
Devilated is an ultraviolent RPG old-school shooter where you brutalize and cannibalize your demonic foes in equal measure. Eat their face before they eat yours.
Modeled estimate, not a reported figure. How we estimate →

About
Enter Devilated, the bastard child of an Old-school shooter and Action RPGs after snorting a line of raw, uncut hyperviolence.
Shoot, ‘splode, slice, and strike your way through a mysterious labyrinth overflowing with bloodthirsty monsters out to tear you apart. Unleash your style and savagery with a combo meter keeping score. Use the bodies of your foes as shields then devour them for health, slow down time to land every shot or to simply appreciate gory poetry in motion, and equip a wide arsenal of everything from blades to rocket launchers to let the world know that subtlety is dead, and you're wearing its face for a mask.
Devilated. There's no thrill like overkill.
30 labyrinthian levels and 30 insane bosses.
Unlock 100+ weapons, and abilities like bullet-time, gliding, dashing, dual-wielding, and sword abilities.
Huge playtime with 20 to 40 hours+ of gameplay with NG+.
Classic RPG inventory with rotatable items.
New game + (Slaughter rank): The enemy count is increased and keeps on increasing – face the ultimate challenge and unlock your true potential as a master of carnage.
Headbang along to our incredible Metal soundtrack.
Equip various weapons and form your own playstyle.
Save your game with checkpoints throughout each level.
Find secret easter eggs that give a glimpse into the madman behind Devilated.
Multiple Camera Tilting/ FOV options, from heavy ones to none at all. Choose your own style!
Infinite possibilities: create your own maps/ Import anything in Unity and upload to/ download from Steam Workshop!
Devilated is made by Trunka - a 3D artist - responsible for Devilated’s art, code, and design. Soundtrack by Sigurd Jøhnk-Jensen.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Devilated feels like an edgy high schooler's pet project, and i say that with a lot of respect and appreciation for the craft. The game is hard to describe concisely, but basically you play through a series of linear FPS levels (most similar to doom, but less labyrinthian) and gain new weapons and powers along the way. You have limited weapon slots and ammo is scarce so you'll often have to abandon guns that you've emptied to replace them with new, full ones. Thankfully you have a limited grid inventory available, so if you really like a weapon you can hold onto it until you can refill it. Combat is a mixed bag: the movement is silky smooth and the gun feedback is great, but the screen gets so busy with particle effects, enemy chunks and various projectiles that it becomes a completely unreadable clusterfu<k more often than not. If games like DUSK can feel like a dance with death, Devilated is more akin to a seizure in a bar fight. I don't think Devliated is a particularly good FPS game, but i think it 100% knows the kind of shlock it wants to be and never deviates from that ambition. I probably won't finish it but i'm glad i played it.
有着突出优点的快节奏复古fps。 平等地赞扬每一款boss不是回合机制类的快节奏fps,这游戏的boss站会在地图两边刷回满血和子弹的buff,鼓励你顶着boss的飞弹怼着脸打,非常不错。在高速移动的前提下还加入了通过打通关卡获取技能点解锁的二段跳和滑翔、钩锁等移动方式,如果条件允许你甚至可以全程kz(?)着玩,手速即代表通关速度直接减少99%的垃圾时间。在快节奏复古fps里还加入了rpg元素,游戏内有海量不同开火方式的枪可供你选择,捡到的枪塞背包里塞多了还会有背包危机需要自己取舍。看到有评论说游戏内缺子弹,其实也还好,虽然游戏鼓励你塔塔开但没必要每个怪都用子弹打死。标题《饮魔人》翻译的非常不错,游戏里你把敌人打死可以直接把它变成神秘小零食吃进嘴里回血,可算是让24岁的我玩到吃东西也有打击感的游戏了。游戏的流程非常长,预测30张地图两周目才玩得完,每张地图都有自己的特色,很不错。虽然这类型游戏的怪即使做的再多也只是近战可以忽视和远程需注意两种类型,但里面的怪物种类真的非常多,即使玩法更像复古fps无双也有好好在设计怪了。从前中期开始这游戏就猛猛在流程中塞怪,喜欢肾上腺素飙升的射爆体验?没关系直接给你流程塞满,直接从头爆表爆到结尾,松左键算炸单。 猛猛夸了这么多,有一个缺点非常致命:游戏体验的前五分钟已经把99%的内容体验完毕了,后续就是无尽的射射射杀杀杀砍砍砍,重复的体验+长期的战斗无休息真的是玩一次就腻得不行。这是我头一次因为一款游戏内容太多而头痛的。 总体来说还是很不错的,就是不能长时间玩,推荐喜欢高速快节奏fps的玩家试试。
Better than banana bread at work dude!
Store page shows a ripped killer character, then you start playing its a scrawny kpop #$%sy boy...? Blood and 90's movie quotes don't make up for the crappy game play. In this game, it's just button mashing. In Doom, there is skill and timing for everything you do, and every weapon is useful in its own way. Also Doom's metal soundtrack plays non-stop. In this game crappy metal riffs only play after you kill an enemy? No thanks I'll wait for Doom: The Dark Ages!
퀘이크 같은 게임. 그러나 로그라이크이고, 죽으면 계속 도전. 밸런스는 나쁜수준의 난이도 1.적의 체력이 높은데 플레이어의 데미지는 약함. 2.무기의 단점을 커버할 업그레이드 컨텐츠 없음 3.운빨로 나오는 좀더 좋은 무기를 사용해야함. 4.적들의 적중률이 에임핵급으로 하이퍼액션게임이지만 엄폐해야 회피가능 5.유일하게 슬로우모션을 거는 스킬이 있지만, 이마저도 한번 발동하면 1분간 사용못하고 게이지가 남아도 취소하면 0이됨 ※피어시리즈처럼 끊어서 절약하며 사용할수없음 6.아무리 레트로풍이라지만, 24년도에 나온 게임이라고는 할수없는 컨텐츠 종류. ※그저 옛날게임을 요즘 pc에 구동되게 바꿨을뿐인 컨텐츠
idk if you read comments, but if you do: this game is solid. the thing that would make it truly great is contrast. you nail grit and grunge, but don’t leave the whole game in one palette. give us soft or plush moments in between, or at least let us see them once in a while. hell is only hellish because it’s different from heaven. if there’s no difference, why ever want to leave or change anything? it’s philosophical, but it’s also psychology. powerful emotional experiences live in contrast. light and dark need each other. if everything is bright, a candle doesn’t matter. if everything is hell, it’s cool for a while, but small patches of heaven would be SO cool FOREVER
This is pure chaos with 100% references 100% of the time and 200% murder since you must kill and eat your enemies to survive. Nonstop mayhem, plenty of save spots and tons of weapons n items. Edit: F*** around and find out, the game.
You know when someone serves you a meal, it starts out good, but halfway through, you notice that it's kind of bland, but you don't want to be rude, and there are some parts about it that you like, so you finish it and say it was good, even though it's more leaning towards an overall mediocre experience? This game is not quite like that. Even the demo had me feeling like I was signing up for a very plain experience, and if it wasn't for Steam achievements, I wouldn't have completed the whole game, even if it was free.
Unhinged as. Like a decent old-2000's 4chan coder made a very decent boomshoot.
Oh, deer.. Absolutely peak and tuff game. Would recommend it to all lovers of shooting games and demonic, dark, bloody stuff. The game is filled with funny and great lines, references and many many stuff. Definitely worth buying and playing!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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