
The critically acclaimed RPG that raised the bar, from the creators of Baldur's Gate 3. Gather your party. Master deep, tactical combat. Venture as a party of up to four - but know that only one of you will have the chance to become a God.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99 | 206.2Kreviews | 96% | — | $164.8M |
| $59.99 | 11.3Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2414 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
anão morto-vivo metamorfo.
第一个认真玩下来的CRPG,依旧怀念
游戏还是非常不错的,在我玩过的回合制游戏当中也属于上游,不愧是拉瑞安的奶粉作品。 只是玩过了博德3再回来玩本作的话,就有种吃过了好的再回来吃清淡的感觉。游戏的装备是纯粹的数值变化,没有博德3那种因为一件装备而专门研发一套构筑的质变。外加上游戏的独特装备(后续补充的几件套装除外),除非它加了这个部位不该存在的属性,否则在大后期基本上都不如随机数值的神圣装备。就感觉独特装备在数值设计上有很大问题。 还有就是强烈建议玩家直接打上脚本拓展解锁了成就再回来玩,开局把锦囊袋的还价大师+动物朋友+欢乐堡魔镜打开,否则真的太反人类了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #40, worst UA #99 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 20.86/day in the week to Sep 15 → 30.43/day in the week after.
Reviews, worldwide (the counter carries no country): 22.86/day in the week to Sep 14 → 29.57/day in the week after.
Reviews, worldwide (the counter carries no country): 24.67/day in the week to Aug 4 → 38.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Polish, Spanish - Spain, Simplified Chinese, Traditional Chinese, Italian, Korean, Czech, Portuguese - Brazil +1 more
| $44.99 |
| 3.9Kratings |
| 90% |
| — |
| not modelled |
| $49.99 | 3Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A great story with interesting prob-solving and combat system (personally I think the combats in DOS is better than that in DOS2, and a little more complex, but DOS2 has more bds). Perfect considering its releasing date and price.
발더스게이트3를 플레이 했는데 너무 재밌었어서...라리안의 전작이고+플레이 스타일이 발더게3랑 비슷해 보여서+가격이 싸길래 한번 도전해 봤어요. 근데 예상보다 더 발더게3 같았고(물론 발더게가 더 나음) 예상보다 더 재밌었어요. 이미 오래전에 나온 게임이라 한글화도 되어있고 요구사양도 낮고 모드도 많고 해서 즐겁게 플레이 했습니다. 이제 디비니티3이 나오는 걸 기다리면서 살거에요ㅎㅎ
CRPG的典范,设计完美,脉络清晰,各种事件一环扣一环,给到极品好评。
I find this game challenging in the best kind of way. There are many ways to play the game, different characters, size of your party, unique races and talents, and custom dialogue for each character.
游戏设计上确实存在一些问题,比如后期战斗的数值规划,构筑单一,但这依然是最棒的crpg之一。虽然因为早期技术力问题,在演出上明显不如后出的博德之门3,但是在战斗玩法上更加爽快。我个人觉得技能书的设计其实不是很有效,设计成技能树(像老滚5那样)会不会更好一些?不太理解为什么非要设计成需要找商人买技能树才能学习技能的这套流程。
Jogue com amigos e se divirta vendo todas as estratégias falharem miseravelmente. Enfim, muito divertido!
Just phenomenal. Right up there together with the best RPGs of all time. I left the starting zone 35 hours inn. Outstanding
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
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| — | 0 | — | — | |
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| $16.1M | 19.7K | 87% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $165.8M | 543.3K | 95% | $14.99 | |
| $160.1M | 115.2K | 59% | $49.99 | |
| $169.8M | 323.5K | 93% | $19.99 | |
| $151.2M | 1.2M | 98% | $9.99 | |
| $178.6M | 104.9K | 72% | $59.99 | |
| $179.2M | 246.7K | 98% | $34.99 |