
Desperados III is a story-driven, hardcore tactical stealth game, set in a ruthless Wild West scenario. Play smart if you want to succeed. A good plan can make the difference between survival and finding yourself at the business end of a pistol.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 8 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 16.6Kreviews | 97% | — | $10.7M |
| $39.99 | 4.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 899 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
재밌었다 섀도우겜빗 후에 하는거라 아쉽게 느껴졌음 섀도우겜빗은 막판에 뽕차오르는게 좀 있었음 이거 재밌게 했으면 다음작은 섀도우 겜빗 추천
Good game but comes off as redundant compared to Shadow Tactics. Feels like a 70% overlap (literal, where the palette for character types is carried over, most special abilities are the same albeit shuffled, mostly same mechanics, etc.). Where they do finally deviate from what Shadow Tactics did and introduce new skills (e.g. lure, control, etc.) or new ways to do things, it's great because it feels new and worthy of a new entry. Maybe some folks wanted "more of the same" but I was hoping for something that remixes the gameplay more. All in all, still worth a playthrough if you enjoyed Shadow Tactics.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Italian, Spanish - Spain, Korean, Russian*, Simplified Chinese*, Japanese, Polish*languages with full audio support
| $39.99 |
| 1Kratings |
| 84% |
| — |
| not modelled |
| $39.99 | 255ratings | 92% | — | not modelled |
| $39.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 904 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
之前从没有想过自己会爱上一人控制多个角色的游戏,但是这作真的非常非常无敌好玩,各方面都很完美,各个角色的工具属性分配得很好,电子低潮好久了给我玩得又找回了熬夜打游戏的那种上瘾感
Adım Richard Thomas Oxforda okuyorum
Игра в стиле дрочильня с видом сверху (83ч. игрового времени). Главный ее минус это, сложное получение ачивок, точнее одной (Значок шерифа) я так и не получил его, так как можно в ней застрять часов на 100 или больше игрового времени, чтобы его заполучить (разработчики зачем вы разрушаете нервную систему ваших клиентов?). Из плюсов, приятная графика, красивые локации, классная атмосфера игры (именно такое, что-то ностальгическое и приятное как из детства), хорошая профессиональная озвучка (иногда даже косячная, персонаж говорит – Обойдемся без смертоубийств! И тут же ножом режет насмерть NPC). Хороша игра еще и тем, что темп в ней неспешащий, для зимних и пасмурных вечеров самое то, можно заварить чай/кофе пока персонажи спрятаны/в укрытии и в уютной атмосфере, где-то поразмышлять, продумать стратегию стелса, попробовать варианты (постоянно сейвимся), так же в игре важная вещь как тайминги. Игра на любителя, конечно, кому-то уже надоест убивать болванчиков на втором или третьем уровне (в каком-то моменте становится очень нудно от однообразия), да и постоянно переигрывать если какой шум поднимается (игра чистый стелс, количество патронов сильно ограничено, пауза перед следующим выстрелом крайне длинная, но всегда в цель, при поднятии шума/тревоги активируется еще подкрепление из 4 болванчиков или больше, а оно нам надо?). Заключение: Основная суть игры сводится к ПОТИХОНИЧНОМУ вырезанию/оглушению и ПРЯТАНЬЮ NPCшного материала. Сюжет незамысловат - месть да деньги. И еще такая рекомендация, если хотите получить все ачивки, перед началом игры читаем руководство выложенное в Steam и начинаем играть с уровня хардкор, если начать с легкого уровня всё равно для «Значка шерифа» придется переигрывать на сложном уровне все уровни. Игре ставлю 7 из 10 (уж много что затянуто и однообразно).
Amazing game. If you like the Commandos series, you will love this one.
*Kayıt almayı unutmayın* Ciddiyim. Sürekli kayıt alın. Sürekli bisiy oluyor ve taaa en baştan başlıyorsun. ELİNİZ SUREKLİ F5 DE OLSUN
I've played Shadow Tactics so knew I would like this. I think this is better. Better dialogue, story and character abilities.
西部牛仔搞暗杀有点违和感,但总体来说还是优秀的游戏。玩法和前作影子之刃比较像,不过组合相对自由一些,经常可以打出出其不意的效果。 唯二的缺点: 1.剧情转折好突兀,不理解主角A怎么突然对主角B(哔——),然后主角C又突然(哔——)了之后再(哔——)了?? 目前还剩最后一关,不知道DLC或者其他地方会不会补充主角群的故事? 2.敌人就好像在地图上隐身变色龙一样,太难以区分了,如果美术上能给背景稍微雾化拉开距离会更好。我知道按h键可以高光,但是太方便了,有点作弊。因为地图和敌人的设计是很精巧的,一键高光的话会把视角看不到的敌人也显示出来,少了一种被创作团队阴的快乐(?) 至于优点,难度适中(除了速通)且有趣。非常好玩,因为能通关的方法很多,居然还有路线回放和一些简单的统计数据,看到自己菜得下饭的操作真的好好笑🤣 而且第一次游玩不显示badge的获得方法,这点我很喜欢。破完后会看着条件陷入沉思,然后再开一局试试看如何做到。 地图和敌人的设计真的很有巧思,还可以偷听敌人聊天!!地图放大甚至可以看到店铺的名字还有各种装潢,好多小屋子和街道都很有意思的,墙上还有海报! 很遗憾在这个时候才认识Mimimi,我会记得你的😭
mimimi出品必是精品!人物技能有点像将军之刃的乱序组合但也很有意思 剧情也挺有意思的 玩法多了一些 摸索全成就中ovo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.9M | 38.5K | 96% | $39.99 | |
| $1.9M | 4K | 93% | $19.99 | |
| $650 | 6 | 0% | $4.99 | |
| $4.4M | 8.8K | 82% | $29.99 | |
| $338.8K | 601 | 73% | $29.99 | |
| $28.4K | 76 | 70% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 6.2K | 70% | $59.99 | |
| $10.7M | 11.1K | 81% | $59.99 | |
| $10.7M | 10.7K | 79% | $29.99 | |
| $10.7M | 19.7K | 85% | $19.99 | |
| $10.7M | 15.8K | 78% | $16.49 | |
| $10.7M | 17.6K | 75% | $24.99 |