
Experience the game in its best form with the Director's Cut Edition. New graphics, new enemies, more weapons, more blood...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The key disappeared, it should be there.
A fun, electric, challenging and horrifying disturbing horror game. Worth to buy without sale.
Oh yeah this is the stuff. Crazy story and horrific visuals? Check. Deliberately insane item hunting, fitting of the theme? Check. Voice acting that might not be "great", but is dripping with passion? Check. Faithfully recreates the vibes of horror games of old? Check. It's a good game! I'm excited for Dismantled 2, I hope it comes out in 2024.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best ♥♥♥♥ i've played in a while, already excited for the sequel.
[h1] Кратко с плюсами [/h1] Если вы любите игры старой школы, где приходится думать и проявлять смекалку, а так же неплохой хоррор, то игра для вас. НО, она же не для всех, чисто из-за графонии люди сразу будут ныть, что всё в пикселях...куда идти и тп. Всё надо думать своей головой и наслаждаться игрой(+ есть халявное дополнение, которое советую проходит после основного сюжета, она на порядок сложнее будет ( да же на фобии ( изи) режиме). Английский тут простой и понятен (если вы хотя бы знаете пару слов, то логически сможете понять, что от вас хотят), а если вам прям важен русик...советую смотреть в интете, но всё же играть на английском, чтоб не потерять тон и подачу, иногда и чёрный юмор, в тексте. Что можно ещё выделить, что сама игра проходиться за 5-6ч., Если любите собирать секретки, то +10ч ( в общем их где-то 20-30, что нормально для такой игры). [h1] Теперь минусы: [/h1] -иногда могут быть баги, что прям не позволят двигаться (к примеру, если ест текст и персонаж с ним должен будет сказать Hmmmm... , то лучше нажать 1 раз , как текст откроется, потом закрыть его спокойно, если же вы любитель просто подобрать и пропускать, то встречайте этот баг и запускайте последний сейв) -Иногда, могут сюжетные предметы попадать в текстуры или объекты, где ты не можешь их достать, чиниться сейвом, до события получения предмета. [h1]БОНУСЫ:[/h1] -Есть куча отсылок к разным фильмам жанра триллера , играм, (да же сама игра, это небольшая отсылка к старым играм,когда речь идёт о... (отсылку на BLOOD можно найти на 1 локе, а где именно, думайте и смотрите в оба)). -Если четно, я смотрел старую версию игры и наверное правильно, что разработчики закрыли некоторые части тела и изменили ЖЕСТОКОСТЬ. В старой версии было куда жестче (есть демоверсия как раз, можно там глянуть), в трейлере можно было увидеть как там чуть грудь не выдирают... [strike] в какой-то степени, это выглядит сексуально ( если делать упор не на насилие , а на канцепт персонажей. Если хотите глянуть, то можете глянуть Тигриц ( в старой версии, они были без одежды, щяс они в трусиках и топике/майке))[/strike]. -Я бы сказал, что можно найти дико мощное оружие [spoiler](помимо пистолета, топора, дробовика и томсона)[/spoiler] ,можно найти и огнемёт, [spoiler] куб Пинхеда ( или подобие его) [/spoiler] и многое другое. -Как игре старой школы, игра имеет несколько концовок. Я тока прошёл на 3, но там их больше. Кто играл в сайлент хилл 2 (как яркий пример), то некоторые элементы влияют на сюжет (ну и пути, куда вы идёте).
Easily recommended, if you're into survival horror games. Gnarly gore and nudity, mixed with a giant maze of a map.
i really like to love this game, i like idea i like visual. but i dont like save system like at all.....no option to change that , i dont see a problem if many people ask for alternative mode where you can save at any point you want. and sometimes i dont know where i need to go , but because of bad save system i need get cicrles around like 40-50 min.
ça partait bien mais glisse assez vite dans le grotesque. je passe mon tour
I was close to liking it, but some critical design flaws don't gel with me at all. If you can tolerate ambush heavy stiff combat, and obscure item hunting, this is actually made with love, so check it out and turn this thumb upwards if you like it. The authors REALLY like old RE games, and they make it known, even if the visuals scream more in the tones of outlast, with the mix of gore and nudity. I am personally not a huge fan of RE games, and this is one one a budget and with less talent behind, the efforts are admirable, I liked some aspects, yet it's just not quite there. The visual design of areas is really good, some of those gz/lzdoom games squeeze out a lot out of the engines, some of the rooms can be memorable enough to navigate the mansion well, but then a lot of the corridors are so samey that I can get lost the first run through easier than in og doom or wolfenstein games. The gore is disturbing enough, builds the atmosphere nicely, even if the idea is a bit goofy behind the human/animal hybrid, the base game enemy (wolf man) despite the touch up, still looks probably the worst out of everything in the game. The music is decent at what it does too, very heavy and droning, made me on edge on a few occasions. The amount of content is also pretty good, two pretty good length campaings. What I'm not a fan of is combat and item hunting, the former can be either mind numbing with base enemies, or frustrating with the more tanky aggressive ones. The weapons are imbalanced early game, where axe outperforms handgun hundredfold, and is still at times more useful than the shotgun. There is also a lot of ambushes, enemies behind doors constantly, sometimes small ones hiding under desks, at the first level they spawn retroactively in areas you've been to after a trigger. I rarely felt anxious during combat, it was either dull or frustrating. Then the worst part imo comes in, in the item hunting progression, the design is god awful, you can take a turn at the very start of the game, and you will miss your only weapon pickup, effectively softlocking yourself, since the retroactively spawned in enemies block your path now. Second and third levels flow overall better, but the transition from 2nd to 3rd is infuriating for me enough where I almost uninstalled it after finding it. There is a mandatory secret, that requires you to push a bookcase (only works from one side) with no clearly visible indication that it is movable. What makes it worse is that in the same vicinity there is another secret, that is way more obvious, that just gives you an item. Lastly you have to use on-screen keyboard to type in a password you should find in one of the notes in your inventory, but that is at least the most intuitive part about it. There is also a lot of dead ends that don't look like one, doom automapper that is unfit for vertical maps like this game has, unnecessarily faithful but cumbersome RE menuing, sometimes very long transition animations (which were meant to hide LONG load times, not near instant ones you will experience on basically any doom engine game), lack of hud not helping with the immersion, when you'll probably be looking at the default doom mapper (with no transparency option) 20% of the time. In the hands of a more patient and perceptive player, this probably plays a LOT smoother, and while I still think these are significant flaws, if you do manage to look past them, there is definitely a lot of passion and a lot of content to appreciate here.
Ok so just to preface, I absolutely love survival horror, metroidvanias, and boomer shooters. As such its hard to give an unbiased review because this game is made specifically for people like me. That being said, its good, honestly a wholly unique experience. Ill update once i finish but the 8 hrs ive put in lead me to want to get more people in on the fun. BTW it runs really well on steam deck, ive uploaded an Xbox controller layout and will upload a deck one next time i take my deck out with me.
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Players by region
Where this game's players are, estimated from review languages.
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