
Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
realaxing cool lore
Awesome
If you played neodash or grip combat racing, this game is fantastic and definitely worth it on sale
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
кратко- игра великолепна во всех аспектах, музыка идеально подходит под дороги на уровнях. первая компания сделана великолепно, вам здесь не дадут заскучать если вы пришли за динамичным и необычным геймплеем и если вы устали от обычных гоночных игр
controls are horrid. arrow keys? seriously?
Muito bom.
This title is a hidden gem, with a killer sound track. While I would have loved to nominate it for the Best on Steam Deck or Best Soundtrack Award category in the Steam Awards, the platform doesn’t allow that option. Instead, I’m casting my vote for the Labor of Love Award, as it truly deserves recognition for the ongoing dedication and passion of its developers.
Cool racing game. Cars with rockets in em'. The game has a beautiful style, blood-pumping music, and a lot of content thanks to the workshop support. It is not without flaws: The physics of the vehicle in midair can be unpredictable more than I'm comfortable with, which makes flying sections and jumps onto other platforms very frustrating. Many arcade tracks have incredibly stringent times and if you want the gold you cannot make a single mistake. The major difficulty spike comes from failing to see hazards from a distance because they are not signaled to the player well. It's really easy to miss a tiny light far off on the track that you reach in less than two seconds and crash into, instantly killing you and ruining your time. Workshop maps exacerbate this a lot because most map creators will be making them for the first time. Overall though, good game. Worth it for the story campaign alone.
Просто напишу ибо много на пиратке играл. Люблю тебя
Fun and well-crafted driving game with fun flying and stunt mechanics which push you to survive in complex levels with stunts and traps.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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