
Gun-jump your way through a buzzing world full of quirky monsters, tricky puzzles, and outlandish bosses in this fast-paced, lighthearted Metroidvania.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.14/day in the week to Jul 30 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dewdrop Dynasty is a fast-paced, gun-jumping Metroidvania with a unique, retro-inspired pixel art style.

Shoot, jump, and explore your way through the world of Dewdrop—a interconnected land filled with hidden secrets, diverse biomes, strange monsters, and even stranger inhabitants.
With so much to discover, bosses to face, and puzzles to solve, Dewdrop Dynasty bursts with charm, challenge, and fast-paced fun. The world of Dewdrop won’t explore itself—so what are you waiting for?

Harness your inner gunslinger with gun-jumping, pistol-whipping action
Collect and redeem tickets for fun prizes from vending machines
Unlock and wield unique items and strange abilities
Wear a variety of silly, stylish, and occasionally useful hats
Enjoy a colorful pixel art style bursting with personality
Mark up your map as you explore the world of Dewdrop
Face off against bosses and wacky enemies using items collected along the way
Explore a lighthearted world full of charm, humor, and quirky characters
Plus, an original soundtrack composed by the talented Peter Reid Jones

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A fun and engaging metroidvania, which while not reinventing the wheel does every aspect well enough that you don't need it to have done so
AMAZING GAME (best I have ever played)
... THE WALL CLIMBING IS TERRIBLE, SOME OF THE BOSS FIGHTS ARE LONG AND BORING, but besides that its good
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 228 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dewdrop dynasty is actually such a fun game. I have a biase as I've played many Metroidvannias but I think dewdrop stands on its own as a great game. First of all the area aesthetic is phenomenal. Each area is visually distinct and beautiful. The enemies are very unique and although most of them only have one or two attacks, they still feel like a part of the world and make each area feel different to traverse. Overall the regions that are in the game are vastly different and pretty polished, making the world fun to traverse. The bosses are good. Some of them need little tweaks before they'll be perfect, but I'm sure that might happen in future patches. The bosses I've fought themselves are very unique and creative. The music is surprisingly good. The region music are all bangers, and enhance the vibe of an area. The downside to the music is there's not a lot of it, and some areas like the dig site don't have unique music which can make them feel empty. But for the most part the soundtrack is good, it doesn't compete with silksong or deltarune but it's still up there. Overall I haven't finished the game but I'm pretty close and I know I'm going to be getting a lot of playtime from this game. I recommended to people looking for good Metroidvannias.
saved my marriage. thank you.
I love this game! I am frustrated though that there is not a flitterfly tracker, and the thought of combing every room not knowing how close I am to this part of the game's completion without returning to frog village to check is a bit, demoralizing. Maybe add a flitterfly sensor option to one of the companion modes or have a purchaseable item from the frog in frog village to fix this. I do love the game, the art, and the music, I have done everything I know how to do and am stuck with two costume pieces left to go, not sure what to do.
First review? HECK YEAH, this game is genuinely amazing but there are some kinks here and there, (mainly i wish there was mouse mapping so you could use left click to shoot rather then having to hotkey it otherwise, but other then that this game is amazing. I could ramble on and on about the devlogs made by Goodgis and this game and I love how the game turned out. The INDIE BANGER of the year, personally just from the first ~3hrs of playing the game, I actually like this more the HK silksong, crazy IK. That's a lot of rambling, but seriously this game needs more love and if anyone from the firith studio is reading this, good job and have an amazing day! MayhemDev out!
great game
After a bit of a delayed launch hiccup, it's here and it's glorious!
The game seams good, it just chrashes as soon as i run the exe, probably the game engines fault
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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