
Manage your own discount supermarket! Get caught up in small-town drama, organize and plan your shop's layout, and strike lucrative trade deals as you expand your secretive aunt's business empire. Selling more frozen fries will surely heal this broken community...right?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.83/day in the week to Aug 5 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Discounty is a narrative-driven management sim offering a 20-25 hour single-player campaign.
Manage your own discount supermarket! Get caught up in small-town drama, organise and plan your shop's layout, and strike lucrative trade deals as you expand your secretive aunt's business empire. Selling more frozen fries will surely heal this broken community...right?
Step into the quirky harbour town of Blomkest, where your aunt has entrusted you with managing its only supermarket. Design and organise your shop, manage stock levels, work the checkout, and strike trade deals. Build relationships with the charming locals, and grow your business empire while navigating community dynamics. Use every tool at your disposal to expand your business, but be mindful: rapid growth might ruffle a few feathers in this tight-knit community. Will you pursue endless profits, or find a way to benefit everyone in Blomkest?
Your aunt has invited you to manage the local store, 'Discounty', in the run-down harbour town of Blomkest. But beware, not everyone wants you to succeed.
Explore Blomkest after business hours and get to know the townsfolk. Turn them into loyal patrons of Discounty and uncover the town's hidden secrets.
Create an eye-catching, efficient store by rearranging shelves and products. Design inviting aisles for easy navigation and add decorations to encourage purchases!
Blomkestians don't take well to newcomers. Gain manufacturers' trust, make trade deals, and sell local specialty goods to boost Discounty profits!
Keep shelves stocked, floors clean, and the storage room organised. Ring up customers shopping promptly to keep them happy! No one likes waiting around...
As profits soar, reinvest and grow! Expand your shop to stock more goods and advertise it around town!
Choose your appearance, handpick your outfit, and pick a name that reflects your unique style. Your ever-wise Aunt will always recognise you, no matter your chosen guise.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.8Kreviews | 84% | — | $1.9M |
| $12.99−35% | 572ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very good game, only thing that dissapointed me, is the fact that even thou there is a raccoon in the art there is none in game
Liked it so much I bought it on my Switch as well. Hate working retail but man do I love this game. Even better after the big free update.
I played the demo and then immediately brought the game. The game play is fun and easy to follow, the storyline is great and it’s something I’ve played for hours and hours
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Danish, Italian
| $19.99 |
| 124ratings |
| 92% |
| — |
| not modelled |
| $13.39−33% | 11ratings | 82% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 141 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Todavía me falta pasar la nueva expansión que agregaron hace poco, pero habiendo terminado la historia principal que se divide en tres capítulos, tengo que decir que mi experiencia fue muy buena. Todo se resuelve a base de dialogar con los residentes del pueblo, y eso le dio una inmersión increíble. Además de que el juego permite tener decisiones que lo hacen rejugable para ver nuevos diálogos o derroteros que tome la historia. Son divertidos de leer y pasar el rato con ellos, y nunca te van a repetir las cosas, siempre te dicen algo nuevo. Eso sí, si te estancas en el capítulo, no vas a tener nuevos diálogos hasta que se resuelvan las misiones que te den, ya sea de la principal o de las tareas secundarias que pueden hacerse a lo largo de todo el juego. La música es fenomenal. Cada escenario y hasta algunos personajes tienen música propia muy disfrutable que acompaña muy bien el momento de cada uno. Lo más importante: el supermercado. Es muy divertido cobrar, reponer, pedir, limpiar, cumplir con misiones diarias y semanales (dentro del juego) para así desbloquear no solo más contenido, sino facilidades para manejar la tienda. Sí siento que al final no hay muchas decisiones para hacer, solo es atender, que salga algún evento random que no siempre pasa, y listo. Es muy, muy, chill el management, pero aún así disfrutable. Sobre todo el cómo colocas los productos y qué podes usar para generar atracción. Lo mismo ocurre con los posters y tal, para generar más ventas de productos en específico o que vayan a tu súper en general. Obviamente, el súper esta atado a las misiones principales por lo que, si bien tenemos decisiones de qué cositas poner y dónde, también hay una limitación del juego para poder acceder a nuevas cosas si avanzamos en la historia. Lo mismo ocurre con el tema de emplear a alguien. No es algo que me moleste, el juego se apoya totalmente en su historia y me encantó. Siento que, quizá, con esta nueva expansión le dieron más vida al supermercado para que podamos hacerlo un poco más propio y poder seguir vendiendo, que es el mayor atractivo del juego. Hay otras mecánicas para desbloquear nuevos espacios y facilidades que hacen que tu día este repleto de cosas por hacer. Así que el loop no se me volvió aburrido ni repetitivo, por el contrario, no me daba el día de la cantidad de cosas que quería hacer, tanto para cumplir con las misiones, como objetivos personales de desbloquear tal cosa o acomodar. Si estás buscando, o esperando, que sea un "stardew valley" estas en el lugar equivocado. Es un juego que, como dije antes, se apoya en su historia para que funcione. No es largo, pero sí que es muy divertido (y creo que lo dije como 20 veces). En lo personal, quedé encantada. Me alegra haberle dado la oportunidad con las dudas que tenía, y obvio que voy a volver para completar lo nuevito.
Nettes spiel Jedoch das Speichersystem einfach nervtötend Beim Schlafengehen wird gespeichert Potenzielle verluste des Tages sind ja vorprogrammiert damit Hab's refundet
i personally really enjoy this game. i like the shop management. i like the graphics. i like the scavenging. i like the quests and unlockables to better your shop. i honestly don't have anything to complain about. maybe i haven't played long enough to experience the frustrations that others have, or maybe I just don't care as much as others and i'm not a harsh critic, but i think discounty is well worth the cost! i'm definitely getting my enjoyment out of it!
its really fun
This game started off strong, but it fell apart pretty quickly. The amount of annoying design choices is honestly insane. Why is EVERYTHING a cutscene that I cannot skip nor even speed up?! You own a shop, but you can barely do anything with the shop itself. Why can’t I decide exactly when I want to open or close it? Why can’t I set my own prices? The characters are insanely boring, yet somehow your relationships with them progress way too fast. What do you mean I talked to this guy once, and during our second interaction he is already asking me about his son’s personal problems? Im literally a stranger to these people. Cutscenes and personal conversations should feel like a reward for actually getting to know the characters, not something the game throws at you immediately. The shop minigame is fine I guess, but it gets repetitive very quickly. The entire game holds your hand. You do not explore things on your own, you do not discover anything by yourself, and the game explains absolutely everything to you as if you were five years old. Most quests are basically: Talk to this person, then talk to another person, then talk to someone else. But of course, you can only talk to them between 16:00 and 19:00, because apparently they are physically incapable of having that exact conversation outside their working hours. The whole game is just mid AF.
Todo dia eu jogo meia hora desse jogo antes de ir dormir, são as melhores 4 horas do meu dia.
This was a great cozy game with Stardew vibes, but instead of farming you are running a grocery store and it is more story focused. Same art style, fun characters, but no combat. I was quite tired of playing by the end, but I wanted to unlock everything and finish the story. Definitely recommend!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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