
Disfigure is a grim-dark action rogue-like where you battle relentless hordes of monsters lurking in the shadows. Unlock powerful weapons, craft god-like builds with hundreds of upgrades, slay colossal bosses, and push your limits in intense 20–30 minute survival runs!
Modeled estimate, not a reported figure. How we estimate →
Prices
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Every market we collect.
About
Disfigure is a horde survivor game with a horror twist. In an arena shrouded in shadow, pay close attention to your surroundings—vision is restricted and monsters can be anywhere. Swap between Circle and Cone Vision modes: one lets you see nearby, while the other lets you see farther in one direction. Fight escalating hordes, bosses, and survive!
Collect EXP from enemies to level up and discover hundreds of upgrades. From singularities to radiation, the possibilities are limitless. You can wield lightning and fire, shoot thousands of bullets, create a whirlwind of swords... the choice is yours. Every upgrade tree changes the way you play. Even Vision itself can be shaped to your advantage: will you sacrifice it to increase power, or bolster it as your beacon in the depths?
Every run rewards you with Credits to unlock new weapons, gear, and permanent upgrades. Each weapon has its own unique projectiles and perks, offering plenty of options to suit your playstyle. (There's a flamethrower!) Invest your earnings into powering up your character or adding run modifiers that reshape future runs.
Unique fog-of-war vision mechanic that obscures your line of sight
20–30 minute runs with quick restarts
230+ upgrades
20 unique weapons featuring guns, swords, saws, explosives, lasers, and more
39 run mutations that modify game rules
3 handcrafted maps featuring 70+ enemies and 15 boss fights
Endless Mode
4 difficulty levels
300+ quests
Permanent meta progression
Online leaderboards
Manual Aiming with an Aim Assist toggle
Retro grimdark art style
Golden, Ruby, and Diamond challenge modes to test your skills
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
really great game, the variety between weapons gives the game a lot of replayability and the vision system feels really unique. my only complaint would be that the runs feel a little too long sometimes since the only determining factor for progression is reaching designated times when the bosses spawn. i think having a separate mode that increases the amount of xp gain but decreases the time until bosses spawn would be great. even accounting for that, this game is absolutely worth it
A fun way to die!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥♥♥♥♥ this game is incredible.
sword big, life good
rail gunner supremacy
gute visuals
absolutely peak
蜥蜴君来的扣一
One of the successors of the VS that is on parr with the original. - soulslike bossfights - top grade music overall - and above all esle EXCEPIONAL sound design Drive overload. Worth every cent.
A genuinely fun game. the endgame can be a bit same-ey since a lot of weapons don't/aren't effected very differently by perks and those are usually a majority of the damage you are dealing out, on the other hand I don't have a lot of experience with some of the whackier weapons so take that with a grain of salt. one nice thing I can think of is that it's very well optimized, it only started to lag in the endgame with a pure fire-rate build even with a pc as bad as mine.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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