
Destroy demons with the power of forged bonds! Tanjiro Kamado's battle will once again unfold…
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 13 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 2.9Kreviews | 83% | — | $4.7M |
| $59.99 | 6.4Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 935 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it's a great mix of open world missions and combat well maybe not that open world since it like wants you to go to this place and then this but the Game is peak I have not even owned it for 4 days and I have 51 hours. Side not this game is worth more than 60$
muito bom esses espadachins
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 940 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
si
*솔직하게 리뷰 작성함* 스토리는 다 밀었음. 스토리 자체가 애니처럼 동일하고 퀄리티도 훌륭함. 그런데 분명 같은 내용으로 진행하는건데 생각보다 많이 짧다고 느껴짐 전개가 너무 빨리 되는 느낌이랄까? 근데 애니는 여러 요소가 많고 이 게임은 전투위주 스토리로 구성된거니 이 정도면 나름 볼만한거같음 조작이나 전투감성은 철권 느낌이 물씬 난다 스토리 난이도는 진행에 지장 없을정도로 쉬운 편 게임의 퀄리티도 높고 재미도 있지만 스토리 탄탄한 게임을 기대한다면 제법 실망할 수도 있음 오픈월드 요소 또한 없음 스토리 다 밀고나서 할건 온라인 대전이나 ai랑 하는 오프라인 대전밖에 없는것같음 솔직히 가격대비 별로 놀만한건 없으니 할인쳐서 2만원대쯤 되면 사는거 추천함
very fun and long and two parts'
CyberConnect2 vuelve con la secuela de la saga y la receta, de entrada, te la digo clara: si te gustó la primera entrega, acá vas a encontrar más y mejor de lo mismo, aunque con un par de matices a tener en cuenta. Lo bueno: Visualmente impecable: Gráficamente es de lo mejor que hay en adaptación anime a videojuego. La fluidez, el uso del color y el impacto visual de los ataques especiales de los personajes son una locura. Jugabilidad directa: Mantiene la base de fighting arena accesible, vistosa y muy entretenida. No busca reinventar nada ni ser un gameplay ultra complejo de nicho, sino ofrecer peleas épicas y dinámicas. Roster copado: El plantel inicial rinde muy bien, abarcando la historia desde el arco del Distrito del Entretenimiento hasta el Entrenamiento Hashira. Lo malo: Roster recortado por DLCs: Lamentablemente, para tener la plantilla completa de personajes hay que pasar por caja y comprar contenido descargable, algo que resta puntos en la propuesta base. Contenido de relleno: El modo historia se frena feo entre pelea y pelea. Agregaron minijuegos y secciones secundarias bastante insulsas que solo están para estirar la duración y terminan cortando de golpe todo el ritmo. Historia inconclusa: Al no llegar todavía a adaptar el arco del Castillo Infinito, el modo historia queda a mitad de camino a la espera de futuras entregas o contenidos. Otros modos: Incluye entrenamiento con los Pilares, modo práctica, batallas vs. (online y local) y un resumen narrativo de la primera entrega por si te perdiste algo del camino. Veredicto: Un juego muy vistoso y divertido para tirar unos combos si sos fanático de la franquicia. Al precio completo de salida ($60 USD aprox. en Steam) se siente un poco salado para lo que ofrece, pero en una buena rebaja o de oferta, es una compra super recomendada para disfrutar de las peleas.
This game is absolutely amazing if you like demon slayer don't get me wrong, but the multiplayer is so bad mostly every one i encounter lags like ♥♥♥♥ and has massive delay, i've played with probably a hand full who don't lag or have delay. this game is a bad multiplayer game due to the fact that if your oponent has lag or delay then you'll have the same amount of delay/lag.
I had a lot of fun at the start and by the end it was miserable
O primeiro jogo é tão incrível que eu platinei, agora falta esse.
really fun to play with friends
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27M | 19.6K | 87% | $59.99 | |
| — | 0 | — | — | |
| $76.7M | 72.7K | 86% | $29.99 | |
| $1M | 727 | 80% | $49.99 | |
| $325.5K | 340 | 62% | $34.99 | |
| $72.2K | 171 | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 44.5K | 98% | $9.99 | |
| $4.6M | 2K | 88% | $99.99 | |
| $4.7M | 10.4K | 89% | $14.99 | |
| $4.7M | 5.3K | 79% | $39.99 | |
| $4.6M | 18.8K | 76% | $9.99 | |
| $4.7M | 8.5K | 86% | $24.99 |