
Become the Blade that Destroys Demons!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 19.6Kreviews | 87% | — | $27M |
| $89.99 | 16.7Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Looks pretty good for another anime fighter but that's kinda it.
buena historia
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.9M | 189.2K | 81% | $8.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
| $26.7M | 48.3K | 91% | $19.99 | |
| $27.2M | 19.4K | 90% | $34.99 | |
| $26.7M | 29.7K | 77% | $49.99 | |
| $26.7M | 56.3K | 68% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 3.5K | 76% | $49.99 | |
| $4.6M | 3.7K | 83% | $59.99 | |
| $107.5K | 144 | 53% | $39.99 | |
| $13.4M | 76.8K | 90% | $9.59 | |
| $3.2M | 3.5K | 85% | $29.99 | |
| $59.3K | 67 | 96% | $34.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its fun :0
spiel ist schmutz
游玩性很一般,基本是为了给粉丝做的游戏,如果没看鬼灭的兄弟可以玩,对整体剧情描述的比较详细。在线对战模式是废的,匹配机制已经实存名亡了。
Depois de pegar todas as conquistas, o jogo deixa claro qual é a proposta: entregar uma experiência fiel ao anime, com foco em impacto visual e lutas cinematográficas. Nesse ponto, ele acerta muito. As animações, efeitos e ultimates são bonitos até depois de muitas horas de jogo. O combate é simples e fácil de dominar. Funciona bem no começo, mas perde profundidade com o tempo. Após entender esquivas, combos básicos e uso de assists, as lutas passam a se repetir, principalmente durante o grind das conquistas. O modo história é bem linear e mais voltado para contar a narrativa do anime do que para desafiar o jogador. Já o modo Versus diverte de forma casual, mas não sustenta quem procura algo mais técnico ou competitivo. No geral, é um jogo que agrada bastante enquanto dura, mas que perde força depois de 100%. Ainda assim, cumpre bem o que se propõe. Nota: 7,5/10 Visualmente impressionante e divertido, mas limitado em profundidade e longevidade.
主要是没有真人对战,没有人对抗,就感觉很快就感到无聊了,主要的是价格确实有点贵,(剧情有些的就很无赖,回忆碎片都是看过的),但是打击感还是很不错的,
Plays just like the Ultimate Ninja Storm games (same dev), but the battle system is a bit simpler, since you don't have the ninja tools you have in Storm. Has a solid story mode with amazing cutscenes and some cool bosses. Lots of optional (albeit slideshow) cutscenes to watch. The story mode is definitely better than Storm 4, but not as near as good as the series peak Storm 3 Full Burst. I'd recommend this if you like Demon Slayer!
[h1]Perfect adaptation, but missing the fun![/h1] I honestly wanted to give this a thumbs down - but I just can’t. I’m a huge Demon Slayer fan, and that bias is definitely doing some heavy lifting here. The presentation is fantastic: visuals, effects, and especially the sound design are on point, and the story is faithfully recreated. If you love the anime, you’ll recognize everything immediately. But the gameplay… that’s where it falls apart. Combat feels extremely repetitive and quickly turns into pure button smashing. The levels themselves are mostly just walking from point A to B, which makes the whole experience feel more like a visual recap than an actual game. It really feels like it’s aimed more at a younger audience. After finishing the story, I uninstalled the game right away and honestly, I won’t be touching the sequel either. At the end of the day, I’d rather just watch the anime again… 🔥👹🎮
the 2nd game is so ass and it would not run on my pc and im finna turn into cra head miles
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.