
From RAMEN to RIFLES! This is an immersive first-person simulation game where players can run their own restaurant empire. The game allows players to devise their own business strategies, from hands-on "guns & blazing" food delivery in the open world to staff management at stores.
Modeled estimate, not a reported figure. How we estimate →
About

Experience this “History” from Earth, 2102 AD! As an already invincible you, you and your best friend will build the legendary Ramen Dino on a deserted island! Gather ingredients and hire employees in wild, unconventional ways. Run your shop quietly and lawfully… or seize resources through intense, unprecedented battles! Amid countless open-world adventures, uncover the truth behind “human extinction.” Reconnect the divided people of this isolated island with takeout and delicious food! As the mysterious rabbit-man Alicell, you will save the ARKPARK once again!!!
Bizarre creatures (robots), cute and mischievous BBs, invaders from outer space… and you, who just wants to run a ramen shop! Treasure hidden under coconut trees? Collecting all kinds of ingredients? Ships that sink immediately? The owner of the mysterious device? The “Island Master” pulling all the strings behind the scenes? And your amazing friends!!! Nothing can stop you from continuing your story!
You are already invincible!
Except for seawater!!!!
As an invincible cosmic life form — ALICELL — your greatest enemies are those who try to push you into the water… and… everyone weaker than you…
“With this invincible power… will you save, destroy… or just open a ramen shop? Wani!!!”
Multiplayer adventures with friends in the big open world!!! All ALICELLs are split from the original body! Jump on their heads to become a mobile turret! Fight together, eat together, run under the sunset together, dominate everyone together… or… make them hand over their loot!!!!
“Do you really expect a great hero who saved the World Island to unclog a toilet???”
“Gimme that!!!”
This blue planet once bore four civilizations.
The fifth is now nearing its end.
This is just an interlude before the final judgment.
Will the long years make you forget?
You once got knocked into the sea by Orange Kid…
Why won’t anyone come to the ramen shop?!
Not enough wood for building!
I’m reporting the game devs!!!
Unknown regions…
Sealed high cities…
A world drifting further apart…
All are the price of this beautiful paradise…
Can “Destiny” be anti?
You are just an alien,
a mass of “Astral Essence” that happened to gain self-awareness.
But your friends never see you that way!
The master of ArkPARK awaits your answer.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩捏
SHIFT只能点按,希望可以设置按住。 绳索落点偏离准心反直觉, 第一人称不能调整FOV, 武器改装流程不简便,先从小彩蛋层级选择购买,然后在O改,不如直接O里连设置带购买。 传送地标与实际地图无关联,M地图需添加地标名,且与电话亭传送点名称同步, C键菜单莫名其妙的被误触。 最后武器,要刷词条。
挺好的游戏希望能看到制作完整的那一天
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: Simplified Chinese, English, Japanese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
体验了十个小时之后说说我的感受吧,总体来说是瑕不掩瑜未来可期,但确实存在一些游玩过程中让人很难受的点。 优点是:运动系统上限高,勾索有种apex机器人的感觉(基本适用对应身法)。枪械手感相对较好且种类丰富。世界很大每个人都有自己要干的事,不会感觉到无聊。 说完优点来仔细说说缺点 大面上,前期新手剧情过于拖沓,引导系统做的不是很完善,寻路地标不是很明显,近战武器手感奇怪数值不高(相对)。 小面上,狩猎无法获得足够蔬菜,不如打捞海中木桶收益大。还有主角个人等级升级慢,只靠送外卖会卡主线。武器只能带两把,且没有详细属性介绍。同品质枪基础数值差距过大(没错说的就是你,深空行者,基础弹容只有30发的情况下伤害只有30,不如隔壁旋风AK,当然唯一真神还是烟花发射器)。还有低级本和高级本爆率差异小,在高强度的环境下没有高回报,让人没有刷取欲望。以及很多地区被主线限制,即地图上可以看见,但去到会提示需要任务前置。还有剧情不是很完善,感觉好像有我没玩过的一个前作。
可爱爱爱爱爱爱爱爱爱!!!!!!!!!可爱就对了。 剧情文本可能需要对上电波所以比较挑人,但是真的幽默诙谐轻松搞笑无厘头,同时你的表情管理更是锦上添花让整个剧情变得更加的可爱且融洽。因为足够无厘头,所以游戏里发生的正常角度来说不合理的事情都显得非常的合理,让人会心一笑。 不过不得不说,教程和引导确实差点意思,技能果冻到现在我都不知道怎么用,建议更新一下帮助手册把各种系统的操作和机制都写进去。比如武器的词条说明也差点意思,知道是闪电/火焰什么的名字和等级,但是不知道等级到底能提升什么属性,是增加伤害呢?还是提高了触发概率?还是控制时间更长? 像大世界的那个什么荒坂战斗塔什么梦核草原?我打了三个不同的,但其实除了地图不一样以外,本质都是防守基地的模式。不知道是我碰巧遇到的三个都是一个模式,还是这些塔全都是一个模式。希望未来还是能有更多的玩法。不过还是发现了另外两种玩法的,一个是护送车一个是晚上睡觉做梦进去的有点大灾变模式的感觉。所以也可能是我玩得太少了还没遇到更多玩法。不过还有一个问题,就是荒坂塔打了半天1级和5级爆出来的奖励感觉没啥区别,一把的时间感觉也有点太长了,所以让我不是很想打,导致我能玩的东西更少了,最后只能偶尔心血来潮上线不带脑子地在大世界上到处咕涌咕涌, 最后就是确实很早期,虽然我也没玩多久体验不深,但就我的体验(单人游玩)来说目前更像是一件足够可爱的艺术品,而非游戏,不过确实非常的未来可期。
bug问题确实体验不太好,比如说在用打印机的时候我会卡在那个界面,但是人物能进行一点交互,但也只有一点,依然退不出那个界面,这只是其中一个bug,不过游戏还是很好玩的,等将来游戏更完善了我会考虑再次购入
未来可期,希望能继续更新优化
好玩爱玩
我挺好奇的,就游戏是个好游戏,但是卡关有点太频繁了,就那个填满冰箱那个任务,我开始我E键不管用,后面好了但是填满了又没有过任务,然后任务指示疯狂在龙跟冰箱两个地方交换,就我去哪里就又换到另一个地方,我把能源都塞进去了卡在这了干
花了点时间把现有的主线打通了。游戏本身很有想法,但是许多地方仍需优化和落实,能让我无法进行游戏恶性bug并没有遇到,目前为止也只遇到过一次闪退,无法复刻也不知道原因是什么......但是如果你问我现在要不要入手,我的建议是再观望观望,现在只能说是未来可期
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $21.3K | 64 | 64% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $914.2K | 1.2K | 93% | $24.99 | |
| $32.4K | 38 | 66% | $14.99 | |
| $11.6K | 26 | 81% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $70.7K | 92 | 58% | $19.99 | |
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| $70.7K | 166 | 74% | $14.99 | |
| $70.7K | 510 | 84% | $9.99 | |
| $70.7K | 181 | 91% | $7.49 | |
| $70.7K | 298 | 69% | $9.99 |