
Destroy demons with the power of forged bonds! Tanjiro Kamado's battle will once again unfold…
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 13 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.7Kreviews | 83% | — | $4.6M |
| $59.99 | 6.4Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 932 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
캐릭터빨로 다 씹어먹는 망겜
the game can be fun but ranked has WAY TO MANY toxic players for me and that kills the game for me and if they win once they start tbagging on you and other stuff and if steam allowed people to message you like xbox and PS do i know for a fact they'd send you mean and toxic messages as well, save yourself the trouble and either dont buy this or just play story and then be done with it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
做得还不如十年前的火影。战斗系统浅得像尿坑 你说这是“互动番剧”?我看就是拿动画片段糊弄人的PPT播放器 同是一家做的,究极风暴有三维战场有忍术对撞有上百小时内容,到你鬼灭这儿就剩个空壳子 又贵又敷衍,那就别怪老子开喷 30块都嫌贵
这款式游戏有几个缺点我要说一下 第一,对战bug有些人物角色技能放出来特效都有了结果还是被连招,比如霞柱的七之型 第二,dlc角色过于超标,一个开斑纹的水柱连招能连起来,直接一半血没了。这让老角色怎么打几个技能下去才打一半血不比人家一个连招。 第三,最重要的是有些人排位打输为了不掉分直接强行退出游戏,这种人就是输不起,建议增加惩罚机制,再强退直接禁赛,太搞人心态了
能再次看到弥豆子站在阳光下开心的笑 真的太好啦 啊啊啊啊啊啊啊啊啊啊啊啊 我真的哭死 啊啊啊啊啊啊
esse jogo é muito divertido, principalmente se você curte o anime, é o melhor jogo sobre kimetsu atualmente, único lado negativo dele é não ter legenda em português-brasileiro 🇧🇷
tenebroso de ruim
The game is overally good but 1. Needs a Balance patch as soon as possible and 2. The Soundtrack pack should not cost 15 euro for a basic feature
compre o jogo sabendo q vc só vai jogar a campanha, o online vai ser impossível de jogar devido o lag absurdo. Eu sou player mais competitivo então eu só queria ter conseguido jogar a ranqueada sem ter tanto lag não vale a pena comprar esse jogo no preço cheio, espere ficar a baixo dos 100 reais.
Como seguidor del anime y manga, este juego es lo mejor que hay para poder manejar a tus personajes favoritos a tu manera. Las animaciones son impresionantes y tienes que estar un buen rato farmeando para poder conseguir todo. También puedes jugar con amigos, que es el punto mas fuerte de este juego, se pasa un muy buen rato acompañado. Lo malo por desgracia, es que los modos competitivos están vacíos, en mi experiencia, nadie juega competitivo, solo normales, digamos que el pico de jugadores de este juego no es muy alto. Para mi el precio esta bastante elevado. Si consigues este juego por unos 40 dólares/euros, te es muy rentable. Si hablamos de los dlc, el precio sigue siendo elevado, pero si te gusta mucho la franquicia eso no es un problema. Nota:8/10 Lo recomiendo mucho. (viva el rocas)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27M | 19.6K | 87% | $59.99 | |
| — | 0 | — | — | |
| $76.7M | 72.7K | 86% | $29.99 | |
| $1M | 727 | 80% | $49.99 | |
| $342.7K | 358 | 60% | $34.99 | |
| $72.2K | 171 | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 2K | 88% | $99.99 | |
| $4.6M | 18.8K | 76% | $9.99 | |
| $4.6M | 9.6K | 88% | $24.99 | |
| $4.6M | 16.7K | 92% | $14.99 | |
| $4.6M | 4.7K | 74% | $39.99 | |
| $4.6M | 5.4K | 94% | $25.99 |