
With engaging storylines, classic turn-based battles, and tons of Digimon to collect, Digimon Story Cyber Sleuth: Complete Edition delivers everything fans loved about Digimon Story: Cyber Sleuth and Digimon Story: Cyber Sleuth – Hacker’s Memory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 3 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.3Kreviews | 90% | — | $12.3M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 965 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It might sound hyperbolic but Digimon Cyber Sleuth changed my perspective on monster taming games. And I don't say that as someone who went from either polar end of the spectrum to the other. Rather I have loved monster taming games from the start of my gaming journey. In kindergarten I was making my way through the Johto region before I could read the words in the game (leading to some less than great choices in the early game, and tens of gameplay hours spent stuck before gym 2). So where Cyber Sleuth changed monster taming for me more came down to how it approached the story, the evolution and stats mechanics, and smaller quality of life features. While Cyber Sleuth became available to steam users in 2019, it originally launched for PlayStation players on the ps vita and ps4 in 2015, a time where game freak was still developing Sun and Moon (a game with notably pandering difficulty, a continuing lack of voice acting, and an astoundingly barren post-game). Cyber Sleuth set itself apart with comparably matured graphics, a storyline that took risks for the genre at the time, and compelling voice acting during many important dialogue sequences (I played with the Japanese cast so I cannot account for the english dub). While in many JRPGs grinding can become monotonous, I often found myself compelled to continue via side quests and the ambition to reach beloved digivolutions. This brings me to another highlight of this game, or rather this franchise, because another key element that made my 90+ hours so enjoyable were the creature designs themselves. Digimon as a franchise has always had a rougher, more Y2K marvel esque philosophy to its character and creature design. While this has shifted over the years, the general philosophy of what makes a digimon a digimon has continued to set their designs apart for decades. When I did have to pull myself up by my boot straps and grind a bit I found the main gameplay mechanic enjoyable enough to offset the repetition. It also didn't hurt that using PlatinumNumemon plus the tactician USB felt like discovering the game's dirty little exp secret. After 90+ hours in the digital world I found that your enjoyment of this game is going to come down to if you enjoy anime style stories similar to persona, JRPG grinding and quests, and (if you are already a fan of monster taming) how willing you are to play a game that strays from the Pokémon formula. If you are looking for a more modern experience, check out Digimon Time Stranger first, but if you can accept some ps vita level graphics and controls this might be the place to start a Digimon journey.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 970 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is LOOOONG. Too long. I enjoyed it, but it is long. I do love the build up, though. It goes from cutesy in the first half to fricked up in the later hours and it takes its time getting there. The grinding adds much of the time and I wish there wasn't so much of it. There is, however, an autobattle system and that helps with the fights I don't care about. I also wish the digimon you battle with had actual personalities because they are supposed to be able to talk. But only the ones in the farm message the player and none of them seem to have very unique personalities.
虽然用2026年的标准评价一款2015年发售的PSV游戏并不公平,但是现在还会看这游戏评价的人应该大多都是还没玩过的人了,并且2015年并非上古时代,也已经有巫师3这样优秀的RPG了,所以还是给个不推荐。 另外需要写在开头的是,这游戏已经不再掉落新卡片了。在意这件事的同志们也可以考虑不买了。 首先JRPG该有的坐牢一个不少。40多小时的游戏时长是风灵月影加持下不刻意追求培育数码兽的前提下网络侦探打到快要结局的时长。即使如此,体感大约10小时还是消耗在了练数码兽这件事上,约七八小时消耗在了跑无意义的支线刷侦探等级上(是的我是一个追求全成就的人),剩下的时间才是推主线和有点意思的支线和抽扭蛋。 首先是最重要的数码兽育成。没有风灵月影的话我估计一只究极体都不想培养。升级需要极庞大的经验+进化会卡属性卡才能卡友情。才能低的话属性也上不去,需要通过反覆进化退化来刷。数码兽技能种类不多,但想有一只技能打击面好的数码兽也需要反覆走不同路线进化退化来学习不同属性的技能。友情更不用说了,只能带在身上不断战斗来培养。 即使有风灵月影加持,首先学习技能依旧需要反覆进化退化,虽然消耗手柄按键寿命去持续不断通过背包使用经验值道具,然后退出背包介面去终端的进化介面操作进化退化,操作极其繁琐。想要不通过进化直接提升才能和属性值就要通过终端介面将数码兽移到农场,然后打开对应农场选择对应的数码兽选择食物喂食,完事后再次移动回队伍,又是极其繁琐的操作。我十多小时的时间就是浪费在这些繁琐的操作了。 其他方面的话,必杀之外的战斗演出并不算很花哨和冗长,但速度很慢又不能跳过,整体给人的感觉很拖沓。 迷宫构造很简单也很小,但大量的支线跑腿发生在迷宫内,遇敌率也不低,令人感觉很烦燥。而且虽然构造简单,但没有大地图,跑支线的时候也总容易忘记自己在哪要去哪。视角也是固定视角,支线跑腿寻物非常坐牢。迷宫内的升降机等机关的演出很繁琐,令人厌烦。 主线剧情并没有那么有趣到可以弥补上述缺点。 世界观的话,都虚拟世界数码世界了,还是现实世界那套指定地方登出登入的逻辑,毫无代入感。 综上所述,如果你到现在也还没玩过这游戏的话,可以不用玩了(不是说数码宝贝新作比较好玩的意思)
A Must-Play for Digimon Fans and RPG Enthusiasts – 5/5 Stars Having spent 67 hours immersed in Digimon Story Cyber Sleuth: Complete Edition, I can confidently say this is one of the most enjoyable and rewarding RPG experiences I've had in recent years. From the very first moments, the game draws you into a unique world where digital monsters and humans coexist in a blend of cyberpunk intrigue and emotional storytelling. The plot keeps you on your toes, full of twists and turns that challenge not only your strategic thinking but also your emotional investment. As a Cyber Sleuth, you're tasked with uncovering the mysteries of the digital world, and each chapter builds up a deeper sense of connection to the characters and Digimon you meet along the way. The battle system is incredibly satisfying. While turn-based, it’s anything but predictable. The depth of the mechanics allows for plenty of customization, and there’s something truly rewarding about training your Digimon, evolving them into their most powerful forms, and seeing them grow throughout the journey. The strategic nature of the battles keeps you engaged and always thinking several steps ahead, especially in the tougher encounters. Digimon fans will feel at home with the diverse roster of Digimon that can be recruited and trained. With hundreds of creatures to discover and raise, the variety of moves, evolutions, and combinations ensures no two teams feel exactly the same. For newcomers to the franchise, the game serves as an excellent entry point, introducing the world of Digimon in a digestible and accessible way. The visuals, while not the most groundbreaking, have a unique charm that suits the game’s style perfectly. The environments feel vibrant and alive, with each location having its own identity, whether you're traversing the bustling streets of Shibuya or exploring the mysterious depths of the Digital World. The soundtrack complements the adventure, with a blend of upbeat and atmospheric tracks that match the tone of each scene wonderfully. Another standout feature is the Complete Edition's bonus content. It feels like a love letter to longtime fans, offering additional chapters, Digimon, and side missions that expand the game’s already substantial content. The pacing throughout the 67-hour journey felt just right—there was always something new to look forward to, whether it was a tough battle, a new Digimon to add to my collection, or a major plot twist. In short, Digimon Story Cyber Sleuth: Complete Edition is an incredible RPG that delivers on multiple fronts. Whether you’re a Digimon veteran or new to the series, this game is a must-play for anyone who enjoys rich storytelling, tactical gameplay, and the thrill of raising and battling your own monsters. I loved every minute of it, and I can easily see myself returning for more in the future. Pros: Engaging storyline with great twists Deep and rewarding battle system Huge roster of Digimon to collect and train Gorgeous environments and great soundtrack Tons of bonus content and side missions in the Complete Edition Cons: Some repetitive dungeon design Some may find the pacing a bit slow early on If you’re a fan of RPGs or Digimon, this is a game that shouldn’t be missed. 10/10!
muy buenos juegos, las historias son aceptables, batallas clásicas por turnos y Digimon para todos los gustos. Para poner el juego en español ver en la sección de guías del juego.
Creature collecting JRPG with detective layer. At the time of the review I played only the main game. [h1]PROS:[/h1] - Creature collecting, leveling, feeding, upgrading (Digivolving) is fun. - So many Digimons to collect! Some really cool designs. - The story is quite good. - Mini quests (detective cases) are good (story-wise), some even comparable to Yakuza games. - Visuals are OK, especially Digimon designs are detailed and have great animations. - I don't speak Japanese, but character voices sounded good. Music has some really nice songs as well. - The city design and Japanese vibes are awesome. Rather simple, but the Japanese feel is strong. [h1]MEH:[/h1] - There are some moments of exposition dump, but if you are used to Japanese games, it's normal. - The difficulty is all over the place. Most battles are too easy, even on Hard. Some boss battles are really difficult even on Normal difficulty. There are so many synergies and items that could utilize balanced difficulty! I almost didn't use any items other than healing, because it wasn't necessary. - The detective part of the game is not utilized enough. It would be cooler if you had more available keywords to ask for cases, and if you didn't know whom to ask what. Right now, you have big quest marker over person indicating that you need to ask this person about your single keyword. [h1]CONS:[/h1] - The gameplay and 3D movement with no camera rotation is somewhat weird. - There are bugs. I was unable to run the game without switching to a fresh Windows 10 user. It is a known bug. To sum up, I had 50 hours of fun, but a lot of potential is wasted or misplaced. Still, I recommend this to any creature collecting fan or Japanese culture fan. [b]GAMEPLAY 8/10 GRAPHICS 8/10 AUDIO 8/10 STORY 8/10[/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3778693344 https://steamcommunity.com/sharedfiles/filedetails/?id=3778693876
16 minutes playtime and all I did was sit on a MASSIVE nonskippable useless dialogue scene that felt like some A.I slop that actually benefits 0% to the story even. ''developers designed the game with a heavy, visual-novel-style focus on narrative and character dialogue, forcing players to experience the story firsthand'' I know I have adhd but not being able to skip useless scenes/dialogues that have nothing to do with Digimons/very poorly designed story will just make me quit the game instantly......I am here to catch digimons and that's it. And before you bash me for my patience levels......you get an achievement at the end of that massive introduction without being able to skip anything and 35% of players only have this achievement ,meaning 65% of playerbase didn't even have the patience to wait that out aswell. Yes,we all love a good story but if you give me A.I slop where even A.I love island on Tiktok seems 100 times more interesting,do not be surprised if I do not play your 0/10 content
This is very disappointing for a $60 game. It feels more like a $5 indie title. The graphics and character movement are poor, and the missions are confusing, often leaving you unsure of what to do. Battles are acceptable, but leveling up is far too easy and combat becomes ridiculously simple. I expected much more from this game. I honestly don’t understand the “Very Positive” reviews, it makes me wonder if some of them are bots
Softlocked in Chapter 4
Yes. This is a fantastic game. The fact that you can get it for $12 on sale is almost criminal. Get it next sale, thank me later. edit: graphics good, gameplay good, digimon intricate, story better than good, grindy a little. 9/10 and I haven't got to end game which has final fantasy weapon style fights (big bad ass bosses you really gotta plan for)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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