
Deus Novum is the god game you've been waiting for. Cast miracles with the power of your villager's prayer, train your creature to behave or misbehave, build elaborate villages, and fight back against the forces of evil.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
This is indie black and white. It is pretty early but I did play 2 hours in my first sitting and completed the first island. I probably will do it again to explore some more and try and improve my skills with it. If you like black and white and don't mind the budget experience this looks like a game where the dev legitimately understood the best parts of black and white and captured them. You can set things on fire and smash buildings with rocks, you can teach your pet, you can micromanage and perform a bunch of tasks for your villagers, you can build infrastructure, and much like the games of old, you can absolutely terrorize your enemies with fireballs, and various combat miracles and delight in their misery. In this game, since you are fighting evil child-kidnapping goblins, you don't even have to feel guilty about it. Edit: I just started a massive forest fire and had a swarm of ents murder half of my villagers, then my creature picked up an ent and threw it into the ocean.
Ever wish they made a Black and White 3? Me too! Come relive some of that old nostalgia with me as Black and White gets re-imagined. It’s currently in early access but in just the couple days I’ve been playing it there has been a ton of progress. I’ve seen bugs patched within minutes of being reported which is impressive because there is only one developer (join the discord with us).
I didnt play much yet but this feels like the new black and white game we've been looking for...Even had a dream irl about my monkey creature ahah gold <3
This game is the closest thing to a spiritual successor to the Black and White series I've found so far. I absolutely loved those games, and played them constantly as a kid. Deus Novum is still in a pretty rough state, in my opinion. The animations and textures are very barebones, and the game isn't at all what I would call stable. That being said, the developer is extremely good at communicating and working with the community on bugs, and seems very dedicated to continuing development until the game is finished. This hasn't really made as much progress as I had hoped. The last update was 6 months ago, and the game is still no where close to as good as Black and White was.
I can't properly test it because of the bad performance. :( (High CPU & GPU usage) Edit: Sadly still a laggy experience at minimal settings. :(
It's enjoyable the same way the movie 'the room' is enjoyable. It is very nice to see another attempt at the Black & White formula. All of the mechanical implementations are fair for a starting point. I think since they've changed the way worship sites worked, that whole implementation should be its own quest. I like that you can access all of your miracles from a radial menu. Several of the mechanics that are working from what we remember about black & white, but all of them are barely working and a little jank. I wish it was more clear how repopulating a village works. I never felt that I was able to adequately take charge of what my creature was learning and interactions with the creature and the world at large feel stiff generally. I never figured out how to leave the first world, if it's not possible it would have been good to learn that through some prompt. I wish you could close any open menus by hitting escape one time. The bookmark placement and travel system is missing but I hope not forever. I wish I could click anywhere on the npc dialog box to skip to the next one. The save load and start new game systems aren't where I need them to be to use them easily. I want to be able to create a new save slot at will and I didn't understand how to do that. I figured out how to make a new god but only by deleting the old god so I don't think I can return to that playthrough. For this first play-through, if that world was all there is I would have liked to have seen some more sand-boxy interactivity. If I'm stuck here I want to be able to see what the later game will be like and maybe some sort of opt-in challenges for after I've defeated the green guys. I love all the new building types and the ui does make it faster and easier to get to the buildings I want and learn about them first. The highest settings even on my beast of a computer are laggy and unplayable. Overall each element needs a lot of love and attention that it hasn't gotten yet, from a game programming and interactivity point of view. This all sounds negative I think, but it's really nice to see this kind of game getting attention from an indie so I hope the dev sticks with it and improves on what's here. I like it well enough. I think if you're going to copy something that already exists, you have to do at least better than what you're copying already did, especially if what you're copying is over 20 years old at this point. I am concerned that Deus Novum is never going to match the quality of even black & white 1 but I'm super excited to be proven wrong on that.
Zajímavý kousek který potřebuje doopravit chybičky a má potenciál se stát skvělou hrou.
Deus Novum is an indie spiritual successor of the original Black and White franchise. The God game genre is one of the less explored genres in modern gaming, so it is a breath of fresh air to see how the genre has evolved and taken inspiration from modern sources. Deus Novum takes inspiration from more recent titles like Rimworld, Banished, and other colony management sims for a more in depth and streamlined experience. The building block feature allows for more unique and customized builds than the original series, allowing you to build a grand temple tailor made to your liking. As you develop your worshiper's humble village into a bustling metropolis, you will find yourself under constant threat of an enemy faction who will relentlessly send their forces to burn your crops, slaughter your people in droves, and kidnap your children so that they may transform them into members of their ranks. Luckily, you are armed with a creative skill tree full of miracles that you may cast upon your foes or teach to your creature, another feature inspired from the original Black and White. Your creature will be your companion from the very beginning, where you will work to train them and enforce behaviors that it will act out on its own, like helping your villagers with labor and seeking out specific foods to eat (Your creature will likely start out with an unusual appetite for things it cant eat or shouldn't eat, you may find that they can grow a particular taste for your villagers). The gameplay itself plays just like the original Black and White games, making it easy for veteran players to jump into the game and for new players to pick it up.
Мулинье в ярости Это просто кривой клон блек энд вайт с ужасным визуалом, управлением и обучением. https://youtu.be/si31b_f8VYo
Etant fan de black & white, je peux qu'approuver l'initiative de ce fan game. Je n'y ai pas énormément joué par manque de temps mais le peu de temps passé sur ce jeu est déjà un pur bonheur. Le jeu est en early access et est bon marché. Ce jeu promet de longs moments de fun et de détente. Je le conseille !
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Masked Forces 3 | $4.8K | 51 | 63% | $4.99 |
| Cozy Island Idle | $4.8K | 52 | 69% | $2.99 |
| Castle Chaos | $4.8K | 61 | 56% | $2.99 |
| Make America Great Again | $4.8K | 61 | 44% | $2.99 |
| Blind Men | $4.8K | 80 | 86% | $3.99 |
| Saturnalia | $4.8K | 124 | 91% | $2.99 |
Related
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Satisfactory | $164.4M | 276K | 97% | $27.99 |
| Raft | $144M | 375.9K | 93% | $19.99 |
| The Scroll of Taiwu : Beyond The Dome | $62.3M | 69.7K | 66% | $29.99 |
| The Isle | $60.1M | 116.7K | 80% | $19.99 |
| Ravenfield | $39M | 79.6K | 97% | $17.99 |