
Disco Elysium - The Final Cut is a groundbreaking role playing game. You’re a detective with a unique skill system at your disposal and a whole city to carve your path across. Interrogate unforgettable characters, crack murders or take bribes. Become a hero or an absolute disaster of a human being.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 689 reviews with recorded playtime.
Reviews
Themes across 687 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Un bon jeu d'enquête policier.
精美的美术设计,但是游戏性实在是太弱
这游戏好玩在于我也说不出来它为什么让我这么沉浸但是就是很好玩,明明政史哲甚至经济都不是我感兴趣的题材也完全0了解,但是这游戏就是有这么大的魅力让我连着三天起早贪黑急头白脸地打完一周目…非常沉浸的rpg,时隔多久又体会到这种同舟共济一样的代入感了……顺便金合成我要当你的狗 话又说回来感觉结局有点太仓促了……还想听更多和[spoiler] 灰域 [/spoiler]和[spoiler] 竹节虫 [/spoiler]有关的内容…大家的故事好像都还讲了一半好像再睡一觉还能有下一天下一个案件,可是故事到这里就停止了,好像管中窥豹一样地扫了一眼那个世界,还没有食髓知味呢就结束了…最后的谜底也有一些平淡?无论是[spoiler] 逃兵 [/spoiler]还是[spoiler] 露比 [/spoiler]感觉都可以有更多的故事来讲,确实是很完整的故事了但是果然还想看更多啊!
un de mes jeux favoris ! Super jeu d'enquête narratif avec beaucoup de choix
I'm not much of a gamer, but I splashed out $15 on a sale copy of DE because I had seen so many people hype it up so hard and talk about it as though it was the communist masterpiece of the 21st century. I only logged 14.7 hours and spent most of that time stuck in areas of the map and quitting after 45 minutes due to migraines, disorientation, hand and wrist pain/fatigue and frustration. Here are some accessibility problems that I wish the devs had considered, from my own perspective as someone with chronic pain & mobility issues, chronic migraines & CTE: - The initial setup screen features a fast/variable flicker effect, so I had to go through it as quickly as possible to avoid a worse migraine, and could not carefully consider skill allocation, which affected my gameplay and understanding of the game mechanics. - The flickering effects throughout various parts of the game are a surefire instant migraine trigger. - Not being able to zoom out to see the entire map & having more map features only available as an achievable bonus makes spatial orientation in the game very difficult. - Having to manually walk characters around with no option for fast travel or teleporting causes hand & wrist fatigue very quickly, as well as spatial orientation issues. People kept telling me "it's supposed to be hard, that's the point", but I don't think it's supposed to be so hard that you can't enjoy it at all. I don't think it was supposed to take me 45 minutes to find the door out of Whirling-In-Rags. I somehow really doubt that's part of the intended experience. It's humiliating and sad to be excluded from such a wide-spanning media phenomenon just because your experiences are considered an edge case. I really wanted to like this game, but it doesn't seem like most developers are willing to do much to accommodate physical limitations, spatial orientation difficulties or photosensitivity. It's been so overhyped that I just feel bitter when I see people going on about how amazing it is. I'm sure it's a great game in many ways, but I will never be allowed to find out. Not every game is for every gamer, but when NO games are for you or anyone like you, that's a problem.
vere gud
In no game have I ever been confronted with the choice of beating a man up or Internalizing advanced race theory.
Brill
10/10 - Uno de mis juegos favoritos. Comencé a jugarlo gracias a la recomendación de una de mis mejores amigas, especialmente porque, según me decía, tenía algo nuevo que ofrecer. Ahora, tras haber terminado mi primera run, lo único que puedo hacer es darle la razón y recomendarlo definitivamente. Es una experiencia que, a pesar de lo abrumadora que puede resultar en un principio, te sumerge en su universo: en su contexto político y social, en los habitantes y sus problemas, y en tu propio pasado. ¿Decidirás cambiar y ser diferente, o seguirás estancado en los mismos problemas que te envuelven? ¿Cambiarás la vida de las personas para bien, o dejarás que el destino decida? Múltiples factores dependen de ti, de tu mente y de tu arquetipo, y eso es lo que lo hace tan fascinante. También cabe destacar que toma como base un libro, por lo que si vas a adentrarte en él, debes ir mentalizado para leer muchísimo. Estéticamente es una maravilla; su arte expresa a través de manchas y colores la crudeza de la adultez. Este juego encuentra la belleza en su propia dureza y en su capacidad de transformarte, más allá de cualquier otra cosa. Después de completarlo por primera vez, puedo decir que tal vez no sea un título para cualquiera, pero sin duda cambiará tu punto de vista sobre los videojuegos y su narrativa, ya que simplemente no hay otra historia igual.
не каждому дано понять почему это так смешно и интересно
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, Simplified Chinese, Spanish - Spain, Korean, Portuguese - Brazil, French, German, Traditional Chinese, Russian, Polish, Japanese, Turkish +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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