
Dimensionals is the hottest roguelike turn-based RPG with tons of Heroes to collect and level up. Build a party of 3 heroes and combine hundreds of skills to create insane combos in the ultimate tactical challenge. Fight through an epic story told in the style of voice acted comic book cutscenes.
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About

Brace yourself for the ultimate Saturday Morning Cartoon adventure!
Dimensionals is a roguelike turn-based RPG with tons of heroes from different dimensions to collect and level up. Build a party of three and combine hundreds of their unique skills to create insane combos. Fight through an epic story told in the style of voice acted comic book cutscenes. It’s up to you to save the multiverse and beat an army of totally evil bad guys!
Teleport yourself back to the glory days of the 90s with the Dimensionals radical story campaign, told through voice-acted, animated, comic-book style cutscenes.
Ragnarath, the tyrannical king of the Specters, has launched his final assault on the multiverse! His armies sew chaos, leaving every dimension they touch on the brink of annihilation! As Earth’s newest young Dimensional, now stranded aboard the Dimensional’s Mothership, YOU emerge as the multiverse’s final hope!!
Every chapter is a journey through a fractured Dimension, filled with a cast of zaney heroes to recruit with wicked cool personalities, deep lore and backstory.
The Master Raid is the ultimate roguelike test of your strategy skills!
Fight your way through each of Ragnarath’s world crushing bosses, encounter the Mysterious Rogue Rifters, and take the fight to Ragnarath himself! Manage powerful blessings and brutal curses, and watch out! It will wake everything you have to beat this endlessly replayable roguelike challenge!
Get hooked on your new favorite characters! There are tons of heroes to unlock, each with their own classic RPG level tree. Experience their voice-acted personalities and backstories as they fight alongside you in the campaign.
Only once you have assembled the Dimensionals can you defeat Ragnarath!
Collect tons of Heroes - Each with their own unique skills & gameplay, with more heroes being added throughout Early Access, there are endless party combinations to make!
Level up your Heroes - Earn XP, level up, assign skill points and unlock the legendary skills!
Equippable skills - Move skills between heroes, adjust strategies, and create endless unique builds on the fly!
Comic book Campaign - Play through an incredible adventure to save the world… complete with voice acted, animated comic book cutscenes!
Endless Replayability - Procedurally generated encounters that keep even the mightiest of heroes on their toes.
Insane bosses - They’re big! They’re bad! They’re the ultimate challenge for your heroes each with hand animated cartoon attacks!
Cartoon soundtrack by Brad Breek - Guaranteed to get stuck in your head! Reminiscent of the catchiest theme songs from Saturday Morning Cartoons. From the composer of Gravity Falls.
Rogue Rifters - A nefarious group of mysterious characters who live in the Rift. Here to help you out… for a price!
Artifacts - Legendary artifacts discarded in the Rift grant your heroes powerful blessings—or equally devastating curses!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Portuguese - Portugal, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice game, but requires permanent internet connection, even though it's singleplayer. Their server went down, cannot play anymore.
I really do like this game. I hope that some QoL things come in a future update. Skipping cutscenes would be awesome. The flow of the game gets pretty slow once you have an idea of what you're wanting to go for. The optimization really needs some work, I have a beefy PC and I have the game crashes out on me every once in a while and there are points where it just stutters like crazy. Tried playing on the steam deck and it was a slog... sad times. If these things get fixed in the future, this game will be a top tier deck builder. I still recommend playing this game, but keep in mind there is room for improvement.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really good effort from the devs for branching out!! Had fun, and I got my money's worth, but it pains me that I can't recommend without some asterisks. Plays like a $10-$15 mobile game. Needs a LOT more polish (performance, sound, some UI stuff, etc.). Character design and worldbuilding are good. Gameplay is standard. Performance, sound design, UI, and everything else needs help. It's clear this comes from a game studio that is more familiar with making mobile games. If this was sold on mobile for $7, it'd be an easy recommend. But on pc which has a higher standard for games for $20? Unfortunately not. Rough edges: the shop button is always present, but only clickable when outside of any other contextual menus. buying a discounted item from the shop doesn't discount how much you can sell it for some sounds, like the victory sound, sound cheap why do characters attacks jump below the screen when an enemy is attacking? I'm sure there's more... If you know you're going to like playing a game like this, go for it. If you're unsure, something like Slay the Spire and Inscryption are much higher recommends.
pretty good
谨慎购买需要联网的单机游戏
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No se puede jugar desde la semana pasada y los desarrolladores no dan una respuesta
This is a tough game to review. It has a ton of neat ideas I haven't really seen explored much in this genre: * Hearthstone-style incrementing energy per turn * Really neat proc chaining (when you shield, passive A triggers, which triggers B, which triggers C, etc.) (similar to, say, Siralim) * The shopkeeper and potion seller are available between every combat * Being able to store excess potions in your inventory for later use is nice (instead of other games which would make you discard them) * Upgrading abilities with duplicates is well done * Previewing random effects & crits is unique Not to mention the beautiful art and characters. I love the style! And yet, it's got a lot of rough edges: * Way too many enemies do AOE or random targets on round 1, when you have only 1 energy, so can really only shield 1 character. It's effectively unavoidable damage early in a run and not fun. For the same reason, taunt feels pretty useless. * Near the end of the run, enemy damage scales so high it's unblockable without a dedicated block build, so I keep finding myself building for offense, which reduces replayability. * Passives & actives compete for slots, so: 1) "give a hero another slot" in an unreasonably high value upgrade (which makes its competing upgrades comparatively worthless). 2) because most passives can proc a lot, they're just plain more useful than actives, meaning often 2 characters do nothing but hold passives for the 3rd character to benefit from; 3) Combined with that, and the incrementing energy, and push for a glass cannon build, expensive actives are just plain unlikely to get used (when battles only last a round or two) * Lag: because everything is so heavily pushed towards procs triggering procs, 1) sometimes a single ability use can take 20 seconds to resolve; and 2) later in the game it can be impossible to track WHY something happened So in summary, it's worth checking out (but wait for a sale). I enjoyed my time with it, I just wish the devs had been able to do another balance and polish pass.
Its pretty fun, a bit unbalanced in some spots, but still pretty enjoyable.
same problem as most people the game no longer works. after the hotfix so as long as the devs being MIA don't buy it
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Players by region
Where this game's players are, estimated from review languages.
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