
Devil Slayer - Raksasi is a top-down action game with procedurally generated dungeons, profound roguelike elements, and intuitive soul-like fighting. It's a fair and challenging game, dodging, timing, striking, you need to master them all to fight your way out of this cursed world.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese, Russian, Korean
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏很有意思 而且极具 东方色彩 前两年还发布了免费的dlc 真的挺良心的 这个游戏断断续续玩了5年 6年??记不清了 简单一句话 还有后面是重点 后面是重点 我看 斩妖2 要上线了 能不能 让我玩一下 哈哈哈哈
I’ve never been one to play or like top down games but this game is somehow different I love this game the combat is so unbelievably fun and the art style mixes anime and realism in an honestly beautiful way on top of that I got the game on sale all I can say is I strongly recommend you play this
Gutes Game. Ich mag die Ansicht von oben !!
游戏还行吧,立绘不错!
Fun rpg game where you get stronger on each play through with upgrades.
Неплохо, мало душ дают, нужно много траев даже удачных для прокачки, так у каждого героя она своя. Геймплей хорош.
+REP
its pretty fun
Very underrated rogue-like/lite, it's super fun and addicting trying to grind for souls to unlock skills for characters and other such things. In fact, I originally bought this on Switch and ever since it's been my go to game to binge for when I feel like killing time. The aesthetic is very good, I like the dark oppressive atmosphere. The music is great as well! Overall, I don't regret double dipping on this game despite already having it on my Switch. I'll glady support the developer if it means it'll help fund the sequel.
The game is fun with decent item variety, though at times tedious and not well balanced in certain aspects, especially in regards to the higher difficulty setting.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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