
An epic 12 hour RPG. Thirteen years after incredibly powerful spirit beasts were sealed in the souls of children, they threaten to break free and cause havoc across the land. It's up to four friends from the elite warrior training academy to find the key to stopping these evil spirits once and for all.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Perdi o interesse logo na introdução, porque a história praticamente xerocou Naruto, com escola de ninjas e demônios selados em crianças e tudo. Nada contra Naruto, mas a descrição diz que o jogo é inspirado em Chrono Trigger, Final Fantasy e Dragon Quest, isso me deu expectativas erradas. Se você quiser uma história estilo Naruto com jogabilidade de JRPG, pode ser divertido pra você.
да
Cozy old-school JRPG with clear Chrono Trigger vibes — worth a playthrough if you're into the genre.
I got this for the +1 and trading cards
aaaaa
Третья игра, в которую я играл из набора "Bundle of Bundles", давайте будем честны, я несправедливо критиковал вторую игру, в нее было интересно играть из-за ее геймплея, чего нельзя сказать об этом мусоре, только для гринда карточек, не более того. Кажется, что Grey Fox выглядит и играется лучше в этом наборе игр, вторая игра имеет достойный геймплей, но у этой абсолютно ничего, от слова совсем.
A mechanically flawed experience that systematically undermines player agency. Map traversal is constantly interrupted by sudden, unavoidable encounters—you can rarely take two steps without triggering a battle. With an estimated 5% escape rate, these engagements are effectively mandatory. Combat depth is equally absent: most skills deal a flat 1 damage, rendering them purely decorative rather than functional. The penultimate fight is a structural failure. You are forced to face five opponents simultaneously, three of whom apply continuous stun effects with zero counterplay. The party provides no cleansing, support, or interruption mechanics, leaving you to passively watch your character die while permanently immobilized. If you wish to avoid developing a lasting aversion to RPG Maker titles, allocate your funds elsewhere. This project offers neither balance, meaningful progression, nor respect for player time.
nice game, recomend
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мне реально понравилось !
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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