
In the shadow of a massive earthquake, you must brave a destroyed city where your choices will determine who survives.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About


Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 439reviews | 68% | — | $672.7K |
| $59.99 | 2.8Kratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10 / 100
좋은 의미로도 나쁜 의미로도 전혀 성장하지 않았어.... 2002년이여서 괜찮았던 시스템이 여전히 다 있어...
[h3]Man who writes reviews[/h3] Wow! I can't wait to write out all of my opinions about this game! There's so much to say, I don't know where to start!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean, Traditional Chinese*languages with full audio support
| $59.99 |
| 77ratings |
| 58% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It’s a very hidden gem—an underrated survival game overall. It offers a unique experience with a variety of level designs and a top-tier soundtrack. I think people should give it a try at least once.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.5M | 156.2K | 94% | $29.99 | |
| $3.3M | 16.6K | 94% | $7.49 | |
| $6.4M | 26.1K | 94% | $9.99 | |
| $2.2M | 8.2K | 81% | $14.99 | |
| $2.1M | 4.8K | 79% | $19.99 | |
| $785.4K | 2.1K | 75% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $672.7K | 2.6K | 83% | $9.99 | |
| $672.8K | 2.5K | 96% | $14.99 | |
| $672.3K | 1.9K | 97% | $6.99 | |
| $673.1K | 1.8K | 94% | $7.49 | |
| $671.9K | 1.7K | 81% | $9.99 | |
| $671.8K | 4K | 68% | $6.99 |