
Gather your party and get ready for the kick-ass new version of GameSpot's PC Game of the Year 2014. With hours of new content, new game modes, full voiceovers, split-screen multiplayer, and thousands of improvements, there's never been a better time to explore the epic world of Rivellon!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #94, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 33Kreviews | 89% | — | $2.9M |
| $39.99 | 2Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1116 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Foi o jogo que me fez gostar de RPG de turno. Excelente porta de entrada para o gênero, por ter um sistema menos complexo que o Divinity Original Sin II e o Baldurs Gate 3, também jogos incríveis da Larian Studios. Apesar de menos complexo, é muito imersivo, super interativo e apresenta MUITAS variáveis dentro e fora de combate, o que torna a aventura marcante e com boa rejogabilidade, cada batalha é única. Pra quem já gosta do gênero, é uma experiência quase obrigatória. Minha única crítica é a falta de um reset fácil para os pontos de habilidade, se você erra algo na build, pode complicar muito o save e ter que começar o jogo do começo. Depois que você entende como gastar seus pontos com eficiência, isso não é um grande impeditivo, não estragou minha experiência de forma alguma (apesar de ter que resetar o save 2 vezes antes de zerar pela primeira vez), mas é válido de crítica, visto que em seus jogos sucessores (Divinity II e BG3) eles mudaram isso. Apesar disso, ainda muitos mais pontos positivos que negativos, joguem (de preferência com um amigo, fica muito mais divertido)!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 8.67/day in the week to Aug 4 → 10.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish, Czech, Simplified Chinese, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Si
The "tactian" mode description should be saying: "Nobody loves you, you are alone, everybody is going to spit on you, you won't achieve anything in your miserable life, everyone and everything is better than you, you'll die alone in suffering! This is not hard mode - it's cheat mode!" I've picked tactician because at some point I've started playing games on hard mode for fun. Remembering playing DOS2 years ago as lone wolf - solo I've decided some challenge on hard mode in DOS1. But this is just ridiculous how every thing that worked as counter measure in DOS1 classic was nerfed / blocked in EE. I'm just tired of running with 8 lvl 20 chests to block npcs pathing for cheesing this broken mess. Other than that the game is pretty much fun (aside from hours of suffering) but not on broken tactic mode.
====================================== 永远跟党走,心中有党,事业理想。 ⣿⣿⣿⣿⣿⠟⠋⠄⠄⠄⠄⠄⠄⠄⢁⠈⢻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⠃⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⡀⠭⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡟⠄⢀⣾⣿⣿⣿⣷⣶⣿⣷⣶⣶⡆⠄⠄⠄⣿⣿⣿⣿ ⣿⣿⣿⣿⡇⢀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄⠄⢸⣿⣿⣿⣿ ⣿⣿⣿⣿⣇⣼⣿⣿⠿⠶⠙⣿⡟⠡⣴⣿⣽⣿⣧⠄⢸⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣾⣿⣿⣟⣭⣾⣿⣷⣶⣶⣴⣶⣿⣿⢄⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡟⣩⣿⣿⣿⡏⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣹⡋⠘⠷⣦⣀⣠⡶⠁⠈⠁⠄⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣍⠃⣴⣶⡔⠒⠄⣠⢀⠄⠄⠄⡨⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣦⡘⠿⣷⣿⠿⠟⠃⠄⠄⣠⡇⠈⠻⣿⣿⣿⣿ ⣿⣿⣿⣿⡿⠟⠋⢁⣷⣠⠄⠄⠄⠄⣀⣠⣾⡟⠄⠄⠄⠄⠉⠙⠻ ⡿⠟⠋⠁⠄⠄⠄⢸⣿⣿⡯⢓⣴⣾⣿⣿⡟⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⣿⡟⣷⠄⠹⣿⣿⣿⡿⠁⠄⠄⠄⠄⠄⠄⠄⠄ china NO.1 =====================================
I did a playthrough of DOS2 with my friend, and with the announcement of Divinity, we wanted to give the first game a shot. I'm so serious when I say that this game is actually the torture nexus. If you like old school difficulty, go for it - but at no point during my playthrough of the game during any of the puzzles did I feel like I actually figured out a puzzle. It's just random switches on random walls with no hints as to how you should find them out - and you have to try and think in the mind of what the developer thinks make sense rather than what actually makes sense. - Alongside boring companions, random "haha, you died" traps, I'm genuinely shocked this game got a sequel. Divinity Original Sin 2 is SO much better than this one that it genuinely doesn't feel like the same developers. you are NOT missing anything by not playing this one, I promise.
Значит что я могу сказать. Купил игру специально чтобы залипать на стимдеке (оптимизация на стимдеке супер, играть комфортно в 60+ фпс). Со студией Лариан я познакомился впервые в игре Балдурс Гейт 3 (очень понравилась игра), Дивинити мне так же зашла, за исключением нескольких моментов. Плюсы: 1)Оптимизация на стимдек 2)Графика 3)Музыка 4)Сюжет Минусы: 1)КАК МЕНЯ ДОСТАЛИ ГОЛОВОЛОМКИ, почти каждое задание в этой игре связано с головоломкой, максимальный перебор. 2)Взял квестовый предмет и случайно где-то выкинул его? ХА ЛОХ, ТРАТЬ НЕСКОЛЬКО ЧАСОВ НА ПОИСКИ ЭТОЙ ВЕЩИ, ЛИБО ПЕРЕПРОХОДИ ИГРУ, ХЕР МЫ ТЕБЕ ПОДСВЕТИМ ИЛИ УКАЖЕМ НА НЕГО. Такая логика здесь да? Короче, смесь удовольствия и гнева смешались во мне. Чисто если бы не всратые головоломки в абсолютно каждом задании - было бы 10/10. Моя оценка 8/10. Один раз пройти стоит.
Çok eskimiş ve bence yılına göre pek yeterli bir oyun değil. Gereksiz zor bir yapısı var. Pek sarmadı.
This game is a bible of information. There is so much lore that I space out when I play. The voice acting is really funny but the game play is a bit out of date and at times extremely frustrating. I've been having a lot of fun with this game. 8/10
Это как вместе с другом читать увлекательную книгу, наполненную интерактивной свободой, простой пошаговой боёвкой и приключениями в любимой вселенной. В одиночку я вряд ли решился бы на столь масштабное и жанрово сложное путешествие, но в кооперативе оно стало одним из самых уникальных игровых опытов на моей памяти. Опьяняющее количество возможностей, взаимосвязь множества игровых механик и постоянное удовольствие от экспериментов — как в бою, так и при исследовании мира. Великолепная игра!
[h1] есть возможность украсть вонючие трусы у какойто женщины [/h1]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 11.9K | 92% | — | |
| $603.9K | 925 | 77% | $12.49 | |
| — | 0 | — | — | |
| $48.5M | 48.1K | 88% | $49.99 | |
| $18.8M | 43.8K | 88% | $19.99 | |
| $17.4M | 26.1K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 6K | 74% | $24.99 | |
| $2.9M | 6.2K | 81% | $12.99 | |
| $2.9M | 7.5K | 76% | $19.99 | |
| $2.9M | 9.9K | 83% | $12.99 | |
| $2.9M | 2.6K | 81% | $17.49 | |
| $2.9M | 7K | 78% | $12.99 |