
Hyper Bounce Blast is a stomach-churning retro shooter blended with classic platforming action. Bounce, shoot and dodge to survive the ever-increasing enemy attack. Bring it on!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[i]Hyper Bounce Blast[/i] is the latest game from Flump Studios, which you may have heard of from their successful titles, such as Horizon Shift. Always faithful to the genre, [i]Hyper Bounce Blast[/i] is a sweet and delicious homage to the 80-90's Shm'up wave, and it succeeds wonderfully in offering unique gameplay mechanics. You're controlling a bouncing ship with the ability to wall jump and bounce on the ennemies. As long as you're in the air, you're entirely invincible from every form of threat. But if you land on the ground, you'll be vunerable ! As compensation, you will also get to collect the points from the kills you've just made. And if you reach the ceiling, you will bank your chain. And that is what the game is mostly about. You need to focus either on jumping or shooting, or maybe both if you're awesome like that. Oh, should I talk about the Hyper ? When your Hyper bar is full, you can release your full power, and give headaches to your ennemies by going BWAAAAAAAAAAAAH for a few seconds. This can save your life, really. And give you hell of a lot of points, secondarily, but make sure to activate it as close as you can from the top of the screen! As usual, you have access to different game modes, each with their own leaderboards. While I do wish the game the success it deserves, I must admit I love the small community it currently gathers, just for the fact you can have a say with your scores, as modest as they are. It's way more rewarding than ending up in the 100th page of leaderboards, where nobody will ever find you again. I found [i]Hyper Bounce Blast[/i] graphically stunning, and it runs smoother than ever. Every new game from the Studios is yet another big step towards indie professionalism (careful not to go too far, or you'll get tired, Paul!), and I'm really excited to see what is next to come out of their magic hat of high-quality games. Whether you're a retro gamer, shmup-lover, or simply someone who wants to discover that genre, I can only recommend [i]Hyper Bounce Blast[/i] : it is made with passion, doubtlessly.
《超彈跳沖擊》是Flump Studios的最新遊戲,你可能從他們的成功遊戲中聽說過,比如《地平線漂移》。 Hyper Bounce Blast始終忠於這一類型,是對80-90年代Shm'up浪潮的甜蜜而美味的致敬,它在提供獨特的遊戲機制方面取得了巨大成功。 你正在控制一艘彈跳的船,它有能力在牆上跳躍和在ennemies上彈跳。 只要你在空中,你就完全不受任何形式的威脅。 但如果你降落在地上,你將是脆弱的! 作為補償,你還可以從剛才的擊殺中獲得點數。 如果你達到了天花板,你就會把鏈子捆起來。 這就是遊戲的主要內容。 你需要專注於跳躍或投籃,或者如果你像那樣棒的話,兩者都可以。 哦,我應該談談Hyper嗎? 當你的超棒滿了,你可以釋放你的全部力量,通過幾秒鐘的BWAAAAAAAAAAAAH讓你的ennemis頭疼。 這真的可以救你的命。 其次,給你很多分數,但一定要從荧幕頂部盡可能近地啟動它! 和往常一樣,您可以訪問不同的遊戲模式,每個模式都有自己的排行榜。 雖然我確實希望遊戲取得應有的成功,但我必須承認,我喜歡它現時聚集的小社區,因為你可以對自己的分數有發言權,儘管分數很低。 這比登上排行榜的第100頁更有收穫,在那裡再也沒有人能找到你了。 我發現Hyper Bounce Blast在圖形上令人驚歎,而且它比以往任何時候都更流暢。 工作室的每一款新遊戲都是邁向獨立職業化的又一大步(保羅,小心不要走得太遠,否則你會累的!),我真的很高興看到他們高品質遊戲的神奇帽子接下來會帶來什麼。 無論你是復古遊戲玩家、shmup愛好者,還是只是想探索這一類型的人,我只能推薦Hyper Bounce Blast:毫無疑問,它是充滿激情的。
grab it on sale, not much to do in this game. 4/10
I was really surpirsed by this game. Its a very interesting premise that combines platforming, shump bullet hell, and intense colours. And it works, its a lot of fun to play, easy to learn and difficult to master. Check out my Let's Play if you want to see what the game is like https://www.youtube.com/watch?v=AyeadDMUxsM Subscribe to keep to date with indie games and be part of the Fox Nation
[h1]Hyper Bounce Blast est un bon jeu de tir avec des éléments de plateformes[/h1] D’abord, je tiens à vous rappeler que l’auteur de ce jeu est aussi responsable de la petite merveille qu’est [b]Horizon Shift[/b]. Attention, Hyper Bounce Blast s’adresse uniquement aux joueurs très à l’aise avec les shoot them up. Si vous êtes débutant ou si vous commencez, ce n’est pas le jeu que je vous conseille d’acheter de suite, plus tard, oui. Pour être plus précis, c’est un jeu de type bullet hell. C’est à dire que vous êtes noyé sous le tir ennemi et que vous passer à travers les « balles » pour vous en sortir. Hyper Bounce Blast a des éléments de jeu de plateformes. En effet, votre vaisseau (de la vieille génération) ne peut pas naviguer à travers l’espace, il doit sauter sur les lignes pour évoluer en hauteur. Vous pouvez en profiter pour sauter et écraser les ennemis ce qui vous donne temporairement une sorte de bouclier. Conclusion : Très bon jeu à petit prix à posséder dès que vous vous sentez suffisamment bon dans ce style de jeu ! [url=www.graal.fr/2016/06/16/test-hyper-bounce-blast-la-version-pour-steam/]Pour lire l'ensemble de mes impressions sur Hyper Bounce Blast.[/url]
Y a pas mal de jeux nul sur Steam!! Mais pas celui la! Une fois que tu as compris les règles du jeu,c'est l'éclate totale. Super maniabilité,jeu bien fluide et d'un nouveau genre très bien pensé,avec PLUSIEURS mode de jeux(certains à débloquer). Possibilité de personnalisation de votre sphère. Il y a du challenge dans l'air. Et encore plus,car je n'ai pas tous vu encore. je ne peut que le conseiller.
Worst platformer/shooter I've played in ages. This game gets it all wrong. Gamepad controls can't be configured and the configuration is badly chosen. Rules are poorly explained, complex and not any fun. And finally, after only a few minutes of gameplay, when I tried to restart from the first level in classic mode the game locked up on me.
非常不错的游戏,融合了平台跳跃+清版射击 但玩法上有很大的创新,并不是简单的躲避子弹+射击敌人 而是需要依靠跳跃在蓝色敌人上获得的无敌免疫弹幕的攻击效果 游戏有多个不同的模式逐渐解锁后可以选择,让玩家进行挑战
Their hasn't been a Flump Studios Video game i did'nt like. their like the Quentin Tarantino and Robert Rodriguez's of Old school games. Even their bad games are fun. Really their aren't bad games. i have ownd them all. love them all.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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