
Become the Blade that Destroys Demons!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 19.6Kreviews | 87% | — | $26.9M |
| $89.99 | 16.7Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excelente jogo !
It's crazy that I think this "Storm Type" game is actually way better then the originals and the mechanics are way better both the first and the second game so far are simple a good bang for your buck if your into these types of games brings back memories to when ninja storm games were actually hyped over and not lying to the consumer.Like yes there were a few filler type games but ninja storm connections was simply just made to get a quick buck and that's sad to say. Back on track though I really recommend the First-Second game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
katana
好玩
재밌어용
The game is interesting!. There are several modes in it, for the story mode itself, the variety is really good, because the content is not only fighting. As a fan of KNY, this is very exciting in my opinion because all the characters that can be used from the anime season 1 - Mugen arc, but for those who are not fans, it might seem repetitive because they can imagine that the content is only the same battles, only different characters and stories, modes. But even so, I really like and enjoy it until all my achievements are achieved. Of course, after this first game, I will continue to the second game which was recently released 😄. Giyu my husband btw xixixi🥰 :3
„Demon Slayer: The Hinokami Chronicles” to gra, w której odkryłem kilka ważnych prawd życiowych: 1. Nie ma takiego bólu, którego nie da się rozwiązać cięciem Nichirin, 2. Krzyczenie nazw ataków na pełnym płucu poprawia skuteczność combo o +200%, 3. A przede wszystkim — Tanjiro jest zbyt miły, by funkcjonować w prawdziwym świecie. Fabuła prowadzi dokładnie tam, gdzie anime, czyli wprost w ramiona demonów, które mają jeden wspólny cel — sprawić, żebym rozważył zmianę hobby. Na szczęście gra jest tak wiernie odwzorowana, że momentami czułem się, jakby ktoś podłączył mnie do telewizora i kazał machać myszką jak mieczem. Walki wyglądają jakby ktoś połączył pokaz fajerwerków, ADHD i rodzinne spotkanie u Kamado. Styl jest efektowny, dynamiczny i niesamowicie widowiskowy — tak, że nawet jak dostajesz łomot od demona dwa razy większego od ciebie, to i tak jest ci głupio wyłączyć grę, bo „ładnie wygląda”. Zdecydowanie największym plusem są animacje superataków — tak piękne, że nawet gdy przegrywasz, masz ochotę powiedzieć: „Zrób to jeszcze raz. Tym razem patrzę dla sztuki.” Gameplay jest prosty, ale satysfakcjonujący, a walczenie ulubionymi bohaterami daje autentyczną frajdę. Podsumowując: Jeśli chcesz pociąć demony, poczuć się jak w anime, a czasem zastanowić, jaką emeryturę ma Urokodaki po tylu wychowankach, to zdecydowanie warto. Polecam — idealne po ciężkim dniu, gdy chcesz zrelaksować się przy krzyczeniu technik oddechowych, jakbyś właśnie wygrał konkurs talentów w stylu: „Kto najładniej machnie mieczem.”
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Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles, sviluppato da CyberConnect2, è un picchiaduro 3D ad arena che traspone fedelmente la prima stagione dell'anime e il film Mugen Train. Punti di forza: Grafica Superba: Il gioco eccelle visivamente, utilizzando un cel-shading che replica in modo impressionante lo stile e le animazioni dinamiche dell'anime originale. Le mosse speciali e le scene d'intermezzo sono spettacolari e coinvolgenti. Combattimento Accessibile: Il sistema di battaglia è fluido, veloce e facile da imparare, ideale per i neofiti del genere. Si basa su combo aeree/terrestri, parate, schivate e l'uso di "assist" (personaggi di supporto) per creare strategie di squadra. Fedeltà alla Storia: La modalità storia ripercorre fedelmente gli eventi canonici, permettendo ai fan di rivivere i momenti salienti con dialoghi originali e un'atmosfera autentica. Punti deboli: Poca Profondità a Lungo Termine: Il gameplay, pur essendo divertente, non offre una grande varietà nei moveset dei personaggi iniziali, limitando la strategia a livelli competitivi elevati. Esplorazione Lineare: Le fasi esplorative tra una battaglia e l'altra sono spesso considerate noiose e poco ispirate, riducendosi a semplici corse in corridoi per raccogliere collezionabili. Contenuti: La campagna è relativamente breve (circa 10 ore), e il roster iniziale, sebbene decente, ha richiesto l'aggiunta di numerosi personaggi tramite DLC a pagamento per essere completo. Verdetto: Il gioco è un acquisto obbligato per i fan della serie, che apprezzeranno l'immersione totale nel mondo di Demon Slayer e il gameplay immediato. Per gli appassionati di fighting game puri, potrebbe risultare troppo semplice e ripetitivo nel lungo periodo.
I could only recommend it on 2 conditions: - You are a fan of the series or actually don't know the series and want some good anime to play and watch - You have a VR headset I love the series, although for whatever reason the third season in Germany is only available with German subtitles, so I stopped watching until I improve my German to that level. Region locks for languages are as retarded as the pricing of that game. And done just for the same reason - greed and nothing else. When I saw this game on Steam (and on a big discount) I was hyped, even if that meant to relive the same story twice. And since it's made with Unreal engine, I was able to play the whole game in VR - and that is just amazing. The game looks exactly like the series, except in 3D and in VR you get this insane depth to it, it really feels like you are actually there. That alone is enough to recommend to try it out to anyone who has a headset. However, the game mechanics are so basic, even mobile games nowadays go further. What you do is basically just run a linear road, collecting secondary quest points (just some short cutscenes, basically) and golden orbs. Then you get a fight, which feels exactly the same as all the other fights in this game. It's always a 1 on 1 (well, you can get the help of companions as skills to activate every now and then) and it's like a basic fighting game. There is a progression in difficulty, but it still feels rather boring, because it's so repetitive. If you are collecting everything, you get "rewards" which are just some video cuts from the series, which I already saw at that point, so I couldn't be bothered to rewatch, regardless of how good it is. And it ends where the first season does, if I remember right. So in my opinion, it definitely doesn't cost 60 euro that they are asking for the basic edition. And even on sale it's barely enjoyable, so I guess I would only grab the second one once it's on -80%, if that ever happens.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $26.9M | 189.3K | 81% | $8.99 | |
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