
Disfigure is a grim-dark action rogue-like where you battle relentless hordes of monsters lurking in the shadows. Unlock powerful weapons, craft god-like builds with hundreds of upgrades, slay colossal bosses, and push your limits in intense 20–30 minute survival runs!
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Prices
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Every market we collect.
About
Disfigure is a horde survivor game with a horror twist. In an arena shrouded in shadow, pay close attention to your surroundings—vision is restricted and monsters can be anywhere. Swap between Circle and Cone Vision modes: one lets you see nearby, while the other lets you see farther in one direction. Fight escalating hordes, bosses, and survive!
Collect EXP from enemies to level up and discover hundreds of upgrades. From singularities to radiation, the possibilities are limitless. You can wield lightning and fire, shoot thousands of bullets, create a whirlwind of swords... the choice is yours. Every upgrade tree changes the way you play. Even Vision itself can be shaped to your advantage: will you sacrifice it to increase power, or bolster it as your beacon in the depths?
Every run rewards you with Credits to unlock new weapons, gear, and permanent upgrades. Each weapon has its own unique projectiles and perks, offering plenty of options to suit your playstyle. (There's a flamethrower!) Invest your earnings into powering up your character or adding run modifiers that reshape future runs.
Unique fog-of-war vision mechanic that obscures your line of sight
20–30 minute runs with quick restarts
230+ upgrades
20 unique weapons featuring guns, swords, saws, explosives, lasers, and more
39 run mutations that modify game rules
3 handcrafted maps featuring 70+ enemies and 15 boss fights
Endless Mode
4 difficulty levels
300+ quests
Permanent meta progression
Online leaderboards
Manual Aiming with an Aim Assist toggle
Retro grimdark art style
Golden, Ruby, and Diamond challenge modes to test your skills
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
W game, started playing it on july 2025 and keep playing it every update with new achievements
It's a great game. Tons of fun weapons, game mechanics and builds. As a fan of VS like games am enjoying this little gem immensely.
从23年8月玩到现在,终于不用啃生肉了 一步一步看着技能图标从黑白变成彩色,怪物变得越来越可爱,现在有了中文更爱了
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super fun game, great weapons, great enemies and the updates add fun new mechanics. Got the product pre-1.0 when it was free, but it's definitely worth the price on it.
100% recomendado 10/10
The game is so good, but i think can improve w the music
也是挺感慨的。当初刚发行那会儿就火速玩上了Demo,可惜没中文,玩起来实在太吃力,后来想找汉化包也不了了之。但游戏的画风是真的一眼爱上,哪怕技能全凭瞎按,也不妨碍我疯狂杀虫子(我是真的讨厌蟑螂)。有限视野带来的压迫和紧张,反而在后期BD成型后化成更猛烈的爽感;武器种类多,每把效果各异,搭配不同技能,新鲜感一直拉满。唯一的遗憾就是没汉化实在太劝退,终究没坚持玩下去。 看到正式版上线我第一时间就下回来开了一把。熟悉的界面,突然变成熟悉的中文,还真有点小感动,想起以前查个技能效果还得费劲巴拉翻译半天,现在总算熬出头了。依旧拿起手枪,依旧秒选等离子球,打着那些熟悉的蟑螂,但画面细节和UI优化明显舒服太多,武器和怪物特效也变得更加细腻;新加的技能、局外养成,还有时不时弹出来的任务成就,让整个体验格外顺畅;新增的虫子怪物一个比一个掉san,攻击方式也不再只有碰撞和吐球,红光范围技、持续射线,还有Boss战的设计尤其亮眼,无尽后的第一个Boss我真的反复在说好帅,它真的帅炸;BGM和音效也到位,特别是杀虫时那个脆生生的音效,我太爱了。 现在正式版有完整的简中汉化,喜欢或想尝试这类游戏的朋友可以直接入手。二十块左右的定价,绝对物超所值。总的来说,可玩性很高,值得一玩。 你凝望黑暗时,黑暗也在凝望你——就在下一次转头。
It has some awesome visuals, but ultimately lands in the unfortunately boring spot between being so easy you don't have to pay much attention and not being difficult enough to be exciting.
"I have no eyes, and I must commit war crimes"
10/10 would (not) buy again ohhh my god there are freaky men after me
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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