
Neighborhorde is a couch co-op shoot-em-up where you and your team of friends use toys as weapons and game-changing superpowers to try to survive the attacks of evil robots and zombie Abe Lincolns.
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About





Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Cute game with a children's schoolyard aesthetic. Applicable to little tykes. Might remind you of Robotron, as it is a twin-stick shooter. Love the fact that there's a toggle for controller vibration. There's a very limited direction gameplay moves in, but for what it is, it has a solid degree of replayablility, as there are countless weapon and effect combinations to synergize. Overall, a well thought-out and executed couch co-op twin-stick.
[b]Neighborhorde[/b] is a fun co-op shooter, perfect for either your famous couch parties or the lonely nights you like to spend behind your computer. Check out this review and many others on Save or Quit: https://saveorquit.com/2017/10/13/review-neighborhorde/ In Neighborhorde, up to four players are able to fight against some monsters that are trying to kill everyone and destroy the neighbourhood. If you don't have any friends who would want to play the game with you, you can play with bots, which are quite comparable to a human player. The game appears interesting from the very beginning. The catchy music starts right at the splash screen and it lets you know straight away that the gameplay is going to be exciting. Once you start playing, a fun tutorial shows all the controls and gives you some tips. At first, I was a bit disappointed since all the controls were shown for the gamepad even though I was playing with my keyboard. There should probably be some detection in place, just to see if the user has a gamepad connected or not. After messing with the settings for a bit, I was able to complete the tutorial successfully. Although I wanted to play with my keyboard at first, I soon realized that I have to change my gaming accessory. Moving the aim with my mouse was extremely annoying because it behaved very similarly to a gamepad analogue stick - if I moved my mouse to the right, my character would be shooting to the right even if I had my mouse in the top left corner and I only moved my mouse a little. That's why I switched to my Steam Controller and aiming proved to be much easier this way. You might want to use a different controller, though, the touch trackpad is also a bit clumsy when it comes to aiming. The enemies come in waves and there are fifteen of those in total. There are also three bosses: two are among those fifteen levels and the last boss fight is the last fight of the game. Each wave is, obviously, more difficult than the last one and the game does get pretty hard as you approach the 15th wave. For every wave you survive, you get a certain amount of tickets (the number of those also increases), which you can later spend in the shop on a variety of items: new characters, cosmetic items, and different maps. The graphics in Neighborhorde are very cartoonish. The colours are all very basic and it's easy to see the enemies and their attacks. A common problem in games with tons of enemies is that after a while, you don't even know where you are anymore. This is usually not a problem in this game. The animations are also well-made, I like how different weapons make different effects on the enemies, both physical and visual. Since you are playing as a regular neighbourhood guy in a cartoon-like game, your weapons are not your usual video game weapons. You don't have shotguns, badass katanas, and rocket launchers, but you do have cymbals, toasters, bubble gum, wooden swords, and squeaky hammers, to list just a few. There are really a lot of different weapons and it's a lot of fun trying them all out and finding all kinds of weird effects they have. The trumpet, for example, emits sound waves which knock the enemies away from you and deal some damage to them as well. You get to choose a new weapon after every second wave. When you choose a weapon, there is a chance that one of the gifts falling from the sky will contain this weapon. To clarify the whole gifts-falling-from-the-sky situation: the only way to get more ammo or to get a different weapon is by picking up one of the gifts that fall from the sky all the time across the map. If you pick up the same weapon you are currently holding, you are simply given more ammo, otherwise you switch the current weapon with the new one. After every other second wave, you can choose a so-called superpower, an ability that gives you an advantage in one way or the other. There are three powers to choose from and those change every time you are given the choice. There are many different powers to choose from and there is usually at least one that helps you in the current situation and fits your style of playing as well (if you like using melee weapons, a power-up to every melee weapon is certainly a good option). To make sure that the four players cooperate, the game uses a so-called "friend zone" to encourage players to stick together. When the players are all close to each other, a circle appears around them. When all players are inside this circle, they receive a certain amount of health every second. When one of the players steps outside the area, the circle disappears and reappears when the players get close to each other again. Also, when one of the players dies, the only way to resurrect them is to stand in a much smaller circle around their corpse and wait for a few seconds. If the game is too hard for you or if you're only looking for some casual fun, there is also an Easy mode available, which can be beaten much more easily. However, no tickets are granted for the waves you complete in that mode. Overall, I really like the game. It's never boring and you can replay you as many times as you want, especially if you want to obtain all of those fancy items in the bonus shop (you need a lot of tickets for some of those). I was playing the game with my brother a bit (sadly, I don't know any two other gaming friends nearby) and we had a lot of fun. With four people playing in a single room it would probably be even better. This is probably one of the best couch games out there so I definitely recommend it. With love, BirdCute [quote]Note that my copy of this game was obtained for free for reviewing purposes. However, this did not affect the quality and objectivity of the reviewing process.[/quote]
[h1] [b]Forget yo neighbah and gyet 2 da choppa![/b] Smells like a mobile turf but apparently it's not. Comparing to Robotron where you fight endless waves of evil pesky robots from outer space this one feels a bit mediocre. Playable with bots or couch coop. 4 heroes vs horde, each wave becoming more and more overwhelming until getting to boss battle that will shake destiny of current game. Stay in the friendzone to heal your buddies. After each wave select new perk. Close range weapons mostly. Find gifts to get new toys, some are much better than the others, but it's hard to tell which is which. Ammo is limited. 20 waves including 4 boss battles must be completed to finish the game. Overall hard to recommend. At least music is made to chill out. [/h1]
Do not recommend if you don't have a full local set up of 4 people. The bots are useless. And there's no online multiplayer.
Fun game, more addictive when you play it co-op! https://www.youtube.com/watch?v=5xS_KrzNM5w
A+ game, great diversity of weapons and abilities. Every time you play brings a new experience. All you need is your friends and a couch. Definitley worth the 5 bucks!!!
This game was obtained [b]legally[/b] as part of the [b]Indie Gala Lock & Load Bundle[/b]. All unused Steam keys were later revoked [b]without prior warning or notification[/b]. No explanation was provided to customers who obtained the game legitimately through that bundle. I’m leaving this review to inform other users and to encourage transparency regarding key revocations that affect legitimate customers.
Great deal for the ammount of fun me and my son have gotten out of this. Lots of fun multiplayer, and entertaining solo as well. Bots play well. Cool weapons, hordes of enemies, and bosses that you really want to kill. Best steam buy I have made in a long time.
I got this game in an Indiegala Bundle It's a simple and strange game, but it has a lot of personality in its execution and presentation. it is incredibly solid so far with few bugs and pretty tight and difficult gameplay playing alone. Much like Binding of Issac, there is a good ammount of luck involved with the abilities you get and a lot of fun trying out different combinations of abilities and weapons to see what works. The progression through the game via tickets is interesting, and it's nice being able to unlock additional characters and accesories. only issue i might have is the lack of online multiplayer, but it is still very playable without friends.
「パーティプレイ用トップダウンシューティング」 ※マルチプレイ推奨 ※コントローラー推奨 ※グラフィックボード推奨 ▪物語 動物の町にロボットや異人種が襲来してきた。 植民地にされないよう皆で協力だ。 生活用雑貨からおもちゃまで、ありとあらゆる道具を使って追い返してやれ。 ▪クリア時間 全コンテンツ解除しても6時間程度 ▪ゲーム内容 20ウェーブ程に分けられた敵の波を掻い潜っていく。 使用される武器は生活用雑貨からおもちゃまで、へんてこなものが多い。 枕を振り回したり・・・ 打ち上げ花火が迫撃砲だったり・・・ ドライヤーが火を噴いたり・・・ 殺傷能力が備わったドラえもんの道具に近い。 ほぼ使ってみなければ効果が分からない。 ただ意外と差別化がされている。 遠距離型から防御型、特殊型に分類できる。 「風船のように膨れて守ってくれるチューイングガム」から 「犬が糞を垂れれば罠になる」など 協力プレイ時は個別で違う武器を選択することで有利になるだろう。 ★ 肝はディフェンスシステム ★ リーダーを中心にディフェンスゾーンというものが展開される。 四人でプレイする際、そのディフェンスゾーンで守りを固めれば傷を癒すことが出来る。 常にディフェンスゾーンを意識してしまうと武器を回収できないので、 時にはチームの陣形を崩して話し合いながら武器の使い分けと戦術を駆使していくことになる。 難易度に直結しているので上手く使いこなせば楽な作品。 ▪プレイ感想 遊びやすい作品だと思います。 ソロだとボットなので味気ないです。 正直なところ不安な作品だったのですが、テンポも良く難易度も高くないので楽しめました。 ただそれでもソロより協力プレイの方が断然楽しめられるので、友達とプレイされることを推奨します。 値段も手頃なので良いと思います。 ・気になった点 カメラの向きによりキャラクターが重なりやすい。 敵が沢山現れた時に乱立するので尚更ごった返す。 自キャラから目を離さないようにしなければいけません。 他にも設定項目が足りない オンライン機能が無いのは致し方ない。 ▪結論 300円だったので悔いはないです。 普通に面白かったです。
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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