
The full-scale, epic fantasy role-playing experience you've wanted for decades--Divided Reigns retains what made the JRPG classics so fantastic while still feeling fresh. Expect strategic battles, an epic scale, well-developed characters, and a deep and emotional story. Perfect for your Steam Deck!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Better than i expected
It would have been a good 40 hours game. Instead it is full of filler content 70 hours epic. Random encounters slowly but surely killed it for me. Constantly interrupting player never was a good idea.
Game's actually pretty good, this is entirely for the underwater water temple. Edit: I change my mind, this is now also for the lightning temple puzzle
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wow, compared to Einlanzer this game is much more polished and introduces a lot of cool and innovative ideas. Very Hard difficulty was well balanced and while there was one or two fights that were a little RNGish, it is much much better than the previous game. If you are jrpg / rpg-maker fan, you should add this one to your to-play list :)
This is a hidden gem imo. I'm playing on the difficulty level above hard and there have been times where a random encounter wipes me out lol-- gotta save and heal after every battle. Along these lines, the level at which you have to strategize your party formation and skills in each area and boss varies to a satisfying degree. There are also times where characters you may have relied on for a particular skill or strategy have to leave your party temporarily and this forces you to rethink strategy. I value this kind of difficulty as my least favorite thing to happen in a turned base game is the monotony of using the same skill pattern no matter the enemy. The weapons system / enemy weakness is a little like octopath in design but with more weapons choice that you have to keep on hand. The bounties are a nice challenge. That ♥♥♥♥♥♥♥ undying slime thing! What joy when I finally got him! The story moves along at a good pace. I did rush through some of the dialogue but I wasn't ever overwhelmed by the amount or length. This is a little buggy and there are spelling errors but it's still worth it to me. My play wasn't ultimately effected very much. Also the items in Unity could have used some descriptions! I made a guide for the most expensive shop.
I thought I had reviewed this game at the time when I played, but apparently I forgot. So I'm here to correct that mistake, because it deserves every positive review it can get. This game is extremely well made, easily one of the best JRPGs I've ever played. It has all the classic aspects I like about the genre (which unfortunately most JRPGs now seems to avoid, like world map, airships, turn-based combat, etc.), and at the same time it manages to implement some pretty good twists. There are other reviews that better describes the game as a whole, so I just want to say: if you like the genre, just go for it. It is a massive game, with a good story, excellent combat and everything we love about the old JPRGs. I can't recommend it enough. The fact that is made in RPG Maker just elevates the game because you will be thinking about how the devs managed to make such a good game with a somewhat limited tool. I just hope they are already making their next game, because I will buy at day one any JRPG they make, such is the quality of their already released games.
It is clearly a gane that had a lot of effort and care put into it despite being made in RPG maker, but the part about it being compatible with Steam Deck doesn't ring true. When I tried to run it with Proton compatibility, it got stuck constantly trying to switch between windowed and full screen mode, something that just shouldn't happen on Steam Deck. When I tried to run it without compatibility, it played fine at first, but then spontaneously crashed.
After finishing "Rise of the third Power" I was very much hoping for a similar game that could compete but unfortunately Divided Reigns cannot hold up in any aspect, I think, except maybe with regard to its lenghts. The battle system is said to be especially strategic but I experience it rather as artificially complicated and I find that its UI is not designd well.
Beat the Whole Story, and id say worth it. Did I get my ass kicked? Yes... yes I did, but worth it anyways. Best characters are Niomi and Ailfred (Who I call Alfred, I refuse to say otherwise)
I only recommand games that truly impressed me. This one has. A lot. It's top notch in every aspect a crpg-player (at least one who is in this kind of games) can think of.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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