
You are the Dragon Commander. Your mission it is to reunite a broken empire and become the new emperor. Success depends entirely on your ability to efficiently rule your empire, build invincible armies and lead them to victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 2.5Kreviews | 74% | — | $3.1M |
| $39.99 | 316ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely worth on sale. They tried to do A LOT of things at once with this one, some of it worked, some... really didn't. The RTS combat and strategy is clunky at best, but damn the worldbuilding and characters are interesting and entertaining, with development changing depending on your choices throughout the campaign. Flying around and killing stuff in dragon form is fun as well. So get it for the world and narrative, not for the strategy. Really wish there was a DC2 with improved everything else :/
Pretty Fun, RTS as a Dragon! Also the story line was very cool, you make impacting choices of how your empire should run.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Russian, Polish*languages with full audio support
Hours played at review time, across 807 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
齐柏林无敌啊
The politics and characters are great fun, BUT the battle and strategy are a bit mediocre. If you play this game, you play it for the story and characters, not for the combat.
Play cracked 8 years ago is so good now it is even better guess that's because I believed game will always evolve:( completely not realize is the part of Divinity back then. characters decisions story are extraordinary love my queens:) doubt they still dare to made them so adorable in this "woke world"right now and those controversy topic. funny that how people I used to support ruined what I love.
Some Silly fun if you like RPGs and RTSs
Отличная игра. Словно глоток свежего воздуха. Тут тебе и пошаговая макро стратегия, и RTS с участием в бою от 3го лица, очень интересные диалоги, политика, которые влияют на ход игры. История, игровой процесс, персонажи, и в целом игровой мир надолго оставляют приятный осадок. Обязательно к прохождению.
Meccaniche di gioco strane e poco avvincente specialmente il combat.
delicia
[h1] Short Version [/h1] Get this game only, if it’s at least 80% off, to blast things as a dragon for a few hours. Everything else is done better by other games, which cost less. [h1] Full Review [/h1] Divinity Dragon Commander is Frankenstein’s monster in game form. Like Frankenstein's monster this game is a jumbled together mess. RTS, RPG, first person dragon simulator, card game and risk like turn based strategy have been mixed together in an incomprehensible way. The [b] RPG [/b] is one of two components, that was serviceable. Good voice acting, character designs, body language, facial animation and soundtrack make this part of the game somewhat enjoyable. Only somewhat because the decisions are all binary. No thought is given to the finer nuances of character development, politics and government. Here just one example: Do you want to replace half of your army officers with women? The possible choices are yes or no. Why is there no possibility to favour women with the same accomplishments and competency over their male counterparts, to slowly raise the number of women in positions of leadership, while not promoting incompetent women, just because the quota has to be met? Competition in the [b] RTS [/b] genre is stiff. And almost all the competitors are better than this poor man’s command & conquer. There are only predetermined build locations, so no base building. The macro management is unfulfilling, because there are only two working strategies against the AI. 1. Rush for the build points to get more resources, produce a large amount of troops, overwhelm the AI with numbers and your support dragon. 2. Rush and deny the AI new build points, turn into your attack dragon and obliterate them before the battle really starts. This is great, because the dreadful RTS part ends sooner. Even with a winning chance of only 3% it never failed and the AI is beaten in a few minutes every time. Even worse than the macro might be the micromanagement. All units have special abilities, and they can be useful, if you know how to handle them. But the balancing is just so bad, that It’s more effective to do rush after rush with huge numbers, instead of even bothering to micro. The horrible camera and controls further discourage the micromanagement. The [b] first person dragon simulator [/b] is where this game shines at first. Being a dragon and eradicating whole armies is satisfying. Fluid Air controls and great abilities make this part pleasing. But after the tenth battle dragon fighting starts to become boring … after even more battles it starts to be akin to torture. Part of the problem is the lack of challenge. Even battles with a less than 10% chance to win are easy because the enemy AI has no dragon and all other units can be countered with special dragon abilities. The game would have been better with fully flashed out dragon battles or just good RTS instead of this awkward mix. In dragon form managing your troops is a hassle and when in RTS management mode turning into a dragon will distract from macro. In the [b] turn based strategy game [/b] risk the starting conditions are comparable and battles are somewhat up to chance. Engaging in diplomacy is therefore rewarding and often necessary to win. Diplomacy, comparable starts and battles decided by chance are missing in divinity dragon commander. Another thing, which makes it less fun than risk, is the reach of the units on the world map. Setting up choke points is almost impossible, because most units can just move through entire countries filled with enemy soldiers. There is only one word needed to accurately describe the [b] card game [/b]: pointless. It feels slapped on and disjointed from the rest of the game. For building certain constructions on the world map a corresponding type of action card becomes available for the player every 3 turns. The most important are mercenary cards, which are generated in taverns. They give you more units in battles, if you choose to use them. How this actually works is a mystery. Having a tavern on the northernmost isle makes it possible to recruit half an army of mercenaries for zero gold for a battle half the globe away, just because it has been standing there for 12 turns. Build a parliament, and you can get event cards for more gold in a country you own or genocide in a foreign country. Yes, parliaments open up the possibility to commit genocide in countries you don’t own and don’t even share a border with. This is not how parliaments work in any country. Just image some small country builds a parliament waits 10 years, and suddenly they can commit genocide on half the population of the biggest nation without even lifting a finger…. Wizard towers are the only building which make even a bit of sense. And the only reason is magic needs no logic to function. They give you dragon powers for one battle. But because it’s best to just research the dragon powers you need anyway, the wizard tower is mostly pointless. Just like the card game component in this game. [h1] Better games, which cost less [/h1] Get this game only, if it’s at least 80% off, to blast things as a dragon for a few hours. Everything else is done better by other games. Here are a few recommendations of better games, which are also cheaper: RTS & turn based strategy: Medieval 2: Total War (24,99) fantasy RPG with romance: The Last Sovereign (free) first person action: Mount & Blade Warband (19,99) card game: Slay the Spire (20,99) Edit: Did some formatting to make the review less unwieldy.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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