
A woman vanishes without a trace on a cross-country train. The catch? Nobody on board remembers her ever existing in the first place - nobody, except for you. Uncover the story in this mystery adventure game!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 5 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 21 → 1.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Detective Instinct: Farewell, My Beloved is a brand new Detective ADV/Visual Novel, in the style of classic adventure games from Japan. Investigate areas and interrogate witnesses on the path towards solving the mystery and uncovering a sinister conspiracy!
KEY FEATURES:
A dramatic and moving story, inspired by hard-boiled crime fiction, classic cinema, and other classic adventure (ADV) games
Classic command-select gameplay, designed for smooth narrative progression and to maximize player experimentation
A unique mixed-media art style, combining highly expressive 2D pixel art portraits, old-school pre-rendered 3D backgrounds, and traditional illustrations
A colorful cast of characters with which to converse, with many unique interactions and optional dialogue that rewards exploration and curiosity
Lavish original soundtrack in various musical styles, featuring many live instrument performances


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really enjoyed this one. Great story, good characters. Looking forward to what this studio does next!
音楽と雰囲気は悪くない。短編としてのまとまりはある。ただシナリオや設定に無理が多く、舞台となる社会の背景は曖昧、犯行動機も弱い。1980年代風のADVという懐かしさだけでは楽しめない。
This game has so much going for it: a wonderful soundtrack, great art, fantastic writing and characters I don’t think I’ll forget for a very long time. If you want a gripping mystery visual novel that you can finish in a single night, I genuinely can’t think of a better choice than this. I’ve been eyeing it since before release, and finally decided to snag it when it was on sale. I guess that I only wish your choices were more meaningful, but I also have nothing against a more linear story. I eagerly await to learn if this team works together to make more, I’ll be first in line to check out the next one. 8/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An charming mystery adventure. The writing of the characters is very solid, but I'd wish there was more usage of the point and click sections, as it feeled underused. A solid first game of the studio, I'll looking forward to what they produce in the future.
Lovely art and a good story.
História - 9/10 Gráficos -7/10 Som - 8/10 Nota Final - 8/10
What a fantastic love letter to the genre! I only wish it was longer! I eagerly await whatever the devs do next!
Very good
Having played the game to the end (not entirely finished in terms of achievements but that will be taken care of soon hehe), I would say I really liked it but I can't say I loved it; personally [i](again, personally! not claiming it's necessarily an objective critique)[/i] I think it was a bit mild in terms of what the game wanted to say politically, even though the premises - the two countries, the travel, the background of the characters - were really engaging. I thought the premises were good and the story was engaging, but I also think it kept stopping just before saying something truly interesting, having some (perhaps intentional) double standards, and reverting ultimately to a "loving thy neighbour saves all" kind of narrative where it didn't truly need to, which might be a feels-good story and an okay way to wrap things up, but - to me - felt narratively-wise not very satisfying. Maybe that's just me being used to different kinds of stories. Also (and that's still personal) I wasn't a big fan of the protagonist through which we play. No shade, I just thought he was a bit mid but maybe that's just the curse of many player-based main characters. On the other hand, I loved the characterization and the actions taken by the deuteragonist, Emma; her empathy was a core element in how the plot moved forward, and I felt that it was quite well handled. Nevertheless, I truly loved the artstyle, and the atmosphere that was created, the train and the background art, that was beautiful! Also, I think that the notes feature was very well made and that their interface was very convenient and implemented in a clever way. I also think that most characters were allowed to have depth, and that was well handled, the way that we were hinted of their life stories, and that it is clear that for most of them, each has more going on than they let on at first glance. Overall, yes, I would recommend this game. Thumbs up!
The game scratches a similar itch as playing Hotel Dusk: Room 215 and its sequel, Last Window: The Secret of Cape West. Each chapter teases a small bit of the over arching mystery, but you find yourself mostly interacting with the main focused character(s) of a given chapter. I found Emma's determination in this mystery very compelling, and the music is very good.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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