
The ultimate version of the 3D Platformer with attitude! Join Beebz on three seperate adventures to ultimately claim the Demon Queen title! Jump, spin and punch your way across the turfs with this Expressive Platformer!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a competently made 3D platformer with solid movement options and a unique visual style, but the level design is very boring and the combat system is a nuisance. I wanted to like it but progressing starts feeling like a chore early on and I don't want to continue.
This little devilish creature is up to no good!
Cute little game
It's a very charming game, i really like the looks and the silly vibe it goes, but GOD is it boring to complete, i could not bring myself to do it. I don't know if it's the platforming that it is slow, if it is the combat, if it's the dog ass bosses, but something is not right here, which is a shame, because when everything does connect it is a really good time. I wouldn't call this one a banger, but it ain't a bad game too, it is alright. ALSO, tons of content, real nice.
hated game design.
I played this game up until the end of the 4th world, having done return trips (remixed stages that unlock after beating a world) for worlds 1 through 3. I also did every trial in the game. With that as a preface, I stopped after world 4 and didn't bother to beat its remixed stages. Everything in this game is mid at best. Your moveset in most circumstances is very sluggish, and getting an equipment for increasing your run speed is practically mandatory. Any time it's not being sluggish, it's being wild and uncontrollable, like moving from standing still giving you a burst of speed (which I cannot see the utility of at all), jumping during rollout giving you a burst of speed, and ending a glide giving you a burst of speed, which actively screws up your platforming. All of the above is capped off by all characters, NPCs, and enemies being rendered in 2D on 3D environments. Stylistically, I don't have a problem with this (though I can't really say I like it either), but it is very detrimental for platforming. A game I can think of that did this with no problems is "Here Comes Niko!" but while that game was more about exploration, this game is aiming to be a hardcore platformer, and the 2D render of your character is horrible for accurately communicating your hitbox when doing things like moving through rapidly rotating laser grids that instantly kill you. Under normal circumstances I would go into more detail on things about this game that could use improvement, but the direct sequel is already out and there's little point in poking holes in an older project. I will be playing Demon Tides because I've already bought it and hope that it solves some of these problems (the fact it uses 3D assets for everything already seems to be a plus to me), but we'll see. Also, $30 is a bit of a joke as a price point for this game. I bought it for 60% off and I still regret that purchase.
👍👍👍👍👍
Сначала думал: «Ну, ещё один платформер…» А потом поставил свой первый чекпоинт и понял — вот она, гениальность! Больше никаких «прошёл 90 % уровня и умер — начинай заново». Потом открыл крюк‑кошку — и вообще кайф: теперь я не просто прыгаю, а лазаю, цепляюсь, нахожу секреты. Уровни не повторяются: то плывёшь, то гоняешь на время, то решаешь головоломки. Камера иногда ведёт себя, как пьяный оператор, а враги — будто их забыли доделать. Но визуал такой крутой, что прощаешь все косяки. Если любите Super Mario 64 или Jet Set Radio — точно зайдёт!»
Finally played this after being aware of it for years at this point. Really solid 3d platformer. To me it kind of feels like a harder Mario 3d Land structurally where it has a bunch of linear levels with optional collectables for completionists. Beebz has a very fun moveset that feels similar to the plumber man but also very different with the turf abilities. I'd say the weakest part is the combat which is finnicky in that you die in one hit to the red attacks and you cannot deal damage directly, only by pushing enemies off cliffs or into red spikes/hazards. The art style is so so. The main cast's sprites, including Beebz, have great looking sprites, the other characters/enemies, not so much. Though for a game very clearly on a constrained budget, its fine. It also helps that the game is fun as hell. Have not tried Neon Splash or the Tower dlc's yet so this is only for the base game, though the Queen's Edition definitely is the best option here since more content is typically better imo.
I love demon turf i love the soundtrack and Beebz
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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