and wizards lol. Spells that required source in DOS2 do not require source here. I didnt like wasting 2ap to cast apotheosis just to use ultimate spells in DOS2. I'm kinda indifferent to damage being based on weapons though. Finally, I really dislike how some spells are just not available and you basically have to reload a bunch of times just to get spells like Divine Light, Infect and Barrage (to a lesser extent). Elemental spellbooks are fine since you can craft them but Scoundrel, Marksman and man-at-arms skillbooks depend on luck. It's extremely annoying and it makes respecing not even worth the effort. I also don't like the fact that you can't respec until quite late into the game. A respec spot at cyseal would have been ideal. I also don't like the fact that respec makes you forget your skills, ties back into the annoyance of trying to get the skills back especially for warriors and rangers.
Overall, I really enjoyed this game. I'm a huge CRPG fan and this hit right in that sweet spot for me. However, at a certain late game point, the quality drops significantly (in my view). It goes from a really good, fun exploration/tactical combat experience to a slow, drawn out slog. If you liked D:OS2 (and played them out of order like me) or other CRPGs you'll like this game, just be aware that the ending isn't the strongest part of this title.
Игра про six seven процентов попадания и MIMOMBO!
rough around the edges but overall an enjoyable experience with a good enough story
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 7.5K | 76% | $19.99 | |
| $2.9M | 6.8K | 66% | $19.99 | |
| $2.9M | 5.8K | 75% | $24.99 | |
| $2.9M | 2.1K | 77% | $39.99 | |
| $2.9M | 6.2K | 81% | $12.99 | |
| $2.9M | 7K | 78% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 11.9K | 92% | — | |
| $606K | 925 | 77% | $12.49 | |
| — | 0 | — | — | |
| $48.5M | 48.2K | 88% | $49.99 | |
| $3.4M | 43.8K | 88% | $3.99 | |
| $17.4M | 26.1K | 88% | $29.99 |