
The Diner Bros are back! With the same hectic cooking and serving, and now customization of your bustling restaurant! Serve quirky customers, earn cash to buy equipment, and discover new recipes in Diner Bros 2. Team up for 4 player local co-operative fun. No friends? Hire servers!
Modeled estimate, not a reported figure. How we estimate →
About
Are you ready to put your culinary skills to the test? Open a bustling restaurant in the fast-paced, fun, and frantic Diner Bros 2. Juggle orders, cook tasty meals, and race against the clock to satisfy your hungry customers!

In Diner Bros 2, it's not just the orders that get crazy — it’s also the Unique Customers who will keep you on your toes! Each character has their own quirks and demands that will test your multitasking skills:
No loitering! The Teenager thinks she can stay all day!
Always on the move, the Jogger wants their food quickly - and we mean fast!
Watch out for the sneaky Punk looking for an opportunity to dine and dash!
The Kid only eats drumsticks - Annoying!
... and many more! It's up to you to keep the orders flowing!
Purchase New Equipment: as your diner grows, you'll need better tools to keep up with the increasing demand.
Optimize Your Kitchen Layout: Efficiency is key when it comes to earning cash, so make sure your kitchen is set up for smooth operation. Or don't!
Expand Your Restaurant: Can you impress the Food Critic and earn the coveted 3-star award?

In Diner Bros 2, you don't have to do it alone — hire servers to take some pressure off or Invite your Friends to join the chaos in full 4-player local co-op campaigns!
Cook and Serve meals as fast as you can! Keep your customers happy!
Manage and Expand Your Restaurant for maximum efficiency
Get New Equipment and Learn New Recipes
Serve Special Customers such as the Jogger, Teenager, Construction Worker, and Colonel...
...and Watch out for Dishonest Customers who will try to steal or eat for free!
Grow your Diner in Burger Bros, Chicken Bros, and the 100% Free DLC Wok Bros and Donut Bros
Hire Staff in the single-player or 2-player campaign…
…or ask your friends to help out in the frantic 2-4 Player Couch Co-op experience!

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So addictive!
This game now has double the content it had at release. I think it's the best cooking game.
ta manso
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do not recommend at all, constantly unable to deliver plates when they match the food request......incredibly buggy. unfortunately past the refund window. so stuck with it now. Was enjoying till the undeliverable dishes started happening.
Segunda parte del juego que tanto me gusta, Diner Bros, con nuevas mecánicas como poner el restaurante como tu quieras, a diferencia del primero y con recetas más loco y con un aire más caótico que el primero. Si el primero te gusto, este es obligado, tanto solo como en coop. Recomendado 100%
As someone who has played hours upon hours of Overcooked, Overcooked 2, Overcooked All you can Eat, and PlateUp, I just want to say I (along with my family) really like this game. The campaign format is really nice and the movement upgrades are a cool addition. Unlike plateup, which has gameplay centered around some unfun aspects like dish cleaning/ restocking and slowing the player down in muck, it's nice to get movement upgrades that have me mad-dashing around the kitchen. Each of those aforementioned games fills a certain niche, and I feel like Diner Bros successfully creates its own lane. Campaigns, upgrades, expansions, rearrangements, NPC servers for 1-2 players, and (the number one differentiator) the unique customers make this game one worth considering in your rotation of top down cooking games. I really am looking forward to any potential future expansions.
Very fun, chaotic cooperative delight, silly and colorful even fun as a solo game. Love to play this one.
It is a fun and chill game with your friends/family/partner. Good game for the price.
We did have a lot of fun here, love a good couch co-op, but - and this is a big but... My god, the order interface can be infuriating. At first, it was just a mild annoyance that the game has no option for 'large icons'. (There's an option to make them smaller for some reason - they're painfully small by default unless your monitor is the size of your wall) But then... enter the Donut Bros stage. I cannot tell the difference between orders for sugar & vanilla donuts. There's a teeny-tiny little icon in the top corner, inside of another tiny icon for the donut itself, to represent which topping the donut has if you can't tell from the image alone, which I cannot. But this icon-inside-an-icon itself is so small that I can't make it out either. It caused a whole lot of eye strain, let me tell you. The Server did eventually mitigate that issue a little bit, meaning that I didn't really need to care as long as I always kept one of each prepared, but... Then it got worse. As crazy as the coffee/tea orders can get, you eventually unlock different SIZES of drinks - and oh boy, trying to guess whether someone has ordered a coffee with milk, sugar, vanilla or chocolate is one thing, but then realising that you did the entire thing in the wrong cup because the stupid large cup icon is a couple pixels bigger than the regular cup? And then, the restaurant expanded, growing in size, zooming the camera out, making everything in the world smaller again, meaning even more reliance on the teeny-tiny icons... Legitimately killed my desire to keep playing. It wasn't as much of a problem on the other stages (besides the damn Cheesy Fries), but it's a big fat steaming issue in Donut Bros. --- Please, take a note from Plate Up!'s book. They have an accessibility setting to show large, clear, alphanumeric letters to allow people like myself, with failing eyesight and regular-sized television screens, to be able to figure out what our customers are ordering. Which is, y'know, a pretty important piece of information to convey in a game like this.
The gameplay isn't that much different comparing to Diner Bros 1. Overall, this game is more of a graphic, texture, and UI "adjustment" (I wouldn't necessarily call it an upgrade) to its previous installment; there is not much change in terms of gameplay and mechanics. If you don't like the first Diner Bros, this one probably wouldn't change your feelings either. If you haven't played the Diner Bros series, buying this one would suffice. There are many design oversights especially in the UI design. Some dishes are just too similar to each other and it hurts my eyes just to read them. Like French fries vs. French fries with cheese or noodles vs. rice. Also, once you put ingredients into the pot, you cannot check what you put until you take them out. How the AI waiter function is obscure and you just have to figure out what she would do yourself without clearer instructions. The final 4-star achievement is tedious as you mindlessly grind the level just to reach $9999 for that. The difficulty meter is hidden in the settings instead of the menu, and I only discovered that near the end of the second chapter, while my wife and I already found the game a bit too easy. None of the complaints I have for this game are critical enough to give it a thumbs down, but there is neither anything worth praising about. Diner Bros 2 is really a bland and uninspiring co-op cooking game that stand just above of other worse first-person cooking simulators.
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