
"Divine Dynamo Flamefrit" is bringing back classic 2D action! Play as the hero Yuto in top-down slashing adventure stages, and pilot the magical robot Flamefrit for first-person boss battles! Master both styles of gameplay to restore peace to the parallel world of Hologard!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 10 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.49−50% | 191reviews | 81% | — | $28.4K |
| $6.99 | 105ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
故事開頭跟設定讓我以為是RPG,但其實算是款動作過關遊戲,沒有RPG常見的成長或強化要素,只會隨劇情進度獲取新的能力 難度不高,一般人應該2小時左右甚至更快就能通關 地圖探索獎勵只有HP、MP回復道具(只能當場回復,不能帶著走),打小兵的獎勵也很少,故不需執著於全探索(沒有成就)或清空敵人 Boss戰是類似光線槍射擊遊戲的模式,稍微吃一些反應,但熟悉敵方動作模式後應能順利過關,就是要連打按鍵有點累 另外最後的QTE完全沒有提示,一開始會覺得按攻擊、閃避等都沒反應,是不是碰到bug,需跳脫思考框架或查找攻略才知道是按方向鍵↑,不知該算驚喜還是惡意... 總之是款單純爽快、適合打發時間的小品遊戲
The game was kinda bland but okay until I had to fight the second boss. I already didn't like the first one but the second made me ragequit and ask for a refund.
[h1]ファンタジー系ロボットアニメ調な、アクションゲーム型アラフォーホイホイ[/h1] カルドアンシェルのバンドルで購入 ●ストーリー 90年代のファンタジー系ロボットアニメ的な展開に、ギャグが散りばめられたといった感じで、それが良いアクセントになっています ●システム 通常は[strike]ゼルダの様な[/strike] 見下ろし型アクション スキルが一定環境下で強化される等といった、ちょっとしたパズル要素も有ります ボス戦は[strike]ゴエモンインパクト戦の様に [/strike] フレイリートに乗って、巨大戦 こちらは炎での射撃と剣でのガード→斬撃(それによる切り払い)や鍔迫り合いからの連続攻撃への派生などの使い分けが必要になります そのどちらもしっかりとした出来になっています インティ製アクションゲームらしく、特にボス戦が難易度高めとなっています ●難点 ・終盤がボス戦続きで、やや駆け足気味 この関係で、同じ開発元のブラスターマスターZeroはクリアまで8時間ぐらいですが、このゲームは3時間程度でクリアできてしまいます あちらはボイス無しな分、開発費を安くできているというのも有るのでしょうが…… ・最終決戦の操作がわからない [strike]元ネタと同じく[/strike] [spoiler]上ボタンで白刃取り、AB連打でゲージ増加 [/spoiler] なのですが、これに関するヒントがゲーム内に有りません 一応、失敗で実績があるので、その為かもしれませんが、2回目から表示しても良かったように思います ●最後 このゲームより先に発売された(据え置きパッケージでは同梱)「カルドアンシェル」ではこのゲームと[b]まだ発売されていない [/b] 続編が登場作品となっています ぜひともゲームでも続編を希望したいですね
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, Japanese*, Korean, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 생각보다 반응 좋은데 함 만들죠? [/h1] (Xbox 컨트롤러로 플레이 했음) '디바인 다이나모 플레임프리트'는 본래 '카드 앙 시엘'에 등장하는 게임 속의 게임으로써 장난으로 만들었던 트레일러가 생각보다 재밌어보여서 실제로 출시된 케이스입니다. 저 에게는 '카드앙시엘' 예약구매 당시에 특전으로 딸려왔었던 게임이고 태생이 그렇듯 플레이 타임 자체는 도전과제를 100% 클리어 하는데 3시간 내외로 짧습니다. 미니 게임같은 느낌이다보니 스토리는 따로 빌드업 없이 "걍 대충 이런설정입니다." 느낌으로 진행됩니다. 기능적으로는 특수능력을 이용한 길 뚫기, 구르기, 카운터 어택 같은 이런류의 게임이 가져야할 구색은 얼추 다 갖추고 있습니다. [h3] 버그요소 ? [/h3] Xbox 컨트롤러를 연결했음에도 게임상에서는 키보드 조작키를 띄워줘서 버튼하나하나 눌러가며 조작법을 알아냈습니다. 이게 정말 잠깐정도 패드 조작법을 보여주긴하는데 아무 버튼이나 누르면 눈 깜짝할순간 정도로 (1프레임 정도) 패드 조작키를 보여주다가 사라지더라고요 [h3] 최종장 꺠는 방법 [/h3] '칼날잡기' 연출이 등장하는 구간이 있는데 게임내에서 따로 조작키를 알려주지 않기에 스스로 알아내야 했습니다. Xbox 패드 기준 십자키 위버튼 으로 잡을수있고 이후 A,B 연타하면 클리어 할수있습니다. (은근 시간이 촉박해서 빡세요)
This is funny and silly, sadly it's also increadibly short, the whole game is 3 dungeons that aren't that big and 5 boss encounters... 3 of wich are the same fight. Seeing the aesthetic, the writing, and the corny music is what make you realise, this is not a game for people that want deep gameplay or something to just sink their teeth into, this is a game for old ass otakus that want a cheap and quick shot of nostalgia right on the veins. Guess, what am I!? ¡¡¡LUCYYYYYY, ANAIIISSSSSS Y MARINAAAAAA LOGRARAN SALVAR A SEFIRO DELLL MAAAAAALLLLLLLLL!!!
I feel weird saying yes to this because what I'll say will make it sound like I hated the game but Divine Dynamo Flamefrit is a game you could easily beat in under 2 hours and refund, which is kind of silly but taking that out of the equation it's a short yet fun game that's both basic and yet has some real fun and well thought out mechanics to it, to the point it's a shame it wasn't fleshed out more and made into a proper length game dood. Okay the more detailed stuff, so the game focuses on four young heroes, mainly the protag granted who rides one of four elemental and sentient robots, the main one being Flamefrit, you only get to play as the Protag Yuta but as time goes on you can make use of your friends too in a limited yet helpful capacity, sadly it costs mana to and mana is both limited yet nooot? You'll never know where a mana recovery is right around the corner or not which is kind of an issue because it's all expensive enough that you never want to use it unless you need to dood. Combat is a basic three hit combo, a dodge that you can perfect dodge and get a special counter with, three other types of special attacks and that's pretty much it, you're like Link with three extra but expensive attack options XD which is fine for the length of the game honestly dood. Of course as basic as that combat is, the mecha fights? I admit those are quite an interesting treat, well sort of, they are decently difficult, if you're gonna hit past the 2 hour mark, these are likely where you will, that said if I'm being honest it shouldn't be a problem bar two fights which were genuinely difficult as you get stuff that really helps out as you progress dood. Music's decent enough, dungeons are okay and creative in both enemy and object placement, why is that important? Because you can use the elements you have to do cool stuff like burning a literal room of grass to mass murder every enemy in the room XD among other things, again the game was real creative and did some fun things for such a small thing, the writing is goofy as anything and gave me a few chuckles too dood. And that's it really, the price is just fair enough with how well the mechanics work and if you like this style of game and enjoy the mecha mechanics it's a keeper for a casual quick runthrough game but if you're as speedy as I am (seeing as most of my three hours was pause time due to my living situation) then you'll be able to have a quick fun run for free, that said inti are a great company with a variety of great games so I would say keep it to support them even if ya do dood! Thanks for reading and if ya buy the game I hope ya enjoy it dood! ^-^7
Negativas: 1° O Jogo é curto. Então pegue numa promoção. Não vale o valor cheio. 2° As músicas são legais, mas você tem uma caixa de música para ouvi-las. Seria uma boa adição. 3° Levando em consideração outros produtos da Indi, como o jogo do Master, coloquei muita expectativa e ela não foi atendida. Eu esperava algo naquela pegada e não jogo de só passar fases, sem mundo aberto. Ele é direto até demais. O que elimina a necessidade de jogar novamente. Basta zerar uma vez, platinar se quiser e desinstalar. Positivo: 1° Jogabilidade fluída e agiu. Corresponde bem aos controles e teclado. É divertida a forma que usamos o robô. Fizeram criativo o momento. Aliás, todas as lutas de boss são nele. 2° A história é simples e não tem firula. Típico anime de aventura isekai com mecha. Se é o que procura vai gostar. Resumindo. Se quiser jogar, espera uma promoção. Deve se divertir, mas dificilmente irá revisitar o game.
This game is very early SNES encoded. I like it.
以怀旧风游戏来说不错,不全成就正常通关都能退款的长度,作为一个小品级游戏大概也就这样了,地图打着很让人想起超惑星战记零 最大的槽点:狗INTI!谁教你的最后QTE不提示到底按哪个键的!我把手柄键全按过去看了快十次GAME OVER了才知道你要按十字键上来空手接白刃(恼)
Buen juego, corto y a lo que va, bastante divertido si tienes 3 o 2 horas libres y quieres algo que se siente como infancia o nostalgico
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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