
Dishonored is an immersive first-person action game that casts you as a supernatural assassin driven by revenge. With Dishonored’s flexible combat system, creatively eliminate your targets as you combine the supernatural abilities, weapons and unusual gadgets at your disposal.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22/day in the week to Jul 30 → 19/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2042 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
great game got it for sale for less than the price of a big mac and was worth every penny, still holds up today.
Story looks good, the combat is nice and the graphics while old, are still very good.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the greatest games of all time, and it stays great in the sequels.
good
tres immergeant
Good Stealth game, really fun i enjoyed the freedom of how you can do things... oil painting graphics also looks wonderful & Steampunk victorian london themed world is unlike none i have seen overall i had a fun experience.
Dishonored: La obra maestra que siempre vuelvo a jugar He jugado Dishonored múltiples veces a lo largo de los años, tanto en PlayStation como en Xbox, y siempre me pareció un juego extraordinario. Sin embargo, después de experimentarlo en PC, puedo decir sin dudar que esta ha sido, por lejos, la mejor forma de disfrutarlo. Dishonored es mucho más que un juego de sigilo o acción. Es una obra que combina magistralmente una narrativa intrigante, un mundo fascinante y una libertad de elección pocas veces vista en la industria. Desde el momento en que tomamos el control de Corvo Attano, un guardaespaldas acusado injustamente de asesinato, nos vemos inmersos en una historia de conspiración, venganza, poder y redención que logra atraparnos de principio a fin. Uno de los aspectos más brillantes del juego es la manera en que nuestras decisiones tienen consecuencias reales. Cada objetivo puede abordarse de distintas formas: podemos convertirnos en una sombra que nadie ve, eliminar silenciosamente a nuestros enemigos, evitar derramar sangre o desatar un auténtico caos dejando una estela de cadáveres a nuestro paso. El nivel de "caos" que generamos impacta directamente en el estado de la ciudad de Dunwall, en el comportamiento de sus habitantes e incluso en el desenlace de la historia. Y es precisamente esa libertad lo que hace que Dishonored sea tan rejugable. Cada partida puede sentirse completamente diferente. Podemos jugar como un fantasma que nunca es detectado, como un asesino sobrenatural que utiliza todos sus poderes sin restricciones o como una mezcla cuidadosamente equilibrada entre ambos estilos. Powers como Blink, Dark Vision, Possession o Bend Time abren un abanico enorme de posibilidades tácticas y creativas. La ciudad de Dunwall merece una mención especial. Su ambientación mezcla elementos victorianos, steampunk y oscuros de una forma magistral. Cada calle, edificio, mansión o distrito tiene personalidad propia y contribuye a crear uno de los mundos más memorables que he explorado en los videojuegos. El diseño de niveles es simplemente excepcional, permitiendo múltiples rutas, secretos ocultos y soluciones alternativas para prácticamente cada situación. Aunque disfruté enormemente el juego en consola, la experiencia en PC me permitió apreciarlo en toda su magnitud. La fluidez, la precisión del control con teclado y ratón, los tiempos de respuesta y la calidad visual elevan aún más una obra que ya era sobresaliente. Redescubrir Dunwall en PC fue como volver a visitar un lugar conocido pero apreciando detalles que antes habían pasado desapercibidos. Para mí, Dishonored sigue siendo uno de los mejores videojuegos jamás creados. Es un título que recompensa la creatividad, la exploración y la reflexión sobre nuestras decisiones. Pocos juegos ofrecen tanta libertad para afrontar sus desafíos y tan pocas veces una partida se parece realmente a otra. Después de haberlo jugado en PlayStation, Xbox y PC, puedo afirmar que no solo es una experiencia fantástica, sino también una de las obras más rejugables y satisfactorias de toda mi historia como gamer. Valoración personal: 9/10 "Pocos juegos me han hecho sentir tan libre para decidir quién quiero ser dentro de su mundo. Dishonored no me dice cómo jugar; me entrega las herramientas y me permite escribir mi propia historia."
BEST GAME EVER IS TOTAL FREEDOM I DO COMBAT OR SPEAR ENEMYS
GOTY for a reason
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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