
Derelict Void is a space survival game involving scavenging for resources and base management. You command a ship and crew searching for resources you need to stay alive.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
well it only took 9 hours to compleete, but its a game that can be replayed to find different modules and optemize your problem solving. its a small game basicly. but a very nice small game.
Nee, also das macht jetzt echt keinen Spaß. Wenn ich mich unfair hetzen lassen will, dann such ich mir einen Job bei McDonalds.
If you're the kind of person who is into making strategies in spreadsheets then you'll probably enjoy this game. Although I don't feel there's much replay value. I don't think there are any alternative routes throught the game, but you can play at higher difficulties.
Best game ever.
Waste of money. The tutorial tells you what buildings are what and such but, leaves you with no clue if resource gathering is automatic or if you can leave the ship to go find some i each sector you're in. In the beginning you basically sit there scratching your head trying to figure out exactly what you are suppose to do. I am gettig a refund. This game makes zero sence in the beginning.
Game is lacking a ton of features and is ultra hard even on the lowest difficulty. You will die and die and die again. The game throws a lot of tutorials at you, but there's still a lot of important information it doesn't give you such as: what bonuses the utility buildings actually give the factory buildings, what things are affecting morale, and how to progress through the story. I'm sure there's more but I don't want to play the game anymore to find out. The game seems like it wants to be a cross between Faster Than Light and Frostpunk, but it lacks of a lot of QoL features from both of those games. tldr; game is barebones and should be in early access overall score: I'd give it a 2/10
Pretty cute game
though good in concept the polish needs a lot of work, i will give it a thumbs up as it is rough but playable
I will preface this by saying that I would NOT get this game at it's full price, however, I got it on sale at $4 so that's where I'd say "sure". It's a fairly short game with just a few choices to make and not a full explanation on how things work. For example: Buildings that aren't the normal immovable ones can actually boost other buildings. It's not explained, but it seems that if one building outputs oxygen and another one uses it, then the one using it gets a boost by a small amount. There's enounters that get what appear to be no explanation at all. I'll just say butter is involved and I kept going trying to find another instance after failing the first time I saw it and never saw anything again. There are also options in the game that I was never able to figure out that were locked. Namely: the last choice. The game is pretty punishing to start with. You WILL lose. Sometimes the game decides to not give you that one resource you need to live until literally the last possible moment where you have 4 hours left and it takes 7 to get to the place that has it even at full speed. It can be entertaining, but I can safely say that I won't be returning to this game. I only gave it 11 hours of playtime because I wanted to find out what was up with the locked choice. Gave up.
great enjoyable game
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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