
You play Adam Jensen, an ex-SWAT specialist who's been handpicked to oversee the defensive needs of one of America's most experimental biotechnology firms. When a black ops team breaks in and kills the very scientists you were hired to protect, everything you thought you knew about your job changes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 973 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
awesome story with great gameplay. Can only recommend this game. 10/10 if you love stealth games
ᅠ
juegazo de arriba a abajo se le notan algunas cosillas de la epoca pero es perfectabente jugable y disfrutable muy buen inmersivo
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.6K | 84% | $16.99 | |
| $1.3M | 873 | 82% | $23.44 | |
| $1.3M | 2.9K | 91% | $19.99 | |
| $1.3M | 1K | 92% | $29.99 | |
| $1.3M | 4.3K | 95% | $19.99 | |
| $1.3M | 4.5K | 91% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 42.3K | 76% | $2.99 | |
| $148.6K | 4.7K | 37% | $1.49 | |
| $334.9K | 15.7K | 95% | $0.90 | |
| $462.2K | 2.5K | 57% | $6.99 | |
| $15.9M | 32.2K | 94% | $19.99 | |
| $11M | 13.9K | 85% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.89/day in the week to Aug 4 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain**languages with full audio support
Hours played at review time, across 978 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Human Revolution is a good solid reboot of the Deus Ex series. Everything that made the original Deus Ex is in here. There are lots of genuine choices about how to approach goal completion. The skill tree will add additional ways to complete or keep them from you depending on how you spend your skill points. There is weapon specific ammo, an inventory sized to force weapon choices, genuine options of stealth or gung-ho approach, hacking, tech add on speech manipulation and lots of story telling. Occasionally levels, whilst offering multiple routes and style paths, become a little too linear and you are on occasion forced into boss fights, but to keep the story and game size manageable this has to happen really. My only complaint is that the conversations are too long and I often didn't care for them, wanting to just skip them. This is though a core component of the original Deus Ex style though, so you are getting what is expected and the end choice is a good one. These things rarely give me a moral quandary, but Human Revolution did and the game overall made me want to choose what I felt was the right path for humanity. So in that sense the game's story was engrossing. The 'Directors Cut' includes the DLC 'Missing Link', which it incorporates into the game story so you largely wouldn't notice. That section has a distinctly newer and fresher feel to level design and works as a stand alone segment of the game, albeit a rather large segment. The 'Directors Cut' also incorporates new, glossier, cut scenes to enhance the game experience, but these are often lengthy and at the expense of the momentum of the action you have been undertaking to this point. The overall graphical feel is a little monotonous with a yellow/goldish and grey hue over everything, but the draw distance is good and the sniper rifle and pistol work well over long distance shots. The collision detection is a little off when needing to move boxes or make jumps and some paths are dead ends depending on how you spend your skill points, but these things are minor and once into the game the controls are minimal and fluid. The game is so well designed and balanced that there are always ways forward no matter what your chosen skills are and your situation. Despite now being 15 years old is is still worth a playthrough and I had a comfortable 34 hours in ploughing through the Director Cut and a good portion of the side missions, which are always helpful to boost your character's overall power in the main game.
I had a minor issue with the subtitles being too small on a 2K monitor, but I managed to fix it quickly using DXHRDC UI Fixer. Since I prefer playing with subtitles as a non-native speaker, I took me only about 10 minutes to sort this out. Out of all the games I’ve played, this one reminds me the most of Crysis by Crytek; some of the story is quite similar sometimes, even, I think. The graphics do feel a bit dated, which is understandable given the game’s age. That said, I did expect them to hold up slightly better, as i feel like i saw older games with better graphics. The atmosphere— gives off that old-school charm similar to Half-Life, the nostalgia! Game feels immersive and engaging in a way that modern titles sometimes miss. I'm enjoying my playthrough so far, even though it’s an older game, it is still fun to play! I’ve seen older games with better graphics, but here the storytelling is what truly carries the experience—and it does that very well. My experience here is 8.5/10 One random question though, why is the whole game so "yellow", if you get what I mean? :D
⠑⡄⠀⠀⠀⠀⠀⠀ ⠀ ⣀⣀⣤⣤⣤⣀⡀ ⠸⠿⡀⠀ ⠀ ⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀ ⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ ta weno ⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆ ⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆ ⠀⠀⢀⣾⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿ ⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉ ⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇ ⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿ compralo ⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇ ⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
amazing game. Shows themes and lessons even more prevalent now than when it was made. 100% recommend!
Its pretty fun, the "missing link" portion is a bit of a slog to go through though. very satisfying to sneak around and silently take out enemies and hack computers and doors for alternate playstyles. in my opinion the ending is the weakest part of the entire experience, but was a fun ride until that point.
i lov tiz game
-What a top notch game! -They don't make games like they used to.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.