
Detached, a suspenseful interstellar duel that demands tactics and skill to survive, is now available in a non-VR version! Separated from your unit, you must make smart decisions and race to safety in this visceral exploration of deep space.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lo avevo già finito su PSVR ma l'ho voluto rifare flat su PC perchè mi era piaciuto, al netto dei pixelloni del vecchio visore sony che ne limitavano discretamente l'impatto visivo. Su pc infatti si gode pienamente della grafica che è discreta. Le recensioni negative pare siano scritte da chi ci gioca con mouse e tastiera e trova i controlli terribili. Qualcuno dovrebbe avvisarli che basta un controller e il problema è risolto. Il gioco cmq dura poco e non merita l'acquisto a prezzo pieno. Online si trovano le key a meno di un euro. Voto 7 su 10.
Detached: Non-VR Edition feels like a stripped-down version of what could have been a thrilling experience. The controls are clunky and unintuitive without VR, making navigation frustrating rather than immersive. The game’s core appeal is completely lost in this version. It ends up feeling more like a tech demo than a full-fledged game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Polish*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
原来以为是太空舰船对a那种的对战类游戏,没想到居然是披着科幻皮肤的跑跑卡丁车。还行吧,画面挺好,如果单人任务指示更明确就更好了,光一个箭头实在不知道要怎么找,总是转视角会头晕的
Beautiful game placed in space, originally created for VR and now available in nonVR version. It's FPX game where we want to survive and find a way to get back home safely from malfunctioned space station. This will require a skill to control your spacesuit powered with fuel. We also need a oxygen and both of these can by found around by exploring an open world of the damaged space station. Some puzzle needs to be solved in the game to complete some of the tasks like opening the doors or activate various systems. Great looking and well optimized graphics and nice sounds well making a feeling of loneliness in empty space. Game has cross-platform PvP mode. Detached is a fantastic game that I'm hoping to play in VR mode some day.
Beautiful space, interesting gameplay, however, after a dozen or so minutes of continuous opening of the door, the gameplay gets boring. I understand that the assumption was made good game for VR immersion, but it would be nice if the developers could add more tasks to do, or increased the number of players in pvp multi to even 2 vs 2
Detached is a VR centric hybrid first person adventure and first person FPS where you're an astronaut in zero-G, and the zero-G movement is central to the game. It's also completely terrible, apparently designed to make the movement as awkward and uncontrollable as possible. There's a ridiculously huge deadzone for mouselook that makes you drag your mouse around huge distances just to try turn. When you are out of the deadzone, the controls are hypersensitive, and there's also a ridiculous amount of inertia that realistically astronauts don't face. Despite the 2018 launch date the developers didn't bother with 4K support or much in the way of support over 2006's 1080p resolution, another gaffe. A zero-G adventure/FPS should be a no brainer slam dunk, but the hamfisted delivery here ruins the hard work that went into theme and visuals. If you really want to play a zero G astronaut game, try Star Citizen. That's not even fully released yet but the playable component of the game is already way better than this mess.
wow i gave a bad review at first because my controller didnt work but i got it to work in arcade mode glade i tried again yall should tell people that in the at the start . i bought the bundle version so i was pretty upset when my controller didnt work with a game that said it had full controller support. but for any one else that buys this game because of full controller support arcade mode seems to work.
I was first excited for this, ad the Vr version made me utterly nauseous. However, after trying this out, the awful control scheme kept me away this time. Shame as it seems like a neat concept, just unplayable.
Bieda przez wielkie B... Jedyne co zasługuje na plusa to ogólny wygląd graficzny i udźwiękowienie, na tym koniec. Nie jest to tak silny argument, bym mógł komuś polecić zagranie w TO. Mechanicznie to irytujący ulep. Gameplay ciągnie się jak w flaki z olejem, sterowanie woła o pomstę i gra sama od siebie odpycha. Nie wiem co jest gorsze, czy ta działająca i do porzygu nudna i beznamiętna rozgrywka w wersji non VR, z makabryczną responsywnoscią klawiszy. Czy to, że wersja VR tej gry jest od początku zepsuta i zawiesza się krytycznie (nie tylko gra się wiesza, crashuje cały system Oculusa i gogli, jedynym ratunkiem jest fizyczne odłączenie ich i podłączenie znowu) przy próbie uruchomiania menu głównego. Czy wreszcie fakt, że autorzy mają wywalone na naprawienie wersji VR, bo porzucili całkowicie środowisko wirtualnej rzeczywistości. Kupiłem zaciekawiony obie wersje gry , tą na VR i tą non VR. Przy obu to była niezła próba nerwów. Finalnie strata czasu i pieniędzy. Mam dużą tolerancje na dziadostwo, ale to wykracza poza skalę. Wielkie NIE dla tej produkcji
ahaha how do you make controls this unplayable jesus christ. this isnt me being picky either look at all the other reviews
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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